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How can the library become a maker library where there is room for co-creation and innovative thinking.
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Louise Overgaard, team manager, Aarhus Public Libraries, Denmark
Agenda
• Dokk1 – the future library in Aarhus
• Userdriven innovation
• Collaborative innovation - partnerships
• Mindspot – Make it your library• Mindspot – Make it your library
• People’s Lab – Prototype 1 – Tech Lab
• Demotek Aarhus – the underground library
• Gaming – when the library joins in
Dokk1 Aarhus
Urban Mediaspace Aarhus - site
2015
2014
Client: City of Aarhus
Partner: Realdania, Realdania Byg
Client Advisor: Rambøll DK
Architects: schmidt hammer lassen architects
Co-advisers: Arkitekt Kristine Jensens Tegnestue and Alectia
A/S
Dokk1:• Main Library• Citizens’ Services
– 17.500 m2• Partners and network
– 11.000 m2
Automatic parking space - 1000 cars
Two new urban harbour squares
Urban Mediaspace Aarhus
Two new urban harbour squares
Arrival centre for light rail
Uncovering of the river
Traffic regulation
Climate security
App.: 340 mill US$
The Vision• Space for co-operation
• Place for dialogue,
knowledge, ideas and
inspirationinspiration
• Open informal learning
space
• A unique place for children
and families
From information that can be found anywhere
To What can only be experienced at the library
Space for media Space as a media
On-line On site
Information Meaning
Facts CredibilityFacts Credibility
Meeting information Meeting people
Knowing Experimenting
Visitors Resource person
Neutrality Sensing
Seriousness Sense of humour
Arranged events Things that happen
Ivar Moltke, Create
The Library of the future
Recognition/Experience
D.Skot-Hansen
C.H. Rasmussen
H. Jochumsen
Innovation Empowerment
Engagement
Userdriven innovation and co-creationUserdriven innovation and co-creation
The purpose of userdriven innovation is to…
• develop our organisation and staff through
cooperation with citizens
• involve citizens in and make them familiar
with Dokk1 and Urban Mediaspacewith Dokk1 and Urban Mediaspace
• facilitate unformal learning spaces
• develop relevant services
• create spaces for
democratic processes
Lead users
Co-creators
Situational involvement
Kilde: How to Engage Youth, Hovedbiblioteket Aarhus
The library is a relational business!
Collaborative innovation
relational business!
The purpose of partnerships includes
• Having the opportunity to experiment and uncover new opportunities• Creating better connections with the local community• Creating contacts with new users• Reaching current users in new ways• Creating and strengthening political or strategic relations• Using resources in new ways• Using resources in new ways• Gaining new knowledge about specific target groups• Gaining new competences• Having the opportunity to disseminate or offer new services
Interaction
Volunteers as consultants
Advocacy campaignsCo-productions
Research and development
Development of business models
Branding
Innovation in hybrid organisations
Dialogue on services
Distance
Short tail Long tailShort sponsorships
Donations, gifts Long sponsorships
Network, clubs
What is a partnership?
A formalised collaborative relation that is
built on equality and respect. The partners
create something which they would not create something which they would not
create by themselves and thus the
partnership becomes a win-win situation
The Network Circle
Examples and perspectives from our work
Et Make it Your Library
netværksbaseret brugerdrevent ungdomsbibliotek
A library service for, with and by A library service for, with and by
young people
Collaborative innovationCollaborative innovation
Userdriven innovationUserdriven innovation
The library creates the frame, the young
and the partners create the contentand the partners create the content
Who and what is a Mindspotter?
Samarbejde med unge om biblioteket
Who and what is a Mindspotter?
Lead user, ambassador,
culture planner, facilitator,
innovator, trendspotter, young
Who and what is a Mindkeeper?
Facilitator, coach,
organizer, library
employee, has a
focus onfocus on
professional
changes, takes risks
and loses control
Mindspot is a mindset
Dialogue, relations, respect
Kilde: Mindspot – Make it Your Library, Hovedbiblioteket Aarhus
Mindspot is…
a room for expressing
a democratic playground
a place to learna place to learn
a place for culture
People’s lab
People’s Lab
• Create two x three rooms in 2 years
• Collect knowledge on how libraries can work with Makerspaces
• Develop strategic recommendations for • Develop strategic recommendations for libraries
People’s Lab
How can the library create a room that encourages citizens’ ability to
innovate?
People’s Lab People’s Lab
People’s Lab
How can the library arrange meetings between inter-
disciplinary knowledge areas?
People’s Lab
People’s Lab
How can we create something with power and energy in the local community?
Makerculture
Hackerspaces
Makerspaces
Fablabs
Share premises, Share premises,
tools, knowledge
Create projects,
ideas, network
People’s lab
People’s lab
• Collaborative innovation: Roskilde Libraries, Citizens’ Service and Libraries, Aarhus University, Roskilde University, Open Space Aarhus, INSP!, Aarhus school
People’s Lab
Open Space Aarhus, INSP!, Aarhus school of Architecture, Sager der samler
• Userdriven innovation
• We do nothing on our own!
Building a community
People’s Lab
Building a community
People’s Lab
Facilitate meetings between private
People’s Lab
Facilitate meetings between private organizations, citizens and the library
People’s Lab
1st room / TechLab
People’s Lab
1st room / TechLab
People’s Lab
What makes a great lab?
People’s Lab
What makes a great lab?
People’s Lab
Maker
in re
sid
en
ce
People’s Lab
resid
en
ce
People’s Lab
Excellent experts
People’s Lab
Excellent experts who love involvement with the users
People’s Lab
People’s Lab
Everyday life at TechLabPeople’s Lab
Even
ts a
t
People’s Lab
Even
ts a
t Tech
La
b
People’s Lab
Children and grown ups interacting with each other
People’s Lab People’s Lab
Te
ch
lab
attra
cts
of p
eo
ple
People’s Lab
attra
cts
diffe
ren
tty
pe
s
People’s Lab
2nd room in Aarhus
• In October
• Combination of inter-disiciplinaryprofessions and themes
• Working with topics from various perspective
People’s Lab
BACKGROUND STORYBACKGROUND STORYBACKGROUND STORYBACKGROUND STORY
• A ’demotek’ functions as an
underground library where the
citizens lend out their own
artistic pieces
• The first Danish Demotek
opened in Copenhagen in 2010. opened in Copenhagen in 2010.
• DemotekAarhus evolved from a
project initiated by young
people and was launched
October 2012
THE PURPOSETHE PURPOSETHE PURPOSETHE PURPOSE
DemotekAarhus will…
• …stimulate the city’s creative underground
societies/environment by creating a scene where
”up-coming” artists can show off their pieces
• …create a platform for interdisciplinary artistic
expressions between the different environments, expressions between the different environments,
different art styles and genres.
• …become a living workshop with different events,
which gives the artists the opportunity for meeting,
learning and inspiring each other.
• …Create an interaction between the artists and
users via DemotekAarhus’ physical space in the
library, the webpage and app.
The App
Website
Lending
Events
Longterm
interdisciplinary artistic projects
THE PROCESSTHE PROCESSTHE PROCESSTHE PROCESS
• A process where young
people, cultural institutions
and library staff co-created on
developing the concept and
the exhibition furniture.
• DemotekAarhus is realised• DemotekAarhus is realised
through co-operation with
talented, creative young
people, who has invented the
logo, the graphs, webpage
and the exhibition furniture.
THE CHALLENGESTHE CHALLENGESTHE CHALLENGESTHE CHALLENGES
User initiative versus
the public library
room…
Quality criterias –
how much can the
library control? library control?
THE GOOD STORYTHE GOOD STORYTHE GOOD STORYTHE GOOD STORY
• Enormous interest in the project and
lots of goodwill from external
partners.
• The good collaboration which
resulted in:
> A new Demotek built in no time for
a minimum amount of moneya minimum amount of money
> An exhibition where trying artists
get the courage to show their art
work in the public room
> Writing workshops where people
with same interest for words meet
and inspire each other.
When the library joins in
Speed-presentation &
idea exchange
Talks and Network Meetings
Games development workshop
Partnership with a local newspaper
Recommendations
• Make the library attractive to gaming enthusiasts. Provide them with something they do not
have at home and give them an opportunity to become involved when they visit the library.
• Make the gaming strategy part of the event strategy.
• Invite people behind the game productions, users of the games, and professionals to talk
about games and gaming culture. Gaming dissemination (also) consists of meetings between
people with an interest in the same medium.
• Cultivate a community through attractive events.
• Consider partnerships and cooperation when planning gaming activities, hybrid events and
dissemination.
• By creating and developing games, users will gain knowledge of, competences in, and insight
into a medium which they meet everywhere in their daily lives.
2014…
A Maker Library is…
• co-creation between users, partners and the library
• a focus on community building
• creating meetings between knowledge domains and
people
• facilitating innovation processes
www.multimediehuset.dk/mediaspace
• facilitating innovation processes
• a transformation from collection to connection
• a mashup library
• room for prototyping in the physical library
• to create the possibility for citizens to gain knowledge
together
People’s Lab
www.demotekaarhus.dkwww.urbanmediaspace.dk