Sense and Sense Ability

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Second Elluminate tutorial - Introducing Sense

Text of Sense and Sense Ability

  • 1.Welcome Before we start please check that your audio is setup and working UseTools->Audio->Audio Setup Wizard and following the instructions Were aiming to start at 20:00; from 19:45 until then is for sorting out the technologies

2. BEFORE WE START...........

  • Id like to record this session for those unable to attend
  • If you would rather the session was not recorded, i.e. if you do not consent, please click the red cross. Otherwise click the green tick
  • The session will only be recorded ifeveryoneagrees to it

3. Sense and Sense Ability Elluminate session II TU100 11J 4. Were going to cover.....

  • Palettes and where to find the various blocks
  • Distinguishing between types of block
  • Creating and running scripts
  • Editing scripts
  • Loading and saving scripts
  • Trouble-shooting

5. Multi task

  • Open Sense in the background Ill leave time for experimenting and looking around as we work through this tutorial
  • Were going to take it slowly so dont worry
  • Let me know that you are ready to continue by showing a green tick

6. Naming of the parts

  • The next slide shows the names for some of the bits of the UI (user interface)
  • If I use any term which you dont understand you must stop me and ask!
  • Note that the UI has a number of right-click menus; if you cant see what you need try the right-click
  • You wont see a sprite just yet but dont worry.........

7. 8. Creating a sprite Give the sprite a name At this stage you will draw your sprite using Paint Use Show (on the right-click menu) to put your sprite on the stage 9. An exercise

  • Create, name and paint your sprite
  • Green tick when youve finished

10. Now we can look at the palettes 11. Making them do something

  • Drag components from the palette to the scripts tab
  • Create a Start event
  • Add actions
  • Tell it to stop
  • String them together and run the script 12. Tracking progress

  • If you want to see where the cursor has been use the pen
  • Start the pen drawing by putting it down
  • Stop it by lifting it and get rid of the lines by using clear

13. An exercise

  • Put it together a script to draw a line for 50 steps

14. 15. Space and time

  • Use the go to to set the sprite position handy to reset the script........
  • Use the speed slider to control how quickly the script runs
  • Show and hide are applied to the sprite and do just that

16. An exercise

  • Make your line start at 0,0 and hide the sprite when the line is complete

17. 18. Using blocks

  • Duplicating a block
    • Right click
  • Deleting a block
    • Right click
  • Splitting a block
    • Click and drag down

19. Saving and loading

  • As with most applications use the Save or Save as options to save the project
  • Use the About this project section to keep a note of what the project is about
  • Load projects using the Open option

20. Planning the programme

  • As the programs become more complex its important to plan them first
  • Use pseudocode

Start Draw Sprite circle? Place sprite in the right place Move it X steps Rotate Y degrees Do something else Stop 21. An exercise

  • Draw a square with a side length of 75 steps and starting at 0,0

22. An exercise 23. Troubleshooting

  • Stepping through the code use Single step
  • Take out sections and run without them to see what breaks
  • Walk through the code (Bench test) looking at what youve asked it to do

24. Q&A

  • Hope this has been of use

25. Futures

  • The next tutorial will be on 7th December at 19:00 (repeated on 10th December) and cover Sense programming using loops and variables


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