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Presented by Presented by Julian Scheinbuks Julian Scheinbuks Aka Jules Gigamon Aka Jules Gigamon Veronica Halloway Veronica Halloway Aka No Morane Aka No Morane Deb Antoine Deb Antoine Aka Vidorah Messmer Aka Vidorah Messmer

Second Life: Collaboration Education Engagement

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Page 1: Second Life: Collaboration Education Engagement

Presented byPresented byJulian ScheinbuksJulian Scheinbuks

Aka Jules GigamonAka Jules Gigamon

Veronica HallowayVeronica Halloway

Aka No MoraneAka No Morane

Deb AntoineDeb Antoine

Aka Vidorah MessmerAka Vidorah Messmer

Presented byPresented byJulian ScheinbuksJulian Scheinbuks

Aka Jules GigamonAka Jules Gigamon

Veronica HallowayVeronica Halloway

Aka No MoraneAka No Morane

Deb AntoineDeb Antoine

Aka Vidorah MessmerAka Vidorah Messmer

Page 2: Second Life: Collaboration Education Engagement

PURPOSE OF BASUAH(Brothers And Sisters United Against HIV/AIDS)

Provide culturally specific training on HIV/AIDS the African Americancommunity

Page 3: Second Life: Collaboration Education Engagement

HIV/AIDS IN THE BLACK COMMUNITY

… blacks make up just 12 % of the U.S. pop., [but] they account for nearly half of new HIV infections...The harsh reality is that 1 in 16 black men will be diagnosed with HIV at some point in their lifetime, as will 1 in 30 black women.

KEVIN FENTON, MDCenters for Disease Control and PreventionSummer 2008

““

Page 4: Second Life: Collaboration Education Engagement

The Collaboration

Page 5: Second Life: Collaboration Education Engagement

BASUAH Online Training

• Tra

Training Modules:•Intro to HIV/AIDS Epidemiology•Impact of HIV/AIDS in the African American Community•HIV Basics•About Sexually Transmitted Diseases•Presentation Skills for Ambassadors•Cultural Sensitivity •HIV Ethics

Training Modules:•Intro to HIV/AIDS Epidemiology•Impact of HIV/AIDS in the African American Community•HIV Basics•About Sexually Transmitted Diseases•Presentation Skills for Ambassadors•Cultural Sensitivity •HIV Ethics

Page 6: Second Life: Collaboration Education Engagement

Other Uses of Technology by BASUAH

Text Messaging

E-cards

Podcasting

Blogging

YouTube

Face Book

MySpace

Second Life

Twitter

Wikis

Page 7: Second Life: Collaboration Education Engagement

Benefits of the Collaboration: IDPH

• Partnership with UIS and CSU gives us access to the latest online technology, and makes it a student driven program

• Keep ambassadors engaged

– Retention

– Anonymity leads to more open discussions

– Takes away stigma

• Model easily adaptable and accessible to other programs and states.

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Benefits of the Collaboration• Provide training online or in person

– Providing culturally specific training on demand through UIS Moodle and in person

– Partnership with Chicago State University – Biology class– Cost and time effective; free LMS, low overhead i.e, IT cost and additional staff

• Ambassador program expanded statewide– Partnership with other community organizations

• afterschool programs and faith-based organizations.

– Over 3000 BASUAH ambassadors trained

Page 9: Second Life: Collaboration Education Engagement

Biology Class @ CSU• Seven years ago, an online introductory Biology Class

was offered by CSU to study Sexually Transmitted Infection (STIs)

• The purpose of the course was to educate and motivate non-major students to influence the community about the epidemiology and medical issues associated with STIs and HIV/AIDS.

Page 10: Second Life: Collaboration Education Engagement

Student Profile• AGE: average age was 30 to

35 years• Family status: Most were

married or were single parents• Financial Status: Most

received financial aid• Education: most were juniors

or seniors• Majors: Students were

enrolled in: COE, CAS, Honors College, COB, and BOG.

Page 11: Second Life: Collaboration Education Engagement

Student Profile (cont.)

• Racial or Cultural Background:– 80% African American– 0.6% Asian American

or Pacific Islander– 6.7% Hispanic

American – 0.1% Native American– 9.9% Caucasian

• Gender: 65% female, 35% male

Page 12: Second Life: Collaboration Education Engagement

Biology Class Objectives

• The class studied those pathogens which cause (STIs) and associate them with their biological families with specific interest in the bacterial and viral agents

• The class studied the nature and epidemiology of the agents and how to protect against exposure to STIs..

• Members of the class completed the IDPH BASUAH Ambassador program.

• The class created presentations using Elluminate. Recordings of their presentations and related skits were placed into Second Life to assist in development of the Second Life BASUAH Ambassador Program.

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Biology Class Objectives

Page 14: Second Life: Collaboration Education Engagement

Benefits of the Collaboration: IDPH

• Engagement and Retention of BASUAH Ambassadors

• Ambassador Programs:– State-wide networking– National networking– Global networking

Page 15: Second Life: Collaboration Education Engagement

Benefits of the Collaboration: CSU

• Engagement and Retention of Students• Three Biology classes have participated in the

BASUAH program.• 50 biology students have become BASUAH

Ambassadors• BASUAH Ambassador Program Objectives for

CSU students:– State-wide networking– National networking– Global networking

Page 16: Second Life: Collaboration Education Engagement

Benefits of the Collaboration: UIS

• Experiment with teaching and learning in Second Life: interactions in SL– Gaming– Role Playing– Avatars with disease-like symptoms

• Social Networking in SL, Moodle, Blackboard etc.– Face book– SLOODLE– Access to Moodle through SL– Blogs

Page 17: Second Life: Collaboration Education Engagement

Brief History of Second Life

Second Life is a 3-Dvirtual world entirelycreated by its residents.Since opening to thepublic in 2003, it hasgrown and today isinhabited by millions ofresidents from around theglobe.

Page 18: Second Life: Collaboration Education Engagement

Stats

As of yesterday

afternoon over 1

million 444 thousand

people have logged

into Second Life in the

last 60 days.

Page 19: Second Life: Collaboration Education Engagement

Second Life Demo

Page 20: Second Life: Collaboration Education Engagement

Resources

• Blog – http://basuahinsl.blogspot.com/

• Ning– http://basuah.ning.com/

• Higher Ed in Second Life: Fall 2007– http://rayschroeder.googlepages.com/secondlife