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Kristoff Leue’s presentation

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Characters

Characters

Characters

Universe & Design

Universe & Design

Universe & Design

Rotoscope technique + 2D/3D animation

• Rotoscoping & cell shading technique

• Backgrounds based on 2D opaque paintings and 3D models

• 3D model animation with Uvmap rendering

• High end compositing and sfx.

Manga Belge

Shoot @ green key studio:

• Focus on ‘performance’ &

dynamics

• Action positioned in a 3D

environment by pre-visualisation

on the set.

Visual style & technique

Digital filtering

focuses on

shadow and

lining.

Manual animation

delivers a ‘comic’ /

‘manga’ style.

Compositing

all layers,

adding light

and effects.

Visual style & technique

Trailer - BUS RIDE

GAME Free to play online

FILM MEDIA FRANCHISE

Gamification Storification Capitalization

Discovery Experience Exploration

PRE BNC ERA BNC ERA POST BNC ERA

TV-support + ZOOks! Cards

collector’s album

°September 2013 °December 2013 Spring 2014

PR+ social media

joint promotion

zoo events

Edutaining publishing

Merchandising

Online/social community

Game phase 2 =

active defense

Game phase 3

= conservation

Game phase 1 =

skillful collection

Age of innocence Age of segregation Age of wonder

1 2 3

BNC INVADES

THE GAMER’S

UNIVERSE

BNC IS BEATEN,

OR IS IT?

INCUBATION ASSET CREATION ACTIVATION

Media Strategy

INSERT animatic

The producing partners

SANCTA - creative capacity

Dupuis AV - digital, animation & studio capacity

- Dreamwall

- Keywall

Sophie Animation (TBC) - character tracing

Budget - 3.000.000

Attached Financing Partners & Funds

Flemish Film Fund

Belgian Tax Shelter

Flemish Public Broadcaster

Kinepolis Distribution (BeNeLux)

Equity - Antwerp ZOO

Wallimage (TBC)

Status: Closing the gap

WE ARE IN NEED OF 300.000 - 10% OF THE BUDGET

Insert - picture OF TEAM