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Understanding the Changing Landscape of Learning Technologies Lesley Blicker Director of IMS Learning and Next Generation Technology Academic Innovations Online Faculty Community Workshop MSCTC Fergus Falls December 5, 2008

The Changing Landscape of Learning Technologies (

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Wanted…

Visionaries looking towards the future of eLearning delivery models

People interested in the state of learning management systems, immersive learning environments, interoperability, Web 2.0, and how it all fits into T&L

Academics wanting to close the gap between current baby boomer teaching practices and next gen student learning styles

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The Bar, Presently

Concepts

Critical thinking

Scaffolded and/or quest-based learning

Problem-based learning; solving real world problems

Imparting knowledge

Application, Synthesis

Skills

Analysis

Student centered, constructivist environment

Faculty-driven content environment (primarily or exclusively)

Knowledge construction

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Raising the Bar with the Help of Technology

Concepts

Critical thinkingScaffolded and/or quest-based learningProblem-based learning;

solving real world problems

Knowledge Construction

Application, SynthesisSkills

Analysis

Student centered, constructivist environment

Faculty-driven content environment (primarily or exclusively)

Imparting knowledge

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What are You Doing to Raise the Bar to Improve Learning Outcomes?

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Topics Today

Understanding of the significance of Web 2.0 in teaching and learning

Assess effectiveness and limitations of some of the current technologies and see where things are heading:

The 3Ws (wikis, widgets, and webtops)3D immersive learning

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Characteristics of(aka Social Technology)

Content is distributed, coming from everywhere It is dynamic - world of bits that can go in all different directions at the

same time, content can come to you (RSS feeds) Applications run through browsers (Flickr, YouTube, Google Docs, Gliffy) Architecture of participation - where users contribute content or write back

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Has its own Categories

From 101 Web 2.0 Teaching Tools, http://oedb.org/library/features/101-web-20-teaching-tools. Nov 2007

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Current Academic Technologies

Instructional management systems Plagiarism software Videos (some streaming) Podcasting Simple games and simulations, and early use of ILEs Content authoring tools (lodeStar, Raptivity) Web conferencing tools (WebEx, Elluminate, Adobe Connect) Wikis, blogs, RSS feeds 3D imaging software (Autodesk) and spatial technologies (GIS) Learning Objects/Repositories and Emergence of federated

search capabilities Web 2.0/Social technologies (Facebook, Google Docs, You

Tube), social bookmarking)

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What’s Effective or Limiting about current Technologies?

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Wikis, Widgets and Webtops

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Wikis

Student Group Project Example 2: http://omblicker.wetpaint.com/

Student Group Project Example 1

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Widgets

Look to

Wikis or

Facebook as examples for adding widgets

Defn Wikipedia: A web widget is a portable chunk of code that can be installed and executed within any separate HTML -based web page by an end user without requiring additional compilation .

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Webtops (iGoogle, Netvibes, PageFlakes)

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The Webtop Phenomenon to Create a Personal Learning Environment

A Portal to Media Literacy, M. Weschhttp://www.youtube.com/watch?v=J4yApagnr0s – min 27

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My Predictions for the Future IMS

We won’t see the innovative products turning into enterprise applications anytime soon for complex reasons

The enterprise application will be part of a mix of systems for tracking learning experiences which will: Run side-by-side with more flexible and interoperable approaches. Faculty will

invent their own PLEs (personal leaning environment) I.e., g, M. Wesch using NetVibes)

Recede in importance as the primary unit of the virtual course site and will morph to an LMOS (Learning Management Operating System), maintaining administrative functions for enterprise systems (e.g., SIS integration, managing grades) and would provide the backbone for layering (instructional software living on top of the IMS)

Not likely to do it all (incorporate enough open API/integration with other technologies and remain reliable and able to integrate with SIS, core technologies needed for student integration)

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A Couple Easy Tools

SitePal.com

http://3b.net/browser/newhome.html

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Second Life

http://www.youtube.com/watch?v=TMGR9q43dag

http://www.youtube.com/watch?v=EfsSGBraUhc

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Instructional Technologies – Predictions through 2013

Continued development of Web 2.0 tools Continued exploration in immersive virtual worlds as learning environments Growth in number of products which have 3D “engines” built in (e.g., Second Life,

Lively, 3B, EON Reality) More 3D modeling, robotics, holographic software used in education Increase in use of Webtops (PageFlakes, NetVibes, iGoogle) Repurposing of the IMS* as we know it Emergence of startups with radically different IMS concept, but focused on single

course, not enterprise or integration with SIS, LDAP ~10-15% of faculty experimenting with tools outside of IMS to accomplish more

student centered learning and digital content creation Attempt to layer interactive tools on top of IMS Move towards building and sharing 3D learning objects No let up in plea for open APIs and interoperability 7-8 years – primary Web interface begins morphing to 3D; 2D lives alongside 3D

or in it for a while Increased use of Open Source products for enterprise applications

* Instructional Management System © Lesley Blicker