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JUEGOS POPULARES ADAPTADOS AL AULA DE INGLES TRADITIONAL GAMES ADAPTED TO THE ENGLISH CLASS

Traditional games

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Page 1: Traditional games

JUEGOS POPULARES ADAPTADOS AL AULA DE INGLES

TRADITIONAL GAMES ADAPTED TO THE ENGLISH CLASS

Page 2: Traditional games

The children’s games are very important for the

English Class in Primary Education since we can

teach many issues related to the subject through

them, and also the children prefer learn by playing.

Page 3: Traditional games

Through games, the children develop their

motor abilities, they learn speak with their bodies,

they improve their communicative abilities…

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We must also take into account games for children who do not develop their physical abilities, but if other skills necessary for

their lives; these games are the games body of knowledge

and body expression, those who also speak broadly

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GAMES

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THE SEVEN STONES

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RULES

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The development of this game is simple because it consists of two teams of

eight or ten players

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Initially they are located in their part of field

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Once the game start it is to steal the ball from the

opposition camp, but when we move our field, we can

be made prisoners only give us a pat on the back

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Once captured, we must remain paralysed in the

place where we have been touched

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We can be salvaged simply by a colleague us of a tap

on the body, we can continued playing

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Every time we move the opponent camp only catch

a ball or stone can also save some companion who

has been trapped and taken prisoner

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METHODOLOGICAL CONSIDERATION

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With this game the children work cooperation, speed,

time reaction…

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VARIANTS

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The prisoners must be able to walk, with one arm

raised and waving a red scarf, in this way it will be

easier on his fellow located them (Eye coordination)

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To make it easier to keep the ball in our area, they can be

launched from the site where they are caught by

both participants, so that a player on our team

may be receiving the ball and put it in his field (Launch

and reception)

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To make it more difficult decision-making from the

point of view of the attacker, he will have to choose

between saving one of their comrades and steal a ball to the opposing team each time

they cross the field contrary

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So is more difficult for the attacker decided by one or the other option, because

the rescue prisoners are as important as stealing balls.

(Decision-making)

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HANDKERCHIEF

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RULES

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This game is well known by all, there are two groups of equal numbers of people, all listed, to face each other and at a distance between the two teams equal to that which exists between each group

and mother (person who runs the game)

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The mother has a handkerchief in his hand and

its role is to say a number on each shift, the person in every group that has that

number must run away from its position where it is

heading toward the mother

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Then there are several options for each

participant:

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Take the handkerchief from the hands of the mother and run away to where they are located their

friends

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Let the opponent take the scarf and try to reach

toward his field

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Trying to fool the opponent to move from field with one foot and remove because

you can not pass the imaginary line that marks

the mother

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VARIANTS

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Once the mother says the number, participants must

choose between leaving the lame leg and normal running back or run away and come

back to the lame leg. So making it difficult to decision

making of the participants chooses between two

options

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Once we got out of a thus, we can not change at halfway. (Coordination eyes-feet and decision

making)

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BALLS WAR

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RULES

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The game is simple: these are two teams faced in a

rectangle with a number of game balls determined in

each field

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It is launching the largest number of balls to the

opposing team at a time determined, so that you

will lose the team that has more balls in his field at

the end of the time determined

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VARIANTS

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On the defensive, every component of teams only cares about defending an area for action by default allocation before start the

game (Team work)

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Both components of the two teams will be able to throw

the ball to the opposite field with the part of the body they want (Work

segmental)

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Execute the launch of the ball to the opposite field should be done with the arm or body part to the

contrary we use in normal conditions (Work segmental and coordination)

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Create hot zones where if you hit a ball joined a

number of extra points at the end of time

(Coordination space)

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FIELDS BURNED

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RULES

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There are two teams, one in midfield and the other is divided into two that are placed at the ends of the

field

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The attacking team (ends) has a ball with which he

must to give to the opponents of the other team through the body

releases these opponents

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For his part, team in the middle must try to dodge the launches of the other team through

movements, deceit...

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VARIANTS

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That launches by attacking are directed entirely at the

feet of their counter (Coordination eyes-hands)

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The attack must catch the ball with his hands at least

once every eight boat without the ball (Teamwork

and decision making)

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THE MILKMAN

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Both teams must carry a ball some specific areas of the field opposite by ten

passes

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The defenders can only try run the trajectory of the

passes, try to make them drop the ball on the

contrary but never can use for this, knock or struggle

with the opposite

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VARIANTS

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Change the number of passes necessary to mark, ten will be five (Teamwork)

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The person who takes over the ball has to pass under

the legs of a partner (Teamwork and coordination)

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RACING GROUPS

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RULES

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In this game are teams of five persons, emerging from one brand to the voice and reach a pre-selected area and returning back to give

the baton to another colleague, who finished first

win

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VARIANTS

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Instead of running forward, running backwards,

sideways, a lame leg... (Coordination eyes-feet)

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Instead of running individually, they can run

in pairs hand in hand (Teamwork)

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THE CIRCLE

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RULES

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In this game forming groups of eight people, one gets in

the middle I try to take away the ball to the other

seven being passed to each other with their feet

or hands

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If the person is at the centre touches the ball, it goes to the outside while who has

taken away the ball is placed in the centre and the game begins again

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VARIANTS

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Instead of having only one child at the centre, there

are two children (Teamwork)

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This can only pass the ball with their feet or only with their hands (Coordination eyes-feet or eyes-hands)

Page 68: Traditional games

CIRCUIT TEST

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RULES

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In this game you create a circuit test for children.

Each test has an activity to be undertaken, for

example, boat ball, jumps between hoops with his

legs together...

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VARIANTS

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The children do the circuit in pairs (Teamwork)

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GAMES OF BODY EXPRESSION

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RULES

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The games are very physical actions important for the development of a child because thanks to them, children can learn

about the expressive qualities of her body which

will serve him in his life

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The body knowledge and the development of the expressive capacities of it always take little

account because has always believed that it was not so important to teach physical education as traditional, but today it was discovered that

thanks to teach physical actions, especially in primary contributes to the development of qualities and skills fundamental for life

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The games that can be taught in primary

expression on the body are innumerable, but can be

divided into three branches: knowledge body, dance and representation

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KNOWLEDGE BODY

To the knowledge can be used corporal games with cards

identifying body parts, in pairs or groups so that they will

help strengthen knowledge. The knowledge body forms

the basis for developing games and dance

representation

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DANCE

these must go in progression, the first game of identifying pace,

second, dance games, dance and third games in which they board the lessons learned in games of rhythm and dance games. These

games should proceed on the basis of identifying the paces get

to be able to build simple choreographies

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REPRESENTATION

For games of representation there should

be a progression, first simple situations and lather represent themselves and then together to create a

scene of drama

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We have traditionally believed that the body

expression did not serve at all in physical education...

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...but is gradually discovering that, thanks to that children develop their motor skills and physical qualities better in some

ways that practicing sport...

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...they can develop their motor skills, reaction time,

resilience, strength, teamwork and many other

qualities that best sport doing sport also that this

games are especially important...

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...because they help the child to perform, to interact

and speak with more confidence to the other

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CONCLUSION

I personally think that games for kids are the best way for those interested in sport

All the games that I have developed above are activities that have much application to sport; children do not know that they are realizing many qualities are practicing sports such as coordination eyes-feet, eyes-hands, teamwork, speed, reaction time…

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These games can serve as an introduction to sports such as basketball, football or athletics

A very positive aspect of using games in physical education is that children are having fun, so you learn more and better what we want to teach

So I think that games for kids are a great tool to work in physical education

Page 87: Traditional games

BIBLIOGRAPHY AYMERICH, C. y M. (1981). For a child's expressive language.

Barcelona: Home of the book.  MOTOS, T. (1983). Initiation into the body expression. Barcelona:

Humanities

ORTZ, M.M. (2000). The body language and elements. The non-verbal communication and its applications academically. Bases and rationale applied to the educational.

ROMERO MARTIN, R. (1997). The body expression applied to the educational.

TORRES, J. (2000). Conceptual framework of the curriculum and corporal expression in education in primary.

VILLADA, P. (1997). Corporal expression, new culture of the body at school.