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...FROM PROBLEM TO SOLUTION
“the best way to have a good idea is to have a
lots of idea””Linus Pauling
>8%YEARLY GDP
GROWTH
+3 Miono of Chinese students
every yearenter in the job market
TRAININGHOW?
EXPERTS....NO TIME
WILLINGNESS, SHYNESS, LANGUAGE BARRIER
ABILITY TO TEACH, AVAILABILITY AND COST
SOLUTIONS?
SERIOUS GAME
Source: http://en.wikipedia.org/wiki/Serious_game#Definition_and_scope
IT IS A GAME
PURPOSE OTHER THEN PURE AMUSEMENT
DEVELOP
SKILL AND COMPETENCES
TO APPLY IN REAL WORLD
AMID A PROTECTED AND SIMULATED ENVIRONMENT
50% of the workforce within
2015
GENERATION Y / MILLENIALS (1980-2000s)
Source: “Training today, training tomorrow. Analysis of learning trends across Europe and global comparison”, J. Blain, Cegos Group
Source: IDATE (2011)
0123456789
10
2010 2015
world market of serious game in $US bio
> 45% yearly growth
FUN
ENGAGING AND IMMERSIVE
MOTIVATING
“A VISION WITHOUT EXECUTION IS HALLUCINATION”
T. EDISON
EXPERIENCE
THE MAKERS
BASIC PROJECT MANAGEMENT NOTIONS
MANAGE, SHARE & COLLABORATE
www.endea.biz
THANK YOU