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What is Creativity? Part 2 David E. Goldberg Illinois Foundry for Innovation in Engineering Education University of Illinois at Urbana-Champaign Urbana, Illinois 61801 [email protected]

What is Creativity (Part 2)

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University of Illinois professor David Goldberg analyzes the meaning of creativity. He explores 7 senses of the concept of creativity.

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Page 1: What is Creativity (Part 2)

What is Creativity? Part 2

David E. GoldbergIllinois Foundry for Innovation in Engineering EducationUniversity of Illinois at Urbana-ChampaignUrbana, Illinois 61801

[email protected]

Page 2: What is Creativity (Part 2)

What is Creativity? Part 2 © 2008 David E. Goldberg. All rights reserved.2

Creativity as X: 7 ViewsCreativity is X versus Creativity as X.Simple concepts “is” versus complex concepts “as.”7 views:

C as individual thought process.C as group brainstorming.C as socially enabled/mediated process.C as history.C as generative vision.C as heuristic inventive process.C as eliminating resistance/blocks.

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C as HistoryContingency and dependency of technological advance.1911: Charles Nessler created permanent with curlers & borax paste.Borax dirt cheap because of deposits in Death Valley, CA.Yankee Clippers brought goods to East Coast & UK from California.Brought immigrants to California that resulted in the 1849 Gold Rush.

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What is Creativity? Part 2 © 2008 David E. Goldberg. All rights reserved.4

C as Generative VisionFerguson, E. S. (1992). Engineering and the mind’s eye. Cambridge, MA: MIT Press. Engineers produce set of drawings and specs:

Produce the object itselfPrecision of drawings hides informal choices and inarticulate judgments.

Artisan v. Engineering: No drawings v. drawings.

David E. Goldberg
Eugene S. Ferguson, emeritus professor, University of Delaware, has received the 1994 Engineer-Historian Award for his many works relating to history, including Engineering and the Mind's Eye (Cambridge: MIT Press, 1993), the Bibliography of the History of Technology (Cambridge: MIT Press, 1968), and The Various and Ingenious Machines of Captain Agostino Ramelli [1588] (with Martha Teach Gnudi, London: The Scolar Press; Baltimore: Johns Hopkins University Press, 1976). His other books, articles, and chapters have covered topics such as Thomas Truxtun, George Escol Sellers, John Ericsson, kinematics of mechanisms, engineering economics, steam engines, central heating, hand tools, scientific management, technical museums and international exhibitions, and biographical sketches. His recent work, Engineering and The Mind's Eye, relates the nature of engineering design with intuitive and nonverbal thinking and practical experience with materials and machines. Using examples from history to illustrate how engineers communicate, he argues that engineering education that relies solely on technical or analytical techniques will produce engineers who are dangerously ignorant of the real world. Having been a practicing mechanical engineer, a museum curator, and teacher, Ferguson has developed a writing style rich in detail and probing in insight. Henry Petroski, Duke University, wrote "Like many a 'little book' by a master, the reader will find it overflowing with ideas and insights. It is a book that will reward many rereadings." Phi Beta Kappa's Book Committee reviewed Mind's Eye: "The thesis of this work is that artisans, engineers, and inventors have established, throughout time, the forms, styles, and textures of much of the man-made world, despite today's growing reliance on scientific findings and on mathematical and computer-based design." Perhaps the History and Heritage Committee enjoys special pride in presenting this award given Ferguson's long relationship with ASME. Ferguson was the first chair of the History and Heritage Committee when the program began, serving from 1970 to 1974. He is also well recognized in the history field. Among his awards are the Abbott Payson Usher Award by the Society for the History of Technology (SHOT) in 1969 and SHOT's Leonardo da Vinci Medal in 1977. He has also received the Orthagonal Medal of the Engineering Drawing Division of the American Society for the Engineering Education (1994). Raised in Wilmington, Del., Ferguson earned his BSME at Carnegie Institute of Technology. He worked briefly for Western Electric Company in Baltimore, in production planning, before moving to New Jersey with E.I. duPont de Nemours and Company. Working with high explosives for maintenance and construction jobs, he soon headed that department. Ferguson then spent four years as an Ordnance officer with the US Navy during WWII. He began his teaching career as an instructor of heat-power sequence at Iowa State College in Ames, following the war. With a brief interruption as a plant engineer for the Foote Mineral Company in Exton, Pa., he continued until 1969 as assistant and then associate professor of mechanical engineering at Iowa State, earning his MS in mechanical engineering in 1955. In 1969 he became a professor of history at the University of Delaware in Newark. During that time he also served as curator of technology at the Hagley Museum in Greenville. He was consulting editor for SHOT's Technology and Culture journal from 1965 to 1975 and was president of SHOT 1977-78. He also was principal investigator for the National museum of Hsitory and Technology-National Science Foundation Bicentennial Project on American Science and Technology 1973-74. He served as vice chairman 1972-75 and chairman 1975-78 for the Advisory Committee of the Historic American Engineering Record (HAER).
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C as Inventive Heuristic ProcessKoen, B. (2003). Discussion of the method: Conducting the engineer’s approach to problem solving. New York: Oxford University Press.

Weber, R. J. (1992). Forks, phonographs, and hot-Air balloons: A field guide to inventive thinking. New York: Oxford University Press.

Goldberg, D. E. (2002). The design of innovation: Lessons from and for competent genetic algorithms. Boston, MA: Kluwer Academic Publishers.

Various works on TRIZ: Russian system of invention due to Genrich Altshuller: www.altriz.org.

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Types of Heuristics

Addition of variables

Change of variables

Tweak variables

Recombine combinations of variables

Transform variables

Change by analogy to another field/domain.

Heuristics associated with physical laws.

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C as Removing BlocksOther approaches positively prescriptive.Approaches that remove negativity or obstacles fairly common:

Adams, J. L. (1986). Conceptual blockbusting: A guide to better ideas (3rd ed.). Reading, MA: Addison-Wesley.Pressfield, S. (2002). The war of art. New York: Rugged Land.

www.ifoundry.uiuc.edu

Page 8: What is Creativity (Part 2)

What is Creativity? Part 2

David E. GoldbergIllinois Foundry for Innovation in Engineering EducationUniversity of Illinois at Urbana-ChampaignUrbana, Illinois 61801

[email protected]