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SIMULATIONS EXPERIMENTING AND
STRUCTURINGSimulations is considered the «third form of science» since it is possible to create events, with calculations like in authentic and real events.
Learning with simulations
Problem solving content learning
Advantages of simulations
Limitations of simulations
Simulaltions for sicience
Simulations for workplace training
Simulations for K-12 classrooms.
Simulations: structuring
and experimentin
gTeaching with simulations
Preparation
Debriefing
Group work
Simulations as an integral part of classroom instruction.
The features and functions
of simulations
Definitions
Simulation categories
Sources of simulation
Educational software publishers. Commercial software publishers on-
line simulationCharacteristics of Simultaions
Caracteristics of simulations
A vision of knowledge. Authentic problem context or setting variable
rules of interaction.
SIMULATIONSIt is important to know basis
content of knowledge but the importance is the ability to
put that knowledge to
work
Educational or instructional games or computer simulations?
A rep
rese
ntat
ion
or
mod
el o
f an
even
t,
obje
ct o
r
phen
omen
on
A computarized
model of a real or
imagined system
designed to teach
how a certain
system works
Offer the opportunity to
manipulate variable
that affect the
outcomes of the experience. In sim
ulations, the
computer responds
to student imput.
SIMULATION CHARACTERISCTICS
SIMULATION CATEGORIES *THOSE THAT TEACH ABOUT SOMETHING AND THOSE THAT TEACH HOW TO DO
SOMETHING.
Opportunity to manipulate objetcs or phenomena representedon the screen as *the incredible laboratory*
PHYSICAL SIMULATIONS:
Those wich support student experimentation with genetic rules, population growth, stock market dynamics and environmental systems.
PROCESS SIMULATIONS
Teach the appropirate sequences of steps to perform in certain procedures *flight simulations or medical diagnostic simulations*.
PROCEDURAL SIMULATIONS
Present variety of situations and aske them to divise actions to solve problems *selling lemonade ad a lemonade stand, building transcontinental railroads, planning cities or e4cosystems.
SITUATIONAL SIMULATIONS
CHARACTERISTICS
A vision of knowleg
e
• Knowledge in simulations is not presented as a cluster of right or weong answers.• Complex systems in which programmers have embedded understandingof the structures or
central concepts.
An authentic problem
• Simulations present authentic problems but not necessary *real* problems• Authentic problem is one that could legitimately exist in a real-world context.
A context of
setting
• Simulations are defined universes set in a real or an imaginary context.• The setting or context must be manipulated as part of the problem-solving process.
Variables
• Good strategy is to study carefully the menus available on the menu bar.• The basic structures that define the universe of a simulation are generallly represented as
variables that learners manipulate.
Rules of
interaction
• I most of simulations, the rules of interaction must be discovered as the game progresses. • Managing the variables, vigen the complexity of their interactios can be very challenging.
SOURCES OF SIMULATIONS
The field of science seems to include more simulations than any other area. The term *Edutainment* is applied for software publishers with educational value.
ON-LINE SIMULATIONS
COMMERCIAL SOFTWARE
PUBLISHERS
LEARNING WITH
SIMULATIONS
PROBLEM SOLVING
• Programs tend to adress higher-order educational objectives.
CONTENT LEARNING
• Some researches suggest that simulations are less effective for teaching factual knowledge.
ADVANTAGES ASSOCIATED WITH COMPUTER SIMULATIONS
Low cost
Student
involvement
Safety
Encouragement of socializati
on and collaborat
ion
Making the
imposible,
POSSIBLE
LIMITATIONS ASSOCIATED WITH COMPUTER SIMULATIONS:
More threat and
anxiety
Time demands
Adoption of the
material but not
the concept
Competitive focus
TEACHING WITH SIMULATIONS*simulations are best used when students have
mastered a set of concepts and are ready to apply the acquired knowledge*
Careful background preparation of students.
Students must be helped to develop a basic understanding before enter the simulation.
Careful background preparation of students.
Students must be helped to develop a basic understanding before enter the simulation.
GRO
UP
WO
RK
STU
DEN
TS
DIS
CU
SS W
HAT
WO
RKS A
ND
WH
AT
DO
ES N
OT.
CONCLUSIONS
1. Simulations bring real-life context to the learners.
2. Simulations helps with situations that could happen in different scenarios.
3. Creativity is increased when learners develop a project, with virtual ingredients.
4. Improve the level of knowledge through different virtual activities.