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Second Life – and a short history of developing virtual learning communities Eileen O’Connor, Ph.D. Empire State College [email protected] Presented at Tec2011 of the College of St. Rose May 16, 2011 graduate school / in K http://www.slideshare.net/eoconnor/sl-building-v rtualcommunities

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Second Life – and a short history of developing virtual learning

communities

Eileen O’Connor, Ph.D. Empire State College

[email protected] Presented at Tec2011 of the

College of St. RoseMay 16, 2011

In graduate school / in K12

http://www.slideshare.net/eoconnor/sl-building-virtualcommunities

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Agenda • Poll of your background and experience • Pictorial overview of uses of Second Life • Pictorial overview and history of O’Connor’s

work – in graduate course & in K12 pilot• K12 work in progress -- SER/VE• Questions? Your input on usage and design

NOTE: I am a graduate instructor preparing K12

teachers . . . I must bridge two worlds

that have very different attitudes

towards virtual

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PRIMARY MOTIVATION FOR WORKING WITH VIRTUAL LEARNING

• Kids learn this way • Kids are engaged, challenge, tested, and

exercised this way (aka, gaming)• SO, why aren’t we using it in K12 teaching???

. . . because it ain’t easyBUT IT IS DO-ABLE

http://www.interactivelearningsolutions.net/serve

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If you build it, they will come

but what do you want to build?

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An aside: general uses of Second Life

• Overview of places that are open to the public • Second Life is: – Available to 15 year olds now – Undergoing change

• Other virtual platforms exist & are becoming stronger

• Stay tuned

• What might a graduate program use?

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Key considerations in any virtual design

What do they do there?

How do you teach & assess them?

How do they learn what’s going on and

how to behave?

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Graduate school applications

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Much already in the design & assumptions within online teaching w/ adults

What to DO there?

Assessment

Communications & behavior

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MAT Science Center – meetings & presentations

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Students across the state give virtual presentations

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Meeting the Dean

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Field Trips: International Society for Technology in Education (ISTE)

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Class meeting using ISTE space

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Virtual Science: National Oceanographic & Atmospheric Administration (NOAA)

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NOAA – virtual, real-time weather Map (Northeast)

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Visit cultural locations

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And man-made

wonders

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Best expressed through an instructional metaphor: like designing an intelligent experience (field trip / discussions /

role playing / construction) . . . with an assessment

Discussions / collaborations /

role playing

Explorations - Field trips

- Simulations

Building / creating

More advanced uses

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Much needs to be established in K12

What to DO there?

Assessment

Communications & behavior

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• From a development & fun six months with the Mall of the Universe to SER/VE – The STEM Exploratory Real/Virtual Environment

Moving to K12

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Also starting,

• Pre-service / in-service teacher as designer:

• http://www.interactivelearningsolutions.net/tutorials/sl-pod-make-med.html

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With sophisticated interiors

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Students could learn & practice before going into the mall

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It even had an apartment building

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However, post grant . . .

• Focused only on the science – NSF suggested informal science

• Began a pilot in SER/VE• Continuing with pre-service teacher

development

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Much needs to be established in K12

What to DO there?

Assessment

Communications & behavior

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The STEM Exploratory Real/Virtual Environment (SER/VE) – the main Science Center w/ the bulk of the meetings and interactions

Created by a 13 yr. old student

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. . . a very mobile environment

Working w/

students on their

territory

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First week: interest, energy . . . and confusion

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1. The setting for the meetings

2. The first meeting; going over the instructions on location

3. Improving independent instruction: placing instructional & interactive materials on the island

4. Ongoing: making animated tutorials to teach tech & the adventure & game concept

The virtual setting

Tutorial website put

onto the island

The virtual interactions were clarified

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The information website was updated weekly; emails were sent too

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An animated co-instructor helped with the weekly requirements – AKA, DaddyDarren Denver

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Later week: now paying more attention (really), because more assessments had been embedded

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Additional directions were built into the placards to make it easier to learn if no one was present to explain them

Students often came to the island on their own

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Finally, the final presentations – see the different ways for viewing & navigating

In a place where anything can

happen, it usually did

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The students & judges were very engaged they came forward to see better

. . . but still some inappropriate (silly) texting

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New science pod area

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New Science Pods

To be developed by graduate students – with minimal knowledge of Second Life

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What might you want to build yourself? What would it look like?

• Work in teams; Don’t worry about how to’s now

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What would you have students do there? Who else would you invite? And, how would you get them on-track at-a-distance?

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The MANY other considerations:

• Planning – what would you want? • How would you monitor & plan? • What would you do for fun? Who would you

ask? • How would you learn SL? How would your

students learn SL? • What would you design into virtual spaces?

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What are the challenges?

• School security / school access • Finding when / where to integrate into the

courses • Teacher education / after school – informal /

eventually in school• If you build it, they will come – Develop the things they want to come to

• Please contact me for more info and links to more details: [email protected]

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Eileen A. O'Connor, Ph.D. ([email protected] )Recent Publications – Emerging technologies:

O’Connor, E. A. (2011) Migrating Towards K12 in Virtual Spaces: Second Life Lessons Learned as Higher Education Meets Middle School Students. Published with the AACE Society for Information Technology & Teacher Education International Conference, March 2011

O’Connor, E.A. (June 2010) Using Second Life (a virtual reality) in Language Instruction: Practical Advice on Getting Started; published with the proceedings of the 4th International Scientific and Methodological Conferenceon "Information and Communication Technologies in Foreign Language Teaching‖

O’Connor, E. A. (2010- 2011) The effect on learning, communication, and assessment when student-created YouTubes of microteaching were used in an online teacher-education course. Journal of Educational Technology Systems, 39(2), pp. 135-154.

O’Connor, E. A. (2010) Practical Considerations When Using Virtual Spaces for Learning and Collaboration, with Minimal Setup and Support. A book chapter published in the Handbook of Research on Practices and Outcomes in Virtual Worlds and Environment, IGI Global publishers

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Eileen A. O'Connor, Ph.D. ([email protected] )Recent Publications – Emerging technologies:O’Connor, E. A. The Use of a Wiki in Teacher Education: How Does Learning and Instruction Change When Work Can ―Go Public‖? Published with the AACE Society for Information Technology & Teacher Education International Conference in March 2010

O’Connor, E. A. (2009-2010) Instructional and Design Elements that Support Effective Use of Virtual Worlds: What Graduate Student Work Reveals about Second Life. Journal of Educational Technology Systems, 38(2), pp. 214 – 234.

O’Connor, E. A. and Sakshaug, L. (2009) Preparing for Second Life: Two Teacher Educators Reflect on Their Initial Foray into Virtual Teaching and Learning, Journal of Educational Technology Systems, 37(3), pp. 259-272.

O'Connor, E. (2008). Becoming a Virtual Instructor: How Can Higher Education Faculty Prepare for Second Life?. In G. Richards (Ed.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (pp. 1144-1149). Chesapeake, VA: AACE.

O’Connor, E. A. (2008) Initial Study of Pre-Service Teachers’ Comments on a Reality-Based, Urban-Student Video Streamed within an Online Course, Journal of Educational Technology Systems, 37(2), pp. 139-158.

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Eileen A. O'Connor, Ph.D. ([email protected] )Recent Publications – Emerging technologies:O’Connor, E. A. (2008) Moving Beyond Text Interactions: The Use of Streaming Video in Internet-Based Courses. Published with the 3rd International Scientific and Methodological Conference on "Information and Communication Technologies in Foreign Language Teaching‖

Sakshaug, L. and O’Connor, E.A. (2008) Pedagogical, cultural and epistemological shifts: The dynamics of learning to teach in the Master of Arts in Teaching (MAT) Program at SUNY Empire College – published with 2009 National Conference proceedings of the National Center for Alternative Certification;http://www.teach-now.org/Sakshaug_OConnor.doc - retrieved on 7/22/09

Oconnor, E. (2007). Using Reality-Based, Authentic Streamed-Videos and Online Conversations to Prepare Pre-Service Teachers for Urban Classrooms: A Pilot Study. In T. Bastiaens & S. Carliner (Eds.), Proceedings of WorldConference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (pp. 1179-1184). Chesapeake, VA: AACE. O’Connor, E. A. (2007) A Case Study of the Approach to Teaching and to Technology of Three New Teachers in an Alternative Teacher Certification Program, Journal of Educational Technology Systems, 35(3), pp. 357-382.O’Connor, E. A. (2006). Encouraging community: Why, when, and how to structure online interactions to support collegiality and honesty. Published with the 2nd International Scientific and Methodological Conference on "Information and Communication Technologies in Foreign Language Teaching ‖(http://distance.ffl.msu.ru/cdo/conf0606/oconnor.doc - retrieved August 2007)Presentations