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TCEA 2014 Convention & Exposition February 3 - 7, 2014 | Austin, Texas | Austin Convention Center Video Game Design for New TEKS D. Michael Ploor, MBA National Board Certified Teacher Hillsborough County, Florida Tuesday, Feb 04, 2014 @ 8:00 in room 11AB

Tcea 2014 Video Game Design for New TEKS

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Presented by at TCEA 2014 conference. Details why video game design classes are important, simple software tools, integrated industry certifications and flipped classroom model.

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Page 1: Tcea 2014   Video Game Design for New TEKS

TCEA 2014 Convention & Exposition

February 3 - 7, 2014 | Austin, Texas | Austin Convention Center

Video Game Design for New TEKS

D. Michael Ploor, MBANational Board Certified TeacherHillsborough County, Florida

Tuesday, Feb 04, 2014 @ 8:00 in room 11AB

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• Name: Mike Ploor

• Role: Teacher in Tampa, FL

of Video Game Design for

High School Students

• Strength: Author of Video

Game Design Foundations

and Microsoft Office CORE

Certification Guides

• Project: Adobe CORE

Certification Guides

• Weakness: Not enough

time in the day.

• Status: Making new

friends in Austin!

Who is this Character?

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• Motivation: Bringing FUN and

EASY curriculum to create

future employable students

with HIGH TECH skills. Keep

high tech jobs in country!

• Purpose: Extend the student

enthusiasm from my

classroom to others in the

USA.

• Methodology: Demonstrate

software that is so easy a

caveman could use it.

• Evaluation: Laughter and

applause

Character Elements

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Insanity: doing the same thing over and over again and expecting different results.

Attributed to: Albert Einstein

Why Change?

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CHANGE – Teacher response New Challenges

– job security – new training

Teacher Responsibility – observations– documentation – student apathy Budget Cuts

– doing more with less– pay cuts and freezes – class size (2 min/student)

Digital Supplies – online textbooks

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CHANGE – Industry response New Standards

– focus on innovation (i3 Grant)– STEM– career academies (reverse engineering employment)

Student Performance– standardized tests– industry certifications – AP Exams– Public speaking

Student technology– wireless devices– social networking – digital learners

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http://techland.time.com/2013/12/09/president-obama-celebrities-come-out-to-promote-computer-science/

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Inspire 21st Century Learning Engage students in activities that teach. Embed core subjects into these

activities. Let them invent. Let them create. Let them compete.

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2010-2011 NLC TOPICSFUTURE BUSINESS LEADERS OF AMERICA

2011 NLC Orlando

COMPUTER GAME & SIMULATION PROGRAMMINGYou will develop an entertaining simulation/game that will show traveling by highway starting in Chicago, Illinois to the FBLA 2011 National Leadership Conference in Orlando, Florida. Along the way, billboards will display multiple choice questions related to financial literacy. The player must choose the correct lane with the right answer to get more fuel for the trip.

http://www.fbla-pbl.org/web/page/589/sectionid/587/pagelevel/2/fbla.asp

High School Event

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Electronic Gaming Participants [one team (of at least two participants) per chapter, one entry per team] develop an E-rated game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing and intellectually challenging. A working, interactive game is submitted for evaluation.

Video Game Design   Participants (three teams per state) develop an E-rated game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing and intellectually challenging. The game should have high artistic, educational, and social value. A working, interactive game will be submitted on a DVD for evaluation.

High School Event

Middle School Event

http://www.tsaweb.org/Competitions

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3-D Visualization and AnimationThe world of 3D is rapidly expanding, and career opportunities exist in a wide range of fields – including architecture, games, product and industrial design, civil engineering, and film and television animation. This contest allows students to step into a real world 3D production environment where creative output must be accomplished within specific timeframes, resources and design constraints. This is a two-person team event and includes a preliminary written exam. Contestants must produce high quality images and an animated short subject using 3D computerized images. Students are evaluated on their technical knowledge, production skills and creative abilities – including visual development and storyboarding. They will also have the opportunity to interface with and get feedback from high-profile judges with successful careers in 3D visualization  and animation.

http://skillsusa.org/compete/contests.shtml

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http://www.stemchallenge.org/Default.aspx

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The Core

Math

Reading

Language

Social Science

Science

Math, Science, Social Science, Language Arts, and Reading are in the Core classes.

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Career & Technical Ed

Math

Social Science

Science

Electives and CTE grow from the core and provide the rich, sweet and flavored application of

the core.

Reading

Language

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EmployersEmployers do not even see the core. They want to take a bite out of the education that is flavored with experience and application.

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EducationWe spend 80% of our time feeding our students

the core when employers just want the fruit.

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Character development, symbolism, storyboards

Environmental Design, Cultural Symbolism and Semiotics

Gravity, Force, Friction, Physics and Ballistics

Theme

Social Science

Science

English

Geometry, Trigonometry, Probability, Fractions

and GraphingMath

Digital DesignColor, Contrast, Elements of Art, Principles of Design

Other STEM

Elective

Platform Game Design

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STEM Career Academy of Computer Game Design

Year Video Game CoursesTexas

Standards and TEKS

Industry Certification

Grade 9 Game Programming and Design

§ 126.38 Microsoft Office SpecialistWord, PowerPoint, Excel

Grade 10Web Game Development

orDigital Art & Animation

§ 126.48or

§ 126.42

Adobe Certified AssociateFlash, Dreamweaver,

Photoshop

Grade 11 3-D Modeling & Animation § 126.43 Autodesk Certified User for 3DS Max or Maya

Grade 12

Mobile App DevelopmentAP Computer Science A or

AP Comp Science Principles (2017)

§ 126.39§ 126.32

MTA Mobile App DeveloperMTA Game Developer

College Credit for AP Exam credit awarded varies by college

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www.g-w.comClick [Products]Select Video Game DesignChoose Video Game Design Foundations

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Free Textbook Request

TEKS correlation documents

Meets 100% of the TEKS

Game Programming and Design§ 126.38 – Texas Adopted Textbook

www.g-w.com/video-game-design

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TEKS by Page Number

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Other Applications and NEW Products

2 YearVideo Game Design

CompositionHands-on learning in

each game design item

SemesterIntroduction to Video

Game DesignFreeware used to design

and program games

15 or 20 day Integration Introduction to Video

Game Design One game build

45 day Integration Introduction to Video

Game Design 4 game projects and

Capstone build

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Integrating Office Technology• PowerPoint Games

(Quiz show and Maze)• Microsoft Word Asset construction

(2D and 3D; Design Documents)• Microsoft Excel Games

(Crossword ,Tic-Tac-Toe, Battleship)• Microsoft Paint or Open Office Draw• Microsoft Clip Art• Microsoft Sound Editor or Audacity• Create Presentations, Brochures, Letters,

Charts using Office products for marketing

MOS Industr

y

Certifica

tion

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Activity 3-4:Physical Dexterity Puzzle

Objective: Students will be able to construct a simple puzzle game. Students willdemonstrate hyperlink and mouse over game features. Students will use a variety of tools to build games. Students will understand the benefits of a physical dexterity training game.

Situation: The Really, Really Cool Game Company needs to create a few puzzlegames to teach users how to correctly use a stylus (digital pen) on a handheldorganizer. Your team will create a prototype sample puzzle to test the concept of ahand-eye coordination training game.

Each team member will create a different maze concept.

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Click START to begin.

Follow the maze to get the cheese.

Avoid touching the

red or the cats.

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Please Try Again

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Winner !

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More Examples

Battleship Array Programming Vector Drawing

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Crop coin image to edge.Change line color to match coin.Rotate to 3D.

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The Games Factory 2Multi-Media Fusion 2

• FREE to schools• Object oriented programming• Foundation for Visual Basic or C++• Simple interface• Builds as an executable file• Builds to iPhone, iPad

and android devices• www.clickteam.com

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Game

SamplesYear 1

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• Pivot Software• Free download• Active animation student example 1• 3D Animation with Blender

Animation Basics

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Pivot Perspective Student Project

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Blender

• Freeware• New User Interface• 3D modeling and animation• Built in Game Engine• Python scripting language available• www.blender.org

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3D Graphics Rendering and Animation

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3D Graphics with Lip Sync

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Engine 001

• Visual programming modules• Easy to use• Rapid design• RPG• Action Games• Artificial Intelligence

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Visual Basic Programming

• Freeware• Easy to learn and use• Use – Visual Pinball – to create game quickly

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Use to recruit students

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Download and Play games from your school’s website

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Insanity

• Insanity: doing the same thing over and over again and expecting different results.

Read more: http://www.brainyquote.com/quotes/quotes/a/alberteins133991.html#ixzz1KgH3jq4T

• Do not dumb down.• Make the learning process simpler and more

effective• Reverse engineer from desired outcome• Scaffold learning to achieve objectives

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Are we making students dependent?Are we teaching the test?Can students perform at a workforce ready level?Challenge studentsDo not make them dependent on your help!Prepare them as life long learnersHow do we do this?????

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Integrated STEM

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BEST Practices

Daily Bellwork to give students daily reading review and application of concepts/terms

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Integrated Reading Strategies

Anticipation Guides to

give Purpose for Reading

Think About It Activities to apply reading

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Pre-Test and Post-TestMobile Device or Online

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CTSO Event Prepand Portfolio Building

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Scaffolded Learning and Directions

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Integrated Cooperative Strategies

Team Roles

Structure

Directions

Understanding

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Learning Objective Defined

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Educational Objectives with “Real World” Situations

Real Job Roles

Free Help Card

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Eliminate IDK. Replace with I still need to learn how to do this.

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Learning Enhanced with “Error Inclusion” Directions

Unlike other curriculum, I find value in errors. Without putting errors in the directions, students never learn how to problem solve for the solutions. That is why common errors are left in place, tested and then explained how to fix. Next time the students encounters a similar error, they will have tools to fix the problem and not rely on you to help.

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4G Flipped Classroom4G is a new educational model to provide project based learning models into frequent use. Develops work place

ready skills

•Goal •Gather •Go •Glory

GOAL

GOGATHER

GLORY

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4G Flipped Classroom

Goal • Objectives• End Product• What you are

expected to be able to do.

• Were will students be when finished

Inspire

vs.

Require

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4G Flipped Classroom

Gather • Required materials• Skills• Knowledge• Training(reading, modeling, guided practice, etc.)

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4G Flipped Classroom

Go• Get to work • Creating the end product• Manage and support the

process – not the people.(independent practice, team project, application and synthesis level activity)

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4G Flipped Classroom

Glory • Assessment• Presentation• Certification (celebrate success, track success, establish self assessment skills, inspire to outperform, etc.)

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Successfully Motivating Classroom Audience

1. Set Goalsa. 80% of classroom total or more

Goal

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Successfully Motivating Classroom Audience

1. Set Goalsa. 80% of classroom total or more

2. Display Goalsa. Make it visible Goal

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Successfully Motivating Classroom Audience

1. Set Goalsa. 80% of classroom total or more

2. Display Goalsa. Make it visible

3. Measure ita. Allow for change

Goal

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Successfully Motivating Classroom Audience

1. Set Goalsa. 80% of classroom total or more

2. Display Goalsa. Make it visible

3. Measure ita. Allow for change

4. Make it personala. Have students sign itb. Display certificates

Goal

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Successfully Motivating Classroom Audience

1. Set Goalsa. 80% of classroom total or more

2. Display Goalsa. Make it visible

3. Measure ita. Allow for change

4. Make it personala. Have students sign itb. Display certificates

5. Show VALUE (Inspire vs Require)a. Not just a gradeb. TJ Maxx Employment Applicationc. College Applicationsd. Success stories

Goal

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Successfully Motivating Classroom Audience

1. Set Goalsa. 80% of classroom total or more

2. Display Goalsa. Make it visible

3. Measure ita. Allow for change

4. Make it personala. Have students sign itb. Display certificates

5. Show VALUEa. Not just a gradeb. TJ Maxx Employment Applicationc. College Applicationsd. Success stories

6. Rewarda. Hat Dayb. Mancakes!!!c. Sundaes d. Administration Support

Goal

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Successfully Motivating Classroom Audience

Make it FUNTeach Content – CORE GuidesIntegrate Student Interest

Build from one success to anotherAnimationsCharacter DevelopmentDrawingGamesCreating - - not just doing!

Let the Bears forage on their own!Student becomes unteachable - independent

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Build a game in less than 5 minutes

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www.g-w.com/video-game-design