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The Europeana Licensing Framework Paul Keller (Kennisland) @paul_keller CCPA meeting, Rotterdam, 6 december 2011

The Europeana Licensing Framework

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Presentation about the Europeana Licensing Framework at the 2011 General Assembly of the Europeana Council of Content Providers and Aggregators.

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Page 1: The Europeana Licensing Framework

The Europeana Licensing Framework

Paul Keller (Kennisland) @paul_kellerCCPA meeting, Rotterdam, 6 december 2011

Page 2: The Europeana Licensing Framework

2011: building the Europeana Licensing framework

Page 3: The Europeana Licensing Framework

Metadata related to the digitised objects produced by the cultural institutions should be widely and freely available for re-use. (Key reccomendation, p.5)

Page 4: The Europeana Licensing Framework

Europeana Data Exchange Agreement

Page 5: The Europeana Licensing Framework

Europeana builds on four layers of information:

Page 6: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Page 7: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Page 8: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Layer #3: Previews (lower quality versions of #2)

Page 9: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Layer #3: Previews (lower quality versions of #2)

Layer #4: Metadata (descriptve information of object)

Page 10: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Layer #3: Previews (lower quality versions of #2)

Layer #4: Metadata (descriptve information of object)

Page 11: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Layer #3: Previews (lower quality versions of #2)

Layer #4: Metadata (descriptve information of object)

Page 12: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Layer #3: Previews (lower quality versions of #2)

Layer #4: Metadata (descriptve information of object)

Page 13: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Layer #3: Previews (lower quality versions of #2)

Layer #4: Metadata (descriptve information of object)

EDM:rights

Page 14: The Europeana Licensing Framework

Implementation timeline for the Europeana Data Exchange Agreement

Page 15: The Europeana Licensing Framework

Implementation timeline for the Europeana Data Exchange Agreement

Page 16: The Europeana Licensing Framework

Implementation timeline for the Europeana Data Exchange Agreement

22 sept 2011:Launch of DEA

Page 17: The Europeana Licensing Framework

Implementation timeline for the Europeana Data Exchange Agreement

22 sept 2011:Launch of DEA

31 dec 2011:DEA replaces

old agreements

Page 18: The Europeana Licensing Framework

Implementation timeline for the Europeana Data Exchange Agreement

22 sept 2011:Launch of DEA

31 dec 2011:DEA replaces

old agreements

signing period

Page 19: The Europeana Licensing Framework

Implementation timeline for the Europeana Data Exchange Agreement

22 sept 2011:Launch of DEA

31 dec 2011:DEA replaces

old agreements

1 jul 2012:metadata published

under CC0

signing period

Page 20: The Europeana Licensing Framework

Implementation timeline for the Europeana Data Exchange Agreement

22 sept 2011:Launch of DEA

31 dec 2011:DEA replaces

old agreements

1 jul 2012:metadata published

under CC0

signing period grace period

Page 21: The Europeana Licensing Framework

Implementation timeline for the Europeana Data Exchange Agreement

22 sept 2011:Launch of DEA

31 dec 2011:DEA replaces

old agreements

1 jul 2012:metadata published

under CC0

signing period grace period

we are here

Page 22: The Europeana Licensing Framework

2012 and onwards: increase the amount of free & open content in Europeana

Page 23: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Layer #3: Previews (lower quality versions of #2)

Layer #4: Metadata (descriptve information of object)

Page 24: The Europeana Licensing Framework

Europeana builds on four layers of information:

Layer #1: Physical objects (books, paintings, etc...)

Layer #2: Digital objects (digital reproductions of #1)

Layer #3: Previews (lower quality versions of #2)

Layer #4: Metadata (descriptve information of object)

Page 25: The Europeana Licensing Framework

Within the Europeana Awareness project (2012-2014) the BnL, the Institute for information Law, Europeana and Kennisland will

Work on mechanisms for rights clearance in mass digitization projects (Extended Collective Licensing)Improve compliance of rights information with the Europeana Data Model and and the Europeana Public Domain CharterPromote the use of Creative Commons licenses for digital objects to make them available for re-use.

Priorities for improving the amount of (open and free) content in Europeana

Page 26: The Europeana Licensing Framework

Cultural institutions should make public domain material digitised with public funding as widely available as possible for access and re-use. This should be part of the funding conditions for digitisation across Europe. (Key reccomendation 1, p.5)

Page 27: The Europeana Licensing Framework

[The European Commission hereby recommends that Member States] improve access to and use of digitised cultural material that is in the public domain by:

ensuring that material in the public domain remains in the public domain after digitisation,promoting the widest possible access to digitised public domain material as well as the widest possible re-use of the material for non-commercial and commercial purposes,taking measures to limit the use of intrusive watermarks or other visual protection measures that reduce the usability of the digitised public domain material;

European Commission reccomendation on the digitisation and online accessibility of cultural material (27 October 2011):

Page 28: The Europeana Licensing Framework

Work with contributing organisations that hold rights in the content that they make available through Europeana to make these available under a Creative Commons licenseThis will allow re-use an re-distribution of this material by others such as educational istitutions, in user-generated content and by platforms such as Europeana.

Promote the use of Creative Commons licenses

Page 29: The Europeana Licensing Framework

Continue research undertaken into Extended Collectve Licensing Arrangements for the digitization for cultural heritage collections.Intended to provide solutions for organizations contributing to Europeana (focussing on trans border issues)

Research into mechanisms for solving rights issues encountered in mass digitization projects