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Outer Galaxies - Presentation by Bernhard Kast

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Overview about the game Outer Galaxies from MMOJoe. Presentation Design done by Bernhard Kast.

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Page 1: Outer Galaxies - Presentation by Bernhard Kast
Page 2: Outer Galaxies - Presentation by Bernhard Kast

Conquest of the Universe

BROWSER-BASEDMMO GAME

TWO FACTIONS IN A RESOURCE WAR

PLAYER DRIVENCONQUEST

USER-FORMEDALLIANCES

Page 3: Outer Galaxies - Presentation by Bernhard Kast

Outer Galaxies - The Universe

2 Factions

6 Battle Stations

> 500 Items

27 Ships

45 Solar Systems

Page 4: Outer Galaxies - Presentation by Bernhard Kast

Technical Aspects

Proven MMO-Server technology - since 2005

Optimized for all major browsers

No download requiredInstant Play with installed Flash Player

OPTIMIZED FOR INSTANT CONVERSION

EXPERIENCE66

Page 5: Outer Galaxies - Presentation by Bernhard Kast

High Quality User Interaction

Tool Tips - Information where the players needs it

Animated GUI- dynamic user experience

Easy-to-use interface - natural Look & Feel

This laser is optimized for damage to the shields.

TOOL TIPS

OPTIMIZED FOR EASY ADOPTION

ANIMATION

WIDGETS

Page 6: Outer Galaxies - Presentation by Bernhard Kast

Easy Entrance - Login

LOGIN WITH ALL MAJOR (SOCIAL) NETWORKS

Page 7: Outer Galaxies - Presentation by Bernhard Kast

Tutorial - Meet Kate

GUIDED TUTORIAL

ARROWS GUIDE PLAYER

YOUR FRIEND KATE ACTS AS AMENTOR AND GIVES GUIDANCE

DURING TUTORIAL

Page 8: Outer Galaxies - Presentation by Bernhard Kast

Tutorial Missions - Basics

COMBAT LOOTING

MININGNAVIGATION

UI BASICS

Page 9: Outer Galaxies - Presentation by Bernhard Kast

SHIP FITTING

Tutorial Missions - Station

CRAFTING EQUIPMENT

STATION UI

Page 10: Outer Galaxies - Presentation by Bernhard Kast

Missions

COMBAT

EXPLORATION

TRANSPORT

MINING

MISSIONS SUPPORT THE FACTION OF THE PLAYER

MISSION TYPES

Page 11: Outer Galaxies - Presentation by Bernhard Kast

Complexity

MINING CRAFTING DIVERSIFIED COMBAT

EXPLORATION PLAYER VSPLAYER

CONQUEST OF THEUNIVERSE

LONGTERM MOTIVATION & HIGH RE-PLAYABILITY

Page 12: Outer Galaxies - Presentation by Bernhard Kast

Summary - Technical Side

ADVANCED MMO SERVERTECHNOLOGY

PARTNER TOOL & ADMIN TOOL

EXTENDABLEGAME SYSTEM

MONITORING FORCONVERSION OPTIMIZATION

EASY ENTRANCELOGIN SYSTEM

STATE OF THE ARTUSER INTERFACE

2011 2012 2013

CORE

A B

C D

Page 13: Outer Galaxies - Presentation by Bernhard Kast

Summary - Gameplay

ACHIEVEMENT SYSTEM & RANKINGS MINING & CRAFTING

FACTION VSFACTION COMBAT

PLAYER VSPLAYER COMBAT

EASY ENTRANCE &INCREASING COMPLEXITY

SHIP & STATION COMBAT SYSTEMS