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“Bait”A two player co-op game
NM4209 Advanced Game Design
Michael Chen, Chua Fu Kuan, Lim Kiat Loong, Lim Shi Mei, Tan Siau Yong
Objective
• Flashlight is a two player game• Take turns to lure the monster• Make it safely to the exit
How to play
Deactivated Activated
Clearing the level
• Both players must move from the starting point to the end point.
• When one of the players dies (is caught by the monster), the level resets.
The flashlight can be captured. Game continues.
Additional points
The bait can be thrown over walls
The monster can capture the bait
Team-mate Challenge
• Difficult decision/trade-off– Choosing when to throw the bait– Choosing when to activate bait
• Where the right decision helps the team make progress – and the wrong decision hurts the team– Wrong timing will get teammate killed
Team-mate PatternName: Player only lures enemy away when teammate is in danger
Force 1: If the player lures the enemy when the it is after him, he will be killed by the enemy.
but
Force 2: If the player lures the enemy when none of the players in the team are in danger, the team loses the opportunity to advance towards the objective.
therefore
Feature: Players lure the enemy when they are safe and their teammate is in danger.