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Digital Bootcamp @ Silverdocs 2011

Digital Bootcamp Silverdocs

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Digital Bootcamp given at Silverdocs 2011 on new ways of telling stories, using the web and finding and engaging audiences.

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Page 1: Digital Bootcamp Silverdocs

Digital Bootcamp @

Silverdocs 2011

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19th century culture was defined by the novel,20th century culture was defined by cinema,

The culture of the 21st century will be defined by the interface. - Lev Manovich

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here there be monsters

Wednesday, May 26, 2010

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read/write participatory web

Wednesday, May 26, 2010

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old white guys discovered & labeled

thingsWednesday, May 26, 2010

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now we all get to do it!

Wednesday, May 26, 2010

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People protested and brought down governments before Facebook was invented. They did it before the Internet came along. - Malcolm GladwellNew Yorker, Feb 2nd, 2011

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One To One

One to Many

Many To Many Many To Many

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convergence culture

Wednesday, May 26, 2010

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the people formerly known as the

audience

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social media?

Wednesday, May 26, 2010

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Twitterprofile

Videochannels

Other blogs

Other sites

EmailBulletins

Facebook Widgets

WEBSITE

SocialBookmark

ing

BLOG RESOURCES EMAIL SIGNUP

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website +

social media =

engagement & interaction

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1% collaborators

9% sharers

990% spectators

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embed and spread

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crowdsourcing the hive mind

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crowdsourcing crisis information

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crowdsourcing funds

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crowdsourcing footage (+ more)

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crowdsourcing solutions

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digital access & mobile

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location-based social networking

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connecting the web to the world of

things

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augmented reality

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games + gamification

gamification is the “game layer”: badges, points, virtual currency etc.

examples: Foursquare, FarmVille, SCVNGR

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serious games

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data is hot (+ storified)

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extending the storytelling experience

Wednesday, May 26, 2010

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flexible storytelling

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collaboration + participation

But remember: if you build it they probably won’t come unless you give them lots of good reasons to do so (and

they know you exist in the first place).

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design (or, encouraging good things to happen)

“Design is not just what it looks like and feels like. Design is how it works.” - Steve Jobs

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learn to code

code as art, developers as artistsiterative approaches

release early release oftencollaborative work across disciplines

hacking filmrethinking the film team

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mess around with the web like a kid

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http://www.bethkanter.org

Wednesday, May 26, 2010

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technology giveth and technology

taketh away

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obscurity is a far greater threat to authors and creative artists than piracy

- tim o’reilly

Wednesday, May 26, 2010

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how do you support artists without fighting the

technology?

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what’s better than free?

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http://springboardmedia.blogspot.com/

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what tools are already available?

and free!

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TEDization-Access to ideas

-Silos between content and disciplines breaking down

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be visible & create sense of inevitabilityWednesday, May 26, 2010

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following new developments

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Wednesday, May 26, 2010