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Games Evaluation Panel
14th May, 2012Helen W. Kennedy
Evaluation Approaches
• De Castell & Jenson• JP Gee• Carr & Pelletier• Consalvo• Siobhan Thomas
Unearthing ‘Values’Environmentalism
Values at Play
Ian Bogost• Persuasive Games
Games communicate differently than other media; they not only deliver messages, but also simulate experiences. Our games influence players to take action through gameplay. While often thought to be just a leisure activity, games can also become rhetorical tools.
Think games are just for fun? Think again.
Persuasive Games
Political Games
• Gonzalo Frasca
Values at Play
• Diversity • Justice • Inclusion • Equality • Privacy • Gender • Equity • Environmentalism• Security/ Safety • Creativity • Cooperation • Sharing • Trust • Authorship • Liberty
www.tiltfactor.org
Methods
• Analysis• Piloting & follow up• Design approach• Multimodal approach • From ethnography to ethology
‘Gaming can make a better world’
• Institute for the Future (Jane McGonigal – Lead Games Designer)
• World Without Oil (2007)• Superstruct • Evoke (World Bank Institute)• SuperBetterTED Talk extracthttp://janemcgonigal.com/videos/