Upload
christine-crawford
View
3.566
Download
1
Tags:
Embed Size (px)
DESCRIPTION
Slides created for Adobe Captivate demo of Finding Nemo game.
Citation preview
Post MortemChristine Crawford
April 2007
Game Information
Publisher: THQ International Developer: Traveller’s Tales Release Date: May 9, 2003 Platforms: Play Station 2, Xbox, GameCube,
PC, Gameboy Advance
Intended audience
The game audience is the same as the movie – male and/or female children ages 12 and under and their parents. The age group makes this a good game for newbies and kids.
Protagonist/Learner representation Nemo Marlin Dory
Game Overview The plot of the game, “Finding Nemo” is
based on the movie of the same name. Game play is closely tied in the action of the
movie and clips of the movie are played at various points to keep the player aware of what is going on.
The objective is to solve the puzzles and complete levels to successfully re-unite the young clownfish Nemo and his father, Marlin.
Quality The quality of the graphics and animation of
this game is very high. The movie is an Academy Award winning computer animated feature film. Although the animation is not quite as good as the movie, it is very close.
The sound is also good, with the same voice actors that played the characters in the movie.
Game Management
Management of this game is fairly simple. The game has a Main Menu, a Pause Menu and Game Options. The Level Select Screen gives the player information on how he or she performed on each level. This game also gives players the option to save the game.
Click on the Attachment icon and then the Menus movie to see an example clip.
Gameplay/Entertainment
The game closely follows the storyline of the movie, duplicating many of the adventures of Nemo, Marlin and Dory
Players begin by going through a brief training level called “Going to School” in which the player is trained on how to use the controller and some of the basic moves.
Click on the Attachment icon and then the goingtoschool movie to see an example clip.
Gameplay/Entertainment (cont’d) The character being played changes
throughout the levels Each level has objectives which, if completed,
earn gold Starfish and bonus levels that can be played after all of the gold Starfish are earned The completion of each level, with
or without earning gold Starfish, brings the player closer to re-uniting Nemo and Marlin.
Level types
Race – camera angle problems Exploration Puzzle
Bonus Objectives
Bubble Ring Bonus Hero Bonus Pebble Bonus Race Bonus
Bubble Ring Pebble
Hero Race
Click on the Attachment icon and then the hero, pebble and race movies to see examples of each objective.
Puzzles
Luxo Ball Bonus Pairs Simon Says Slide Puzzle Teamwork
Pairs Bonus
Slide Puzzle Bonus
Simon Says Bonus
Luxo Ball Bonus
Strategies Return to a level several times to earn all the
gold Starfish by meeting the bonus objectives Anemones protect and give temporary
invulnerability Krill protect the character from immediate death Save the game frequently Always think and look ahead
Click on the Attachment icon and then the anenome&krill movie to see an example.
Flow
Repetitive Too many film clips Too many sub-levels Depth perception
issues
Movie Game
Click on the Attachment icon and then the depthperception movie to see an example.
Bates’ Taxonomy of Games
Casual game – easy to learn Action game – keeps the player moving and
involved at all times and teach hand/eye coordination
Adventure game – story based on exploration and puzzle solving where player is the hero
Types of learning supported Problem solving – combine prior knowledge or
rules and concepts to generate a unique solution Higher order rules – statements of relationships
among concepts; must be demonstrated to be a rule.
Defined concepts – using defined characteristics to classify
Concrete concepts – identifies object property or attribute such as color or shape
Discriminations – same or different point, checkmark or circle
Instructional possibilities The fish – what are they? Collaborative/diversity training The coral reefs and Zones of the ocean Composition of the ocean (why is the ocean salty?) Eastern Australian current “Tank Gang” – are they really compatible? Find
inconsistencies and factual errors in the game (and film)
Research and Journaling - Effects of the film and game on clownfish population in America
Creative writing – what happens next? What if? (What if Nemo never touched the boat?) What happens to the tank fish after they escape?
Overall Rating of the Game Does a great job of recreating the movie
experience using outstanding game graphics Could have expanded the Nemo universe The game play is often drudgery and far too
repetitious A lesson plan on oceanic life could be fun
and exciting for elementary aged children.
B+
The End