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Preset : Split Range /Range Debuff
With a Spell Twist
The original TR will be shown below, and although it’s a good TR I
think It could be better by changing the Pillar out for the Solstice.
Adding SpellPower to the Mix for Defense
Range does not make your troops stronger but what makes Range so devastating
is the fact that it allows troops to attack from further away and allowing them to
continue firing, UNTILL the other sides troops can get close enough to attack back.
When you look at the base stats of RangeD and Range Troops you can see why.
RangeD Troops
Range using Troops Like Siege
Range has advantages and disadvantages, as with any battle stat it can be countered.
But it is extremely useful to have in your preset inventory, with tweaks and modifications
based upon your cards and card levels.
Battle Report Example 1
You need to put some troops up, but it works well.
NOTE , was vulnerable for the Equilibrium / Hybrid Tank
: Sharing is knowledge, and a lot of players are not sharing. Yes it
gives you and edge, or advantage, but it leaves also many people clueless. The
objective of these tutorials, is to teach, learn, educate players so ALL players have
a better under understanding of the game. The more players participate, the
better the overall experience is for all players. More attacking and defending
means “lively” domains full of activity.