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Liesbeth Huybrechts Rudi Knoops C-md - Media & Design Academy Play that music how play saves the music industry

Rudi Knoops & Liesbeth Huybrechts: Play That Music

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Page 1: Rudi Knoops & Liesbeth Huybrechts: Play That Music

Liesbeth Huybrechts Rudi Knoops

C-md - Media & Design Academy

Play that musichow play saves the music industry

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changed distribution of music

it is about ● community● playful objects = social objects

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Something became obvious

in participatory cultures playful appropriation is main way of “using” stuff (& faster than before)

Music is no different!

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PLAY

Play is the free space of movement within a more rigid structure. Play exists both because of and also despite the more rigid structures of a system. [ Zimmerman in Wardrip-Fruin & Harrigan, p. 159 ]

questions things as they are innovates mediacontent and structures

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Educational/research concept C-md:

through (observing) play

and creating playful objects industries can anticipate unexpected playful appropriations

and use contexts

www.mediafuturist.com

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http://www.jkweddingdance.com/

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observation

Music = social objectsimages/sounds,... (like those from YouTube) that are massively produced, shared, distributed or

adapted between people, grassroots communities and professional organisations

[ Zijlstra 2007 ]

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social objects = hybrid things

... they are in-between things in an internet of things

negotiating boundariesphysical-virtual

mainstream-personalfact-fiction

http://www.zylstra.org/things/

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e.g.

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mediating physical-virtual

'internet of things': web pages are extended with addressable objects or living creatures, like chairs, cars,

people or dogs [ Perez, 2005 ]

digital information linked to physical objects

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mediating mainstream-personal

through play with content/structures

mainstream = made personal (appropriated)

Good idea? Personal = made mainstream by technology producers and distributers

mainstream is again made personal ....

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Re-mediation

appropriation & DRM: negative connotation

Remediation [ Bolter & Grusin, 1999 ]

The formal logic by which new media refashion prior media forms

Repurposing (properties of) older media into a new media form

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QuickTimeª and aPhoto - JPEG decompressor

are needed to see this picture.

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mediating fact and fictionVisualizing music: sources for iconographies - personal imagery deriving from individual memories [ Andrew Goodwin 1992 ]

Stroopfabriekpersonal stories factory workers >< factory speaking for itselfstory linked to factory tube = social object

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Organisation of Sound

If this word, music, is sacred and reserved for eighteenth- and nineteenth-century instruments, we can substitute a more

meaningful term: organization of sound.[ John Cage 1958 ]

This leads to a Liberation of Sound

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do not repeat but play

... research does not repeat what has been done... but plays what has been done

and in that way renews

Players create their own order through playing and breaking down the rules. It is not the kind of order that is easy to grasp (...)

Arbitrariness is thus very central to play [ Fiske 1987 ]

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MULTIPLE voice/visionA project researching ‘remediation’

in and between audiovisual form and musical polyphony

playing with parameters

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Phase 1: voice is inputwith ‘Ein Musikalisches Opfer’ (Johann Sebastian Bach) as case

Phase 2: vision is inputfor a new composition by Joachim Brackx

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repurposing existing music accumulation (within mainstream paradigm)

new media commissioning new music construction (new paradigm)

open for re-accumulation

Educational/research concept C-md links into open source philosophy

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