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Daniel James Camera: This will be a close up shot of Toni an will be following him till he approaches the next action. Frames: 0-100 Action: The opening scene where Toni will arrive upset an boored looking something to do. Toni will be moving slow until h fids thetoys. Illustrate Camera: The camera will roate clockwise arund Toni then produce long shot as the camera slowly zooms out from the back of him Frames: 100-150 Action: Toni as no found the toy an his mood suddenly changes. He has nw become a much more happier and hyper Toni Camera: This is a POV view, from a first person perspective. The person watching can see exactly what Toni is seeing. The camera will also move from left to right as he takes in the view. Frames: 150-200 Action: Toni is o looking and examining the toys from distance, trying t decide where to start first. Camera: The camera slowlzooms out from Toy. Frames: 200-250 Action: Toni now sets of to the the different toys clockwise.

Toni animation plan

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Page 1: Toni animation plan

Daniel James

Camera: This will be a close up shot of Toni an

will be following him till he approaches the next

action.

Frames: 0-100

Action: The opening scene where Toni will arrive

upset an boored looking something to do. Toni will be

moving slow until h fids thetoys.

Illustrate

Camera: The camera will roate clockwise arund Toni

then produce long shot as the camera slowly zooms

out from the back of him

Frames: 100-150

Action: Toni as no found the toy an his mood

suddenly changes. He has nw become a much more

happier and hyper Toni

Camera: This is a POV view, from a first person

perspective. The person watching can see exactly

what Toni is seeing. The camera will also move from

left to right as he takes in the view.

Frames: 150-200

Action: Toni is o looking and examining the toys

from distance, trying t decide where to start first.

Camera: The camera slowlzooms out from Toy.

Frames: 200-250

Action: Toni now sets of to the the different toys

clockwise.

Page 2: Toni animation plan

Daniel James

Camera: A sde-on view camera shot. Frames: 250-300 Action: Tony is now fastl approaching the roundabout.

Camera: Long Shot making the you see what Ton is

about to attempt. The camera will also be slowly

rotating around the back of on.

Frames: 300-400

Action: Tnni is examining the roundabout, to see

what the best course of action will be to use it.

Camera: This will be a standard shot not far away

from Ton in a stable position just watching Toni

spinning around on the roundabout

Frames: 400-700

Action: Toni as decided that the best way fo hi to use

the Roundabout s for him t wrap his tail around the

handle bars so he can also use his weight to spin. The

roundabout gets faster and faster

Camera: Camera zooms in to Toni when he is in

mid-air.

Frames: 700-730

Action: The roundabout spins s fat and losing control,

Toni lets go and ends up sawing through mid-air.

Page 3: Toni animation plan

Daniel James

Camera: The camera zooms ou as an Extreme Long-shot as Toni hits the Wheel Spinner. Frames: 730-800 Action: After being thrown of the Roundabout for losing control Toni then lands of the Wheel Sinner.

Camera: A Long Sot slowly moving left and right

following Toni around the table.

Frames: 800-1200

Action: Toni now realises that the table spins, so he

must now try and role around on the tale trying to stay

on.

Camera: The camera is a Close-up shot of Toni.

Frames: 1200-1400

Action: After eventually falling off the spinning table

Toni realises that there is a Ferris Wheel. He now

examines it before getting on.

Camera: This will b using a a Long-Shot. So you can

see how Tony reacts on the wheel.

Frames: 1400-1800

Action: Toni is just sitting on the Ferris wheel as t

moves backwards. Toni will do a few turns on the

Ferris Wheel.

Page 4: Toni animation plan

Daniel James

Camera: A close-up shot of Toni as he panics.

Frames: 1800-1900

Action: The Ferris Wheel stops as Toni is at the top,

he starts to become anxious and scared.

Camera: A wide shot so you can see the Ferris Wheel

and Toni.

Frames: 1900-2000

Action: The Ferris Wheel changes direction and

moves extremely fast launching Toni like a rocket.

Camera: A Wide-Shot showing Toni and the Cannon.

Frames: 2000-2200

Action: After leaving te Ferris Wheel Toni is now fast

approaching the cannon.

Camera: A close-up shot showing you Toni getting in

the cannon.

Frames: 2200-2400

Action: Tony no gets in the Cannon anxiously o have

a look. However Toni now gets stuck.

Page 5: Toni animation plan

Daniel James

Camera: A front on view close up to Toni as he

approaches the camera he will get bigger.

Frames: 2400-2500

Action: After being stuck in the Cannon, the Cannon

now blasts him n to mid-air.

Camera: A POV view, a first person perspective off

Ton in the tea cups.

Frames: 2500-2900

Action: The Cannon Blast sends Toni in to the

spinning tea cups.

Camera: Wide Shot off Toni leaving the toys.

Frames: 2900-3200

Action: Toni is now dizzily making his way to the

exit of the toys.

Camera: A wide-Sot of Toni being hit by the axe

Frames: 3200-3300

Action: As if things couldn’t get any worse for Toni,

as he heads for the exit he gets hit by n ax forcing him

out of the scene and brings the end to the animation.

Page 6: Toni animation plan

Daniel James

ENVIROMENTAL PLAN

The layout of where all the toys will be placed. The layout is simpl and easy for Toni to

navigate. On will mv clockwise around the scene.

These are the toy that I will be using within my animation.

AXE CANNON FERRIS WHEEL

SPINNIN TABLE SPINNING TEACUPS ROUNDABOUT