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Camera Shots and Movements Shots Establishing Shot/ wide angle shot/Extreme long shot – Gives audience key information of location. Wide Shot – Broad shot to give size and scale/ situation. Crane Shot – Gives sense of movement/ Ariel view/ versatility of movement and shots. Ariel Shot/Birdseye View – variation of crane shot, usually more exciting and flexible as it can be taken from a helicopter to display setting/location or follow characters (chase.) Close-up – concentrates/magnifies object with little background, focussing audience’s attention, may highlight intense emotion, or feel uncomfortable about a character as it is an intimate shot. Extreme Close-up – Generally magnifies beyond what the human eye would experience, highlighting detail. Point of View – The audience see through the actors eyes triggering emotion such as sympathy or terror/discomfort if the shot is hostile. Subject Point of View/ Over the Shoulder – The shot makes the audience part of the scene as an accomplice to the action as they do not see specifically from an actor’s point of view. Two Shot – Showing conversation or relationship between characters and features such as positioning and cuts will help establish the connection. Shot Reverse Shot - The editing of the shot following 180 degree rule establishes to the audience which way the characters are positioned in relation to each other. Movement Pans – A movement that scans a scene horizontally, the tripod as a stationary axis so that the moving objects stays within the middle of the frame.

Camera shots and movements

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Page 1: Camera shots and movements

Camera Shots and MovementsShots

Establishing Shot/ wide angle shot/Extreme long shot – Gives audience key information of location.

Wide Shot – Broad shot to give size and scale/ situation.

Crane Shot – Gives sense of movement/ Ariel view/ versatility of movement and shots.

Ariel Shot/Birdseye View – variation of crane shot, usually more exciting and flexible as it can be taken from a helicopter to display setting/location or follow characters (chase.)

Close-up – concentrates/magnifies object with little background, focussing audience’s attention, may highlight intense emotion, or feel uncomfortable about a character as it is an intimate shot.

Extreme Close-up – Generally magnifies beyond what the human eye would experience, highlighting detail.

Point of View – The audience see through the actors eyes triggering emotion such as sympathy or terror/discomfort if the shot is hostile.

Subject Point of View/ Over the Shoulder – The shot makes the audience part of the scene as an accomplice to the action as they do not see specifically from an actor’s point of view.

Two Shot – Showing conversation or relationship between characters and features such as positioning and cuts will help establish the connection.

Shot Reverse Shot - The editing of the shot following 180 degree rule establishes to the audience which way the characters are positioned in relation to each other.

Movement

Pans – A movement that scans a scene horizontally, the tripod as a stationary axis so that the moving objects stays within the middle of the frame.

Tilt – Movement scanning scene vertically often used to display scale/size.

High Angle – Dominating, shot looks down on action from superior position.

Low Angle– Vulnerability, shot looks up on action from inferior position.

Dolly/Tracking Shots – Generally following action on a moving vehicle moving along with the action.

Hand-Held Shots – Gives jerky ragged shot giving a gritty realism which involves the audience closely with the sequence.

Zoom Reverse Zoom – Where the camera moves closer or away in quick movement and the zoom lenses means the camera need not move, may imply surveillance. Equally the camera may move forward whilst zooming out or vis versa often symbolising visualisation.

Page 2: Camera shots and movements