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The Quest For The Quest For The Golden BoneThe Golden Bone
The Hammer HeadsThe Hammer Heads
Created on 19Created on 19thth March 2009 March 2009
Dundalk Institute of TechnologyDundalk Institute of Technology
IntroductionIntroduction
Our aim for this project is to take a toy and Our aim for this project is to take a toy and modify it using keyboard hacking to create modify it using keyboard hacking to create a game using Director and Flash as a a game using Director and Flash as a platform.platform.
We called this game: We called this game: The Quest For The The Quest For The Golden Bone.Golden Bone.
Inspired by our toy which is shaped like a Inspired by our toy which is shaped like a bone.bone.
The HammerheadsThe Hammerheads
Project Manager: Emer Mc TeggartProject Manager: Emer Mc Teggart Graphic Designer: Dan CurranGraphic Designer: Dan Curran Flash Animator: Conor O'ReillyFlash Animator: Conor O'Reilly Programmer: Pamela HanrattyProgrammer: Pamela Hanratty Audio Technician: Pauric FreemanAudio Technician: Pauric Freeman
The ToyThe Toy Educational preschool Educational preschool
toytoy Aimed for children aged Aimed for children aged
18 months and up18 months and up Learn shapes and Learn shapes and
colourscolours Has 5 coloured shaped Has 5 coloured shaped
buttons buttons They light up and make a They light up and make a
sound when hit with the sound when hit with the hammerhammer
BrainstormingBrainstorming
Ideas for a gameIdeas for a game Detective gameDetective game Demolition gameDemolition game Shooting gameShooting game Pinball gamePinball game Digging game Digging game
More BrainstormingMore Brainstorming
Originally we brainstormed and from this we Originally we brainstormed and from this we came up with ideas of what to do with the came up with ideas of what to do with the hammer that came along with our bone shaped hammer that came along with our bone shaped toy. We thought we could use it as a mouse of toy. We thought we could use it as a mouse of some sort.some sort.1) a gyroscope 1) a gyroscope 2) a Bluetooth connection2) a Bluetooth connection3) an infrared mouse3) an infrared mouse4) a ball mouse4) a ball mouse
AdjustmentsAdjustments
In the end we decided that these ideas would be In the end we decided that these ideas would be too difficult to put into action.too difficult to put into action.
We named the hammer; We named the hammer; TikkiTikki and it will be used and it will be used in the game as a guide onscreen.in the game as a guide onscreen.
The physical hammer itself will just be used to The physical hammer itself will just be used to whack the buttons on the toy.whack the buttons on the toy.
In the end, we decided that we could have a In the end, we decided that we could have a multiple of different levels in our game.multiple of different levels in our game.
Initially, we came up with 6 levels for our game Initially, we came up with 6 levels for our game but once we did some research on coding but once we did some research on coding scripts we figured that we should minimise our scripts we figured that we should minimise our levels and make them less complex.levels and make them less complex.
AdjustmentsAdjustments We narrowed this down to 4 levels within the gameWe narrowed this down to 4 levels within the game 1st and 4th similar1st and 4th similar 2nd and 3rd similar2nd and 3rd similar
a drinking levela drinking level a dodging levela dodging level a digging levela digging level a open lock levela open lock level
The CharactersThe Characters
Main characterMain character Captain RexCaptain Rex
His missionHis mission Find the Golden Bone Find the Golden Bone
before the evil cat, before the evil cat, Captain WhiskersCaptain Whiskers
Captain Rex(designed by Conor)
Captain Whiskers
The LevelsThe Levels Level 1Level 1
Challenged to a drinking Challenged to a drinking game by Captain Whiskersgame by Captain Whiskers
Shots are lined upShots are lined up User must follow the User must follow the
sequence on screensequence on screen Hit the buttons with the Hit the buttons with the
hammer and against the hammer and against the timer to wintimer to win
Win a map with the location Win a map with the location of the Golden Boneof the Golden Bone
Research of maps
The LevelsThe Levels
Level 2Level 2 Captain Rex sailing on his boat to the islandCaptain Rex sailing on his boat to the island He is ambushed by Captain Whiskers and his He is ambushed by Captain Whiskers and his
fleetfleet User must dodge and avoid the ships using the User must dodge and avoid the ships using the
buttons on the bone buttons on the bone
Research of pirate ship
The LevelsThe Levels
Level 3Level 3 Captain Rex finds the island Captain Rex finds the island Starts searching the treasureStarts searching the treasure User must move Captain Rex around the User must move Captain Rex around the
screen to find the hidden treasurescreen to find the hidden treasure Need to dodge and avoid the evil catsNeed to dodge and avoid the evil cats Finds location and digs up the treasureFinds location and digs up the treasure
The LevelsThe Levels
Level 4Level 4 There is a lock on the There is a lock on the
treasuretreasure There is a sequence to There is a sequence to
open the treasureopen the treasure User must hit the User must hit the
buttons on the bone in buttons on the bone in the same sequence on the same sequence on the screen against the the screen against the timertimer
Research of Golden Bone
Previous IdeasPrevious Ideas
Level 4 was a maze which Captain Rex had Level 4 was a maze which Captain Rex had to find the exitto find the exit
Level 5 was a fighting game were Captain Level 5 was a fighting game were Captain Rex fought Captain WhiskersRex fought Captain Whiskers
Far too difficultFar too difficult
Due to the mumps, Emer Due to the mumps, Emer couldn’t make it todaycouldn’t make it today
QUESTIONS?QUESTIONS?
Blog Blog http://hammerheads2009.wordpress.comhttp://hammerheads2009.wordpress.com
Email Email [email protected][email protected]