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In this presentation, the attendees will: -Learn how to craft an instructional story that is based on learning science to engage, motivate and educate learners. -Learn three methods of using an audience response system to engage learners through stories and games.
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Twitter:@kkapp
Tools of Engagement: Storytelling, Audience Response Systems, and
Learning Science
By Karl M. KappApril 2014
Storytelling
Researchers have found that the human brain has a natural affinity for
narrative construction.
Yep, People tend to remember facts more accurately if they encounter them in a story rather than in a list.
And they rate legal arguments as more convincing when built into narrative tales rather than on legal precedent.
Carey, B. (2007) this is Your Life (and How You Tell it). The New York Times. Melanie Green http://www.unc.edu/~mcgreen/research.html. Chapter 2 “The Gamification of Learning and Instruction.
1. Characters
Story Elements
5. Conclusion
2. Plot (something has to happen).
3. Tension
4. Resolution
Let’s Get Started
meet Hir O’ Winn…(read Heroine)
an accomplishedProfessionalTeam PlayerHospital Administrator
Slated for Promotion
Too Basic…
Too Advanced…
Too Late…
Sorry, had you on mute, could you repeat the
question.
meet Ann Tagonist…
an accomplished
ProfessionalTeam PlayerMember of the OrganizationMember of Learning and Development Organization
Won Training AWARDS
an accomplished
ProfessionalTeam PlayerMember of the OrganizationMember of Learning and Development Organization
Won Training AWARDSNumerous
They both work for…
Big Hospital
Ann’s Job is to create training
E‐learning
Training Manuals
Classroominstruction
Ann created a great library of
courses …
Ann Is… FrustratedStill
Hir O’ Winn… won’t take any classes Ann
Develops
DUH!DUH!
Scary problems…
Timing Issue …
Packaging Problem …
Transfer Problem …
I am frustrated
So am I.
I Got It!
Self Serve Model …
Real‐timeaccess to people
Quick question
BroadcastingThoughts andOpinions
SendingYourself
Reminders.
Mentoring
Reach across silos of information
Answering one questionleads to more questions
Clarification of Terms
Tips and Techniques
Advice from Veteran
Employees
Frequently Asked Questions
Posting/Collection ofof ValuableResources
Listing of Internal Experts
Hir Learns when and how she
wants and gets Promoted…
Ann Tagonist… Becomes CLO
Profits
Increase…
Now let’s begin implementingSelf-Serve Learning…
The End
Let’s Examine the Elements of the Visual
Story
Parts of a Story…
Stories needCharacters…
Stories need Plot…
What is happening…
Stories need Tension…
Stories need Resolution…
Stories need Conclusion…
1. Characters
Stories Need
5. Conclusion
2. Plot (something has to happen).
3. Tension
4. Resolution
Character Development who is this?
BackgroundOne of the audience membersSuccessful, Confident
Use Characters to set mood and tone.
Blended Bullets
Connect with a habit of the audience
Additional Character Adds Tension
Link individual and corporate needs…
Graphical Bullets
Image conveys message of old and
outdated approach …
Why? is Ann frustrated …
Why? Won’t she take classes …
Now we provide an answer…
Sort of …
Visual Metaphor…
Visual Comparison …
Individual
Frustration…
More individual
Frustration…
Everybody is Frustrated…
Moment of Calm…
Realization of Solution…
The Resolution…
Happy Conclusion…
Call to Action…
Story Type Goal of StoryExpressive Teach content or convey existing
information.
Strategic Promote certain ways of working or thinking—cultural shifts.
Reflective Captures complexities embedded within a situation or points out absurdities of a current state of affairs.
Transformative Describe a possible new future or a new way of operating.
Alterio, Maxine & McDrury, Janice. Learning Through Storytelling in Higher Education: Using Reflection and Experience to Improve Learning. Routledge. 2003.
Become a Story Connoisseur—Observe how movie makers, television directors, and novelists craft stories.
Ask to Hear Stories—When debriefing a person providing information for a course, ask for stories illustrating key
points.
Ask Story Questions—Stories follow a structure, ask structured questions around which stories are built.
Storytelling Exercise
Craft a brief story (2 paragraphs) to convey an instructional objective.
Handout
Let’s Play
Fact or Fishy…Example One:
Rules• A statement is presented
– Choose the best response
• Text Keyword Response:– To 37607
Take out your text‐machines
Standard Texting Fees Apply!
Two Teams
teama teamb
How To Respond via Texting
1. Polleverywhere has no access to your phone number2. Capitalization doesn’t matter, but spaces and spelling doTIPS
Amaze
Inamaze
alright
Amaze
First decision about this dragon slaying game is how to start the game…what
should the players first in-game experience be?
Example Two:
You have two choices:
Tell the player three things he/she needs to know about slaying dragons.
or
Begin with a fight between the player and a small, dangerous dragon.
Why does this answer make sense?
Not Sure?
Good game designers know that games are engaging because they require action
right away.
Action draws in the player and encourages further engagement. Start
by battling a dragon.
Research indicates that learners who used interactive games for learning had the greater cognitive gains over learners provided with traditional
classroom training.
Vogel, J. J., Vogel D.S., Cannon‐Bowers, J., Bowers, C.A., Muse, K., & Wright, M. (2006). Computer gaming and Interactive simulations for learning: A meta‐analysis. Journal of Educational Computing Research, 34(3), 229‐243.
What is the right next step?
A. Check the patient for unresponsiveness.
B. Push down on the center of the chest.
C. Call for assistance.
Example Three
C. Call for assistance.
People are motivated when they have autonomy, mastery and relatedness.
Interactivity motivates learners because…
That’s called Self‐Determination Theory
Deci, E. L., & Ryan, R. M. (2000). The 'what' and 'why' of goal pursuits: Human needs and the self‐determination of behavior. Psychological Inquiry, 11, 227‐268
Here is a recap…1) Stories are powerful tools for learning
(character, plot, tension, resolution, conclusion)
2) Construct the right type of story (Expressive, Strategic, Reflective, Transformative)
3) Create interactivity with audience response software (True/False, Forced Decision and Branching)