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Àlex Cabrera

All you must know about mobile games [English]

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These are the slides corresponding to the presentation: "All you must know about mobile games". It includes a first resume of the essential features that a mobile game must have, and how to deal with them. The second half of the speech is an advise board learnt by the experience of the author through years of dedication. Conclusions, mistakes and discoveries that are not taught in other school other than life itself.

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Page 1: All you must know about mobile games [English]

Àlex Cabrera

Page 2: All you must know about mobile games [English]

Who am I?

Page 3: All you must know about mobile games [English]

IndexBasics

1. Monetization

2. Social networks

3. Marketing

4. Monitorization / post-production

5. Alternative markets

Voice of experience

1. 20/80 rule

2. The basics must be part of the game

3. What do we want and for whom

4. Don’t be a negaton

5. Do things that you like

6. KISS

7. Is it a good option right now?

8. iOS vs. Android, who is winning?

9. Free advice: Hire an artist!

Page 4: All you must know about mobile games [English]

MonetizationHow will I earn money? Free

Free with ads

Freemium

Subscriptions

Pay

Page 5: All you must know about mobile games [English]

Free with ads

Page 6: All you must know about mobile games [English]

FreemiumIn-app payments

Page 7: All you must know about mobile games [English]

PayAll in!

Page 8: All you must know about mobile games [English]

Social NetworksFeature Facebook Google+ iOS Empowers

Login Yes Yes Yes personal data

Rankings Yes Yes Yes competició, fidelization

Achievements Yes Yes (private) Yes discovery in facebook, fidelization

Requests Yes No Invite only discovery

Cloud save No Yes Yes fidelization

Sharing options a lot, complex histories on the timeline

share Yes discovery

Editable actions Yes No No discovery

Deep linking sYesí Yes Yes discovery

Page 9: All you must know about mobile games [English]

MarketingSpread the voice

Guerrilla Marketing

Money

Network

LocalizationStore’s profile

NetworkingPress release

Social networksCreativity

Publishers

Page 10: All you must know about mobile games [English]

MonitoritzationKeep track of the game

Page 11: All you must know about mobile games [English]

Alternative markets… and their randomness

Page 12: All you must know about mobile games [English]

Voice of experience

… or what can mistakes teach you.

Page 13: All you must know about mobile games [English]

20/80 rule

80% 20%

20% 80%

Work

Time

Page 14: All you must know about mobile games [English]

The basics must be part of the game

Game Social components

Desired The truth

+

Page 15: All you must know about mobile games [English]

What do we want and for whom

● Game type● History, script● Game Engine● Added value● Who is our customer?● Who are the

competitors

Page 16: All you must know about mobile games [English]

Don’t be a negaton

Page 17: All you must know about mobile games [English]

Do things that you like

Page 18: All you must know about mobile games [English]

Keep It Simple, Stupid!

Page 19: All you must know about mobile games [English]

Is it a good option right now? Aren’t the stores saturated?

Page 20: All you must know about mobile games [English]

Android vs. iOS

Page 21: All you must know about mobile games [English]

Hire an artist!

Page 22: All you must know about mobile games [English]

Àlex Cabrera

http://gplus.to/drlecks

@alexcabrera_pc

[email protected]