Youth, Identity, and Digital Media

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my report in Media 304: Media and Identities at the College of Mass Communication, University of the Philippines Diliman - PhD Media Studies program

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  • 1.Youth, Identity, and Digital Media Chona Rita R. Cruz (CINDY) 86-16518 PhD Media Studies

2. Facebook Twitter Tumblr Instagram BLOGS Flickr About Me / Gravatar Soundcloud / LastFM Deviant Art 3. Introducing Identity Identity Formation: The Psychology of Adolescence Youth Culture and the Sociology of Youth Social Identity: The Individual and the Group Reclaiming Identities: Identity Politics The Modern Subject: Identity in social Theory 4. PART I: OVERVIEWS Imaging, Keyboarding, and Posting Identities: Young People and New Media Technologies by Sandra Weber and Claudia Mitchell Consumer Citizens Online: Structure, Agency and Gender in Online Participation by Rebekah Willett Questioning the Generational Divide: Technological Exoticism and Adult Constructions of Online youth Identity by Susan C. Herring 5. Imaging, Keyboarding, and Posting Identities: Young People and New Media Technologies Four Case studies that highlight the roles that digital media can assume in the construction of youth identities 6. Adolescence and Identity Processes Key period in identity formation Identity crisis A time of visible and invisible becoming biological changes, transitions to more adult roles, formation of significant peer relationships Characterized by the need to situate onself, to find out who our friends are, to take ones place in society, to belong and yet not belong 7. Digital Production and Identities-in-Action Young peoples interactive uses of new technologies can serve as a model for identity processes. Identities-in-action multifaceted, in flux, incorporating old and new images Digital production - interactive consumption that is embedded in production Youth digital productions are mostly viewed or consumed by youth audiences (producers) 8. Producing Identities: Four Cases Personal Website and Friendship: Situating Personal and Social Selves Why I love My Cell Phone: Seeing Voice In My Room: Power Point Projections Our Collective Selves: Participatory Video 9. Consumer Citizens Online: Structure, Agency and Gender in Online Participation Identity within the context of online consumer cultures 10. Young People as Consumers Young people are using media to mark their identities Children and young people are increasingly being targeted by marketers in commodified spaces online Young people can be seen as bricoleurs, appropriating and reshaping consumer culture as they define and perform their identities 11. Consumerism and the Reflective Self The Web provides a space for writing activities that presents new opportunities for the construction of identity and realization of agency. It also provides immediate and direct access to ideological influences that position online writers as consumers, as objects of consumption. Agency in defining identity through choices Limit in choices offered as one is positioned to identify oneself in terms of consumption 12. Girls Online One of the ways identity has been traditionally defined and constructed is through gender. Fashion and beauty / body image Dressing for Success self-esteem, confidence and dress Children and young people as both producers and consumers (dual positions) producers of meaning with the agency to resist, redefine and recontextualize; and consumers being positioned by cultural products and discourses. 13. Questioning the Generational Divide: Technological Exoticism and Adult Constructions of Online Youth Identity 14. The internet generation: socializes more online, downloads more entertainment media, and consults the Web for a wider range of purposes Adult constructions of digital youth: Millenials, Generation X, ascribed characteristics Media production and advertising: packaged and produced by adults for Millenials; money spent on them, not by them; provide role models on which to base their behavior and self-image 15. Media commentary: represent young media users as vulnerable and in need of societal protection and direction; misrepresentation of young people due to adult values and fears. Media Research: exoticization due to adult experiences and perspectives; adults control public discourses about youth; technological determinism. Youth Perspectives: how does the internet generation view digital media? 16. PART II: CASE STUDIES Producing Sites, Exploring Identities: Youth Online Authorship by Susannah Stern Why the Youth Social Network Sites: The Role of Networked Publics in Teenage Social Life by danah boyd Mobile Identity: Youth, Identity, and Mobile Communication Media by Gitte Staid 17. Producing Sites, Exploring Identities: Youth Online Authorship 18. Adolescent Development and Identity Personal Home Pages and Personal Blogs Defined Listening to Youth Authors It made my brain feel happy: Why young people create personal sites Laying it all out: Online Expression for SelfReflection, catharsis, and Self-Documentation My Page is for Me: Conceptualizing Audience A nice, shiny me: Presenting Selves Online Doing a freak show online? Online Authorship and Social Validation Hey, this is who I am! Self Realization through Online Expression Its more of a Picasso: The risks and disappointments of online expression I am only a first draft: Self and Site in Process 19. Why the Youth Social Network Sites: The Role of Networked Publics in Teenage Social Life 20. Facebook Twitter Instagram Flickr Tumblr BLOGS About.me Soundcloud / LastFM LinkedIN 21. Practices of teenagers on social network sites: MySpace Friendster, Facebook The Making of Social Network Sites Profiles, Friends, Comments Initiation: Profile Creation Identity Performance Writing Identity and Community into Being Privacy in Public: Creating MY Space 22. Mobile Identity: Youth, Identity, and Mobile Communication Media 23. The Mobile Phone and Identity Mobility and young people The mobile phone in contemporary youth culture The importance of the mobile Use and adaptation The Perception of Presence in Shared Space Being simultaneously present in several spaces The mobile as personal log The mobile as data double Social Learning 24. PART III: LEARNING Leisure is Hard Work: digital Practices and Future competencies by Kirsten Drotner Mixing the Digital, social, and Cultural: Learning, Identity, and Agency in Youth Participation by Shelley Goldman, Angela Booker, and Meghan McDermott 25. Leisure is Hard Work: digital Practices and Future competencies 26. Where do we want to go with this? Digital Production and Joint Learning Processes You see things progress: Definitions of Knowledge I found it so chaotic: Means of Learning The expression is all that matters: Modes of Literacy Like a roller coaster: Learning as a social practice We all made decisions: Social roles and rules of power 27. Mixing the Digital, social, and Cultural: Learning, Identity, and Agency in Youth Participation 28. Working together and coming apart: Adultism Critique and Questions: What did they learn? Taking Charge: Producing Set Up Digital Media, Social Technology and Learning: The Broader Youth Media Context Mixing it Up: Everyday Digital Media and the Cultural Technology of Policy-Making . 29. References Buckingham, David (ed.). Youth, Identity, and Digital Media. Technology: Social Media, The Colbert Report. Promotional videos, Starcraft II: Heart of the Swarm Google Glass Parody video