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web2.0
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Web 2.0 in the Classroom
By
Karen Brooks
Presented 3/7/09
Our students livein a digital world,that in many cases has been personalized since birth.
Technology Use
Web 2.0 doesn't have a hard
boundary, but rather, a
gravitational core.
Article – Thinking Web 2.0 - 16 Different Ways
21st Century Skills • Digital Age Literacy. • Basic, scientific, economic and technological literacy
Visual literacy and information literacy Multicultural literacy and global awareness
• Inventive Thinking • Adaptability and managing complexity
Self-direction Curiosity, creativity, and risk taking Higher-order thinking and sound reasoning
• Effective Communication • Teaming, collaboration, and interpersonal skills
Personal, social, and civic responsibility Interactive communication
• High Productivity • Prioritizing, planning, and managing for results
Effective use of real-world tools Ability to produce relevant, high-quality products
From http://www.ncrel.org/engauge/skills/skills.htm
21st Century Stateshttp://www.21stcenturyskills.org/
Seven strategies for a successful statewide 21st Century Skills Initiative:
– High-profile leadership
– Broad consensus and a shared vision
– Ongoing professional development in 21st century skills
– Standards and curriculum aligned with 21st century skills
– 21st century assessments
– An effective communications strategy
– An aggressive implementation strategy
Importance of Web2.0
• BackBoard• ZimmerTwins• VoiceThread• Blabberize• Voki• Weebly• Moodle• Animoto• PicLits
• WidgetBox• Zoho• SlideShare• Soungle• JogtheWeb• ChaCha• Glogster• WidGenie• MathinMovie
Where to find Web2.0
• Cool Web Tools for the Classroom
• Top Learning Tools for 2009
• Must Know Web2.0 2008-2009
• Web 2.0 Directory
• All My Faves
December 2008 Disney Conducted a survey of 11,500 parents about their kids'
technology habits, which provided some interesting results
Technology Timeline for Kids
Cell Phones in the Classroom• The use of cell phones or mobile devices as an educational tool has
occurred mostly outside the borders of the United States in regions such as Europe, Asia, Australia, and New Zealand. Clyde (2004) points out that North American educators have been slow to alter their perception of cell phones from the position of disruptive technology to a technology that can be integrated into the curriculum. For instance, in Singapore a collaborative game called EcoRangers, designed for mobile phones, was integrated into the social studies curriculum for grades nine and ten. This integration resulted in more student participation, and the students acknowledging they learned more information than they realized (Lim & Wang, 2005).
• Industry Makes a Pitch that Cell Phones Belong in the Classroom – NYT – 2/15/09 - http://www.nytimes.com/2009/02/16/technology/16phone.html?_r=2&emc=rss&partner=rssnyt
School Resources Wikihttp://www.middleschoolresources.wikispaces.com
http://www.toolsfortheclassroom.com/page23.html
Karen Brooks [email protected]
http://www.karenbrooks.wikispaces.com
http://www.slideshare.net/kbrooks
http://www.karenbrooksucboces.blogspot.com
http://www.delicious.com/dembe01/web2.0