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Newtonian mechanics in vector form: Elements of vectors, operations on vectors, kinematics, Laws of Newton, Momentum & Impulse

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Page 1: Vectors in mechanics

Vectors

in mechanics

Photo: Wikimedia.org

Page 2: Vectors in mechanics

Quantities

Vectors in mechanics 2

Scalar quantities Vector quantities

mass m (kg)

energy E (J)

power P (W)

displacement 𝑠 (𝑚)

velocity 𝑣 (𝑚𝑠−1)

acceleration 𝑎 (𝑚𝑠−2)

force 𝐹 (𝑁)

momentum 𝑝 (𝑘𝑔𝑚𝑠−1) torque 𝑇 (𝑁𝑚)

• Magnitude • Magnitude• Direction• Point of application

Page 3: Vectors in mechanics

Vectors in mechanics 3

Vector notation

𝐹 arrow above orF bold face

6.0 𝑐𝑚

30 𝑁

6.0𝑐𝑚 ≜ 30𝑁

1.0𝑐𝑚 ≜ 5.0𝑁 Scale

Head

Tail

Page 4: Vectors in mechanics

Point of application matters,…

Vectors in mechanics 4

𝐹

𝐹

Page 5: Vectors in mechanics

but…is often compromised…

Vectors in mechanics 5

𝐹𝑔

𝐹𝑎𝑖𝑟

𝐹𝑟𝑜𝑎𝑑

𝐹𝑛

𝐹𝑔

𝐹𝑟𝑜𝑎𝑑

𝐹𝑛

𝐹𝑎𝑖𝑟

𝐹𝑔

𝐹𝑟𝑜𝑎𝑑

𝐹𝑛

𝐹𝑎𝑖𝑟

…to make life easier

Page 6: Vectors in mechanics

Basic operations with vectors

Vectors in mechanics 6

Adding vectors 𝐹𝑛𝑒𝑤 = 𝐹𝑜𝑙𝑑1 + 𝐹𝑜𝑙𝑑2

Subtracting vectors 𝐹𝑛𝑒𝑤 = 𝐹𝑜𝑙𝑑1 − 𝐹𝑜𝑙𝑑2

Multiplying a vector with a scalar 𝐹𝑛𝑒𝑤 = 𝑎 ∙ 𝐹𝑜𝑙𝑑

Resolving a vector into components 𝐹𝑛𝑒𝑤1 + 𝐹𝑛𝑒𝑤2 = 𝐹𝑜𝑙𝑑

a = 2

𝜑𝐹 ∙ 𝐶𝑜𝑠 𝜑

𝐹 ∙ 𝑆𝑖𝑛 𝜑 𝐹

Page 7: Vectors in mechanics

Resolve a vector along 2 working lines

Vectors in mechanics 7

𝐹𝑛𝑒𝑤1

𝐹𝑛𝑒𝑤2

𝐹𝑜𝑙𝑑

copy

copy

𝐹𝑜𝑙𝑑 = 𝐹𝑛𝑒𝑤1+ 𝐹𝑛𝑒𝑤2

𝐹𝑛𝑒𝑤1 =?

𝐹𝑛𝑒𝑤2 =?

𝐹𝑜𝑙𝑑

2 given working lines

Page 8: Vectors in mechanics

Displacement vs. Distance

Vectors in mechanics 8

Type equation here.

𝑠1

𝑠2 = 𝑠1 + ∆ 𝑠

∆ 𝑠 = 𝑠2 − 𝑠1

vector scalar

Do not interpret ‘s’as the distance, because it represents the magnitude of the displacement vector 𝑠

Page 9: Vectors in mechanics

Velocity vs. Speed

Vectors in mechanics 9

𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦 =𝑑𝑖𝑠𝑝𝑙𝑎𝑐𝑒𝑚𝑒𝑛𝑡

𝑡𝑖𝑚𝑒𝑠𝑝𝑒𝑒𝑑 =

𝑑𝑖𝑠𝑡𝑎𝑛𝑐𝑒

𝑡𝑖𝑚𝑒

vector scalar

Page 10: Vectors in mechanics

Average vs. Instantaneous

Vectors in mechanics 10

t(s)

s(m)

∆𝑠

∆𝑡

𝑣𝑎𝑣𝑔 5𝑠 → 10𝑠 =𝑠 10 − 𝑠 5

10 − 5=∆𝑠

∆𝑡

= gradient of the secant line= difference quotient

= gradient of the tangent= differential quotient

𝑣 5𝑠 = lim𝑑𝑡→0

𝑠 5 + 𝑑𝑡 − 𝑠(5)

5 + 𝑑𝑡 − 5=𝑑𝑠

𝑑𝑡= 𝑠′

Page 11: Vectors in mechanics

Acceleration – notation issues

Vectors in mechanics 11

𝑎 =∆𝑣

∆𝑡=𝑣 − 𝑢

∆𝑡

𝑎 =∆𝑣

∆𝑡=𝑣2 − 𝑣1∆𝑡

Initial velocity = 𝑢

Initial velocity = 𝑣0

Movement along a straight line:• 𝑠 → 𝑠 𝑜𝑟 𝑥• 𝑣 → 𝑣• 𝑎 → 𝑎• Choose an origin• Choose a + direction!

𝑣

𝑠 +

me

Page 12: Vectors in mechanics

𝑎 =∆𝑣

∆𝑡⇒ ∆𝑣 = 𝑎 ∙ ∆𝑡 ⇒ 𝑣 − 𝑣0 = 𝑎 ∙ 𝑡 − 𝑡0 ⇒ 𝑣 = 𝑣0 + 𝑎 𝑡 − 𝑡0

Uniformly accelerated motion - I

Vectors in mechanics 12

𝑡

𝑣

𝑡𝑜

𝑣𝑜

𝑎 > 0

𝑡

𝑣

𝑡𝑜

𝑣𝑜

𝑎 < 0

Page 13: Vectors in mechanics

Uniformly accelerated motion - II

Vectors in mechanics 13

𝑡

𝑣

𝑡1

𝑣1

𝑡2

𝑣2

𝑣𝑎𝑣𝑔

𝑡

𝑣

𝑡1

𝑣1

𝑡2

𝑣2

𝑣𝑎𝑣𝑔

𝑣𝑎𝑣𝑔 =𝑣1 + 𝑣22

Page 14: Vectors in mechanics

𝑣𝑎𝑣𝑔 =∆𝑠

∆𝑡⇒ ∆𝑠 = 𝑣𝑎𝑣𝑔 ∙ ∆𝑡

Uniformly accelerated motion - III

Vectors in mechanics 14

𝑣𝑎𝑣𝑔 =𝑣 + 𝑣02

∆𝑠 =𝑣 + 𝑣02

∙ ∆𝑡

𝑣 = 𝑣0 + 𝑎 ∙ ∆𝑡

∆𝑠 =𝑣0 + 𝑎 ∙ ∆𝑡 + 𝑣0

2∙ ∆𝑡 = 𝑣0 + 1 2𝑎 ∙ ∆𝑡 ∙ ∆𝑡 ⇒ 𝑠 = 𝑠0 + 𝑣0 ∙ 𝑡 − 𝑡0 + 1 2 𝑎 ∙ 𝑡 − 𝑡0

2

Page 15: Vectors in mechanics

Uniformly accelerated motion - IV

Vectors in mechanics 15

𝑠 = 𝑠0 + 𝑣0 ∙ 𝑡 − 𝑡0 + 1 2𝑎 ∙ 𝑡 − 𝑡02

𝑡

𝑣

𝑡𝑜

𝑣𝑜

𝑎 > 0

𝑣 = 𝑣0 + 𝑎 𝑡 − 𝑡0

𝑡

𝑠

𝑡𝑜

𝑠𝑜

Gradient of tangent = 𝑣0

Page 16: Vectors in mechanics

Uniformly accelerated motion - V

Vectors in mechanics 16

𝑠 = 𝑠0 + 𝑣0 ∙ 𝑡 − 𝑡0 + 1 2𝑎 ∙ 𝑡 − 𝑡02

𝑡

𝑣

𝑡𝑜

𝑣𝑜

𝑎 < 0

𝑣 = 𝑣0 + 𝑎 𝑡 − 𝑡0

𝑡

𝑠

𝑡𝑜

𝑠𝑜

Page 17: Vectors in mechanics

Uniformly accelerated motion - VI

Vectors in mechanics 17

𝑠 = 𝑠0 + 𝑣0 ∙ 𝑡 − 𝑡0 + 1 2𝑎 ∙ 𝑡 − 𝑡02

𝑣 = 𝑣0 + 𝑎 𝑡 − 𝑡0General equations

𝑡0 = 0 Generally

𝑠0 = 0 Accelerationfrom rest𝑣0 = 0

𝑠 = 𝑠0 + 𝑣0 ∙ 𝑡 + 1 2𝑎 ∙ 𝑡2

𝑣 = 𝑣0 + 𝑎𝑡

𝑠 = 1 2𝑎 ∙ 𝑡2

𝑣 = 𝑎𝑡

Page 18: Vectors in mechanics

The math behind kinematics

Vectors in mechanics 18

𝑎 𝑡 =𝑑𝑣

𝑑𝑡= 𝑣′ 𝑡 = 𝑠′′ 𝑡

𝑣 𝑡 =𝑑𝑠

𝑑𝑡= 𝑠′ 𝑡

𝑠0

𝑠

𝑑𝑠 = 𝑡0

𝑡

𝑣 ∙ 𝑑𝑡

𝑣0

𝑣

𝑑𝑣 = 𝑡0

𝑡

𝑎 ∙ 𝑑𝑡

𝑠 𝑡 Displacement

Velocity

Acceleration 𝑎 𝑡

Differentiation

Differentiation

Integration

Integration

Page 19: Vectors in mechanics

Displacement diagrams

Vectors in mechanics 19

𝑡

𝑠

𝑡

𝑠

∆𝑡

∆𝑡

∆𝑠

∆𝑠

Determine 𝑡 read 𝑡-axis

Determine 𝑠 read 𝑠-axis

Determine 𝑣 gradient of the tangent

Determine 𝑎

Page 20: Vectors in mechanics

Velocity diagrams

Vectors in mechanics 20

Determine 𝑡 read 𝑡-axis

Determine 𝑠 area under the graph

Determine 𝑣 read 𝑣-axis

Determine 𝑎 gradient of the graph

𝑡

𝑣1

𝑡

𝑣

𝑡1 𝑡2

𝑡1 𝑡2

𝑣2

∆𝑣

∆𝑡

Page 21: Vectors in mechanics

Acceleration diagrams

Vectors in mechanics 21

𝑎

𝑎

Determine 𝑡 read 𝑡-axis

Determine 𝑠

Determine 𝑣 area under the graph

Determine 𝑎 read 𝑎-axis

𝑡1 𝑡2

𝑡1 𝑡2

Page 22: Vectors in mechanics

Relative velocity - I

Vectors in mechanics 22

How much time does it take A to catch up on B?

𝑣𝐴𝐵 = 𝑣𝐴 − 𝑣𝐵 = 15 − 10 = 5𝑚𝑠−1 ⇒ ∆𝑡 = ∆𝑠𝐴𝐵

𝑣𝐴𝐵 = 1005 = 20 𝑠

𝑣𝐴 = 15 𝑚𝑠−1 𝑣𝐵 = 10 𝑚𝑠

−1

100 𝑚

How much time does it take A to ‘meet’ B?

𝑣𝐴𝐵 = 𝑣𝐴 − 𝑣𝐵 = 15 − −10 = 25𝑚𝑠−1 ⇒ ∆𝑡 = ∆𝑠𝐴𝐵𝑣𝐴𝐵 = 150

25 = 6.0 𝑠

𝑣𝐴 = 15 𝑚𝑠−1 𝑣𝐵 = 10 𝑚𝑠

−1

150 𝑚

A

A

B

B

Page 23: Vectors in mechanics

Relative velocity - II

Vectors in mechanics 23

How fast does A approach B? 𝑣𝐴 = 15 𝑚𝑠−1

𝑣𝐵 = 10 𝑚𝑠−1

B

30°

30°

𝑣𝐵

𝑣𝐴

𝑣𝐴𝐵

𝑣𝐴𝐵𝑥

𝑣𝐴𝐵𝑦

𝑣𝐴𝐵𝑥 = 15𝐶𝑜𝑠 30° − 10 = 3.0 m𝑠−1

𝑣𝐴𝐵𝑦 = 15𝑆𝑖𝑛 30° = 7.5 m𝑠−1

𝑣𝐴𝐵 = 3.02 + 7.52 = 8.1 𝑚𝑠−1

Page 24: Vectors in mechanics

Forces

Vectors in mechanics 24

Name Symbol Value Direction Point of application

Weight 𝐹𝑊 𝐹𝑊 = m ∙ 𝑔 To the centre of the Earth Center of mass

Friction 𝐹𝐹 𝐹𝐹 = 𝑓 ∙ 𝐹𝑁 ∥ to surface Contact surface

Air resistance 𝐹𝐴𝑖𝑟 𝐹𝐴 = 1 2𝜌𝐶𝐷𝐴𝑣2 − 𝑣 Front of moving object

Rolling resistance 𝐹𝑅 𝐹𝑅 = 𝐶𝑅 ∙ 𝐹𝑁 − 𝑣 Contact surface

Buoyancy, Upthrust 𝐹𝑈 𝐹𝑈 = 𝜌 ∙ 𝑉 ∙ 𝑔 Along pressure gradient 𝛻𝑝 Lowest point of object

Tension 𝐹𝑇 Reaction force ∥ the cord End of the cord

Contact force 𝐹𝑃𝑢𝑠ℎ 𝐹𝑁 Reaction force ⊥ surface Contact surface

Page 25: Vectors in mechanics

Tension, Compression, Shear

Vectors in mechanics 25

Compression

Tension

Shear

Page 26: Vectors in mechanics

Resultant, Net, Overall force

Vectors in mechanics 26

𝐹𝑊

𝐹𝐴𝑖𝑟

Σ 𝐹

𝐹𝑁𝐸𝑇𝑇

𝐹𝑅𝐸𝑆

Σ 𝐹1st choice

Page 27: Vectors in mechanics

Linear momentum

Vectors in mechanics 27

𝑝 = 𝑚 𝑣 Momentum is conserved in an isolated system Σ 𝑝 = constant

𝑚𝐴 = 5.0 𝑔

𝑣𝐴 = 300 𝑚𝑠−1

𝑚𝐵 = 1.0 𝑘𝑔

𝑣𝐵 = 0

𝑣𝑒𝑛𝑑 ?

Σ𝑝𝑏𝑒𝑓𝑜𝑟𝑒 = Σ𝑝𝑎𝑓𝑡𝑒𝑟 ⇒ 𝑚𝐴 ∙ 𝑣𝐴 +𝑚𝐵 ∙ 𝑣𝐵 = 𝑚𝐴 +𝑚𝐵 ∙ 𝑣𝑒𝑛𝑑

5.0 ∙ 10−3 ∙ 300 + 1.0 ∙ 0 = 5.0 ∙ 10−3 + 1.0 ∙ 𝑣𝑒𝑛𝑑 ⇒ 𝑣𝑒𝑛𝑑 = 1.5 𝑚𝑠−1

Page 28: Vectors in mechanics

Newton’s laws

Vectors in mechanics 28

For each separate object:

Between objects:

Σ 𝐹 =Δ 𝑝

Δ𝑡Σ 𝐹 = 𝑚

Δ 𝑣

Δ𝑡⇒ Σ 𝐹 = 𝑚 𝑎

Constant mass2

If the resultant force on an object is zero, the object is in “translational equilibrium”1

3 ∆ 𝑝𝐴 = −∆ 𝑝𝐵 ⇒∆ 𝑝𝐴∆𝑡=∆ 𝑝𝐵∆𝑡

⇒ 𝐹𝐴𝐵 = − 𝐹𝐵𝐴

𝐹𝐵𝐴 𝐹𝐴𝐵

A B

“Force by A on B”

Wikimedia.org

Page 29: Vectors in mechanics

Newton’s laws – Example (1/5)

Vectors in mechanics 29

Neglect air resistance in this problem.

A caravan (820 kg) is pulled by a car. The combination accelerates with 𝑎 = 0.60 𝑚𝑠−2.The caravan is subject to a rolling resistance of 𝐹𝑟𝑜𝑙𝑙 = 1.2 ∙ 10

2𝑁

Question 1: Calculated the pulling force by the car on the caravan.

The car with passengers (total 1580 kg) is subject to a rolling resistance of 1.6 ∙ 102𝑁 during the acceleration.

Question 2: Calculate the forward force by the road on the car.

Page 30: Vectors in mechanics

Newton’s laws – Example (2/5)

Vectors in mechanics 30

A

B

𝑚𝐴 = 1580 𝑘𝑔

𝑚𝐵 = 820 𝑘𝑔

𝑎 = 0.60𝑚𝑠−2

+

Preparation: Make sketch of the connected car & caravan. Designate them ‘A’ & ‘B’.List the information given in the text: mass, acceleration and define a PLUS direction!

Page 31: Vectors in mechanics

Newton’s laws – Example (3/5)

Vectors in mechanics 31

A

B

𝑚𝐴 = 1580 𝑘𝑔

𝑚𝐵 = 820 𝑘𝑔

𝑎 = 0.60𝑚𝑠−2

+

𝐹𝐴𝐵

𝐹𝑟𝑜𝑙𝑙,𝐵 = −1.2 ∙ 102𝑁

1: Draw the relevant force vectors on the caravan

Question 1

2: Apply 2nd law on B

Σ 𝐹𝐵 = 𝑚𝐵 𝑎 ⇒ 𝐹𝐴𝐵 + 𝐹𝑟𝑜𝑙𝑙,𝐵 = 𝑚𝐵 𝑎 ⇒ 𝐹𝐴𝐵 + −1.2 ∙ 102 = 820 ∙ +0.60 ⇒ 𝐹𝐴𝐵 = 612𝑁

Round result to 6.1 ∙ 102𝑁

Page 32: Vectors in mechanics

Newton’s laws – Example (4/5)

Vectors in mechanics 32

A

B

𝑚𝐴 = 1580 𝑘𝑔

𝑚𝐵 = 820 𝑘𝑔

𝑎 = 0.60𝑚𝑠−2

+

𝐹𝐴𝐵 = 612𝑁

𝐹𝑟𝑜𝑙𝑙,𝐵 = −1.2 ∙ 102𝑁

1: Add the relevant force vectors on the car

Question 2

3: Apply 2nd law on A

Round result to 1.7 ∙ 103𝑁

𝐹𝐵𝐴

𝐹𝑟𝑜𝑙𝑙,𝐴 = −1.6 ∙ 102𝑁

𝐹𝑟𝑜𝑎𝑑,𝐴

2: Apply 3rd law on A: 𝐹𝐵𝐴 = − 𝐹𝐵𝐴 = −612𝑁

Σ 𝐹𝐴 = 𝑚𝐴 𝑎 ⇒ 𝐹𝑟𝑜𝑎𝑑,𝐴 + 𝐹𝐵𝐴 + 𝐹𝑟𝑜𝑙𝑙,𝐴 = 𝑚𝐵 𝑎 ⇒ 𝐹𝑟𝑜𝑎𝑑,𝐴 − 612 − 1.6 ∙ 102 = 1580 ∙ 0.60 ⇒ 𝐹𝑟𝑜𝑎𝑑,𝐴 = 1720𝑁

Page 33: Vectors in mechanics

Newton’s laws – Example (5/5)

Vectors in mechanics 33

A

B

𝑚𝐴 = 1580 𝑘𝑔

𝑚𝐵 = 820 𝑘𝑔

𝑎 = 0.60𝑚𝑠−2

+

𝐹𝐴𝐵

𝐹𝑟𝑜𝑙𝑙,𝐵 = −1.2 ∙ 102𝑁

1: Add the relevant force vectors on the car

Question 2: Alternative solution: treat A & B as combination AB

3: Apply 2nd law on A and B together

Round result to 1.7 ∙ 103𝑁

𝐹𝐵𝐴

𝐹𝑟𝑜𝑙𝑙,𝐴 = −1.6 ∙ 102𝑁

𝐹𝑟𝑜𝑎𝑑,𝐴

2: Regard the combination as a whole. Now 𝐹𝐴𝐵 and 𝐹𝐵𝐴 are internal forces and cancel out !

Σ 𝐹𝐴𝐵 = 𝑚𝐴 +𝑚𝐵 𝑎 ⇒ 𝐹𝑟𝑜𝑎𝑑,𝐴 + 𝐹𝑟𝑜𝑙𝑙,𝐴 + 𝐹𝑟𝑜𝑙𝑙,𝐵 = 𝑚𝐴 +𝑚𝐵 𝑎 ⇒

⇒ 𝐹𝑟𝑜𝑎𝑑,𝐴 − 1.2 ∙ 102 − 1.6 ∙ 102 = 1580 + 820 ∙ 0.60 ⇒ 𝐹𝑟𝑜𝑎𝑑,𝐴 = 1720𝑁

AB

Page 34: Vectors in mechanics

Impulse

Vectors in mechanics 34

𝐹 =∆ 𝑝

∆𝑡⇒ ∆ 𝑝 = 𝐹 ∙ ∆𝑡

𝑚 ∙ ∆ 𝑣 = 𝐹 ∙ ∆𝑡

𝑚 ∙ 𝑣2 − 𝑣1 = 𝑡0

𝑡1 𝐹 𝑡 ∙ 𝑑𝑡

Constant mass

𝐹

𝑡𝑡1 𝑡2

Constant force

Photo: Wikimedia.org

Page 35: Vectors in mechanics

Impulse – Example (1/2)

Vectors in mechanics 35

𝐹 𝑁

𝑡

1000

A baseball (145 g) is thrown and flies with 155 m/s. The hitter’s club hits the ball frontally. Assume that the ballFlies back in the opposite direction. The force by the club on the ball is drawn in the diagram below.

Question: Determine the speed after the hit.

105𝑚𝑠

Page 36: Vectors in mechanics

Impulse – Example (2/2)

Vectors in mechanics 36

𝐹 𝑁

𝑡

1000

95𝑚𝑠

3: ∆ 𝑝 = 𝐹 ∙ ∆𝑡 ⇒ 𝑚 𝑣2 − 𝑣1 = −42.3

2: The impulse 𝐹 ∙ ∆𝑡 equals the area under the graph. It can be approximated by the dashed triangle

𝐹 ∙ ∆𝑡 =1

2× 0.095 × −900 = −42.3𝑁𝑠

1: make sketch and choose PLUS direction 𝑣1 = +155𝑚𝑠

−1

𝑣2

∆ 𝑝 = 𝐹 ∙ ∆𝑡

Tock!

+ 𝐹

0.145 ∙ 𝑣2 − 155 = −42.3

𝑣2 = −140𝑚𝑠−1

4: Round to −1.4 ∙ 102𝑚𝑠−1

(graph area reading uncertainty)

Page 37: Vectors in mechanics

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Vectors in mechanics 37

DisclaimerThis document is meant to be apprehended through professional teacher mediation (‘live in class’) together with a physics text book, preferably on IB level.