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St. Paul’s Catholic College
Unit G324: Advanced Portfolio in Media
Script
Name of Production: Meadows End Group Members:
Abbie Fowler Aaron Thomas Joseph Gibbs Hannah D’Souza
Scene: Shot 1 Character name: N/A Shot type/Camera Angle: Establishing mid-shot of swings in a disserted park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: swings creaking in a disserted park. Non-diegetic music slowly starting to play as it cuts to the shot 2
Action: Swings continue swinging. Scene: Shot 2 Character name: N/A Shot type/Camera Angle: Close up of pub name
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy starts being played to synchronize the action.
Action: Swings continue swinging.
Scene: Shot 3 Character name: Hayden and Lily Shot type/Camera Angle: Mid-shot
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action. Action: Lily and Hayden are flirting in the bar.
Scene: Shot 4 Character name: Lily and Hayden Shot type/Camera Angle: close up of hands together
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action. Action: Lily and Hayden are placing their hands together in a romantic way Scene: Shot 5 Character name: Lily and Ace Shot type/Camera Angle: A static close up shot will be used to convey Lily making eye contact with Ace.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action. Action: Lily makes flirtatious eye contact with Ace
Scene: Shot 6 Character name: Lily and Hayden Shot type/Camera Angle: Zoomed in eye line match.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action. Action: Ace looks away as Lily looks at him, which is used to show suspicion
Scene: Shot 7 Character name: Ace (only foot revealed) Shot type/Camera Angle: Extreme Close up will be used along with static camera movement.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action. Action: Ace gets out of car Scene: Shot 8 Character name: Lily Shot type/Camera Angle: Long shot of Lily will be used as the camera pans from left to right. Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action. Action: Lily walking through the park, past the swings from the establishing shot
Scene: Shot 9 Character name: Ace (back of head) Shot type/Camera Angle: Broken Frame shot, eye level
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace walking through the park, face not shown still to connote mystery and keep the audience interested.
Scene: Shot 10 Character name: Lily and Hayden Shot type/Camera Angle: Eye level panning across the river from right to left.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden on his knee proposing to Lily by the river connoting the start of an equilibrium. Scene: Shot 11 Character name: Hayden Shot type/Camera Angle: High angle shot of Hayden looking up to Lily willfully.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden proposing to Lily hoping she’ll say yes connoting a sense of equilibrium in the narrative. The high angle camera shot connotes the submissiveness of Hayden as he’s on his knee.
Scene: Shot 12 Character name: Lily Shot type/Camera Angle: Low angle eye line match of Lily looking down at Hayden as he proposes to her.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily given the position of a ‘strong woman’ connoting dominance of character as she decides whether to say yes to Hayden.
Scene: Shot 13 Character name: Lily Shot type/Camera Angle: High angle long shot of Lily walking through the disserted park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Flash-forward of Lily walking through the park. Scene: Shot 14 Character name: Lily Shot type/Camera Angle: Eye level close up of Lily with the mobile phone to her ear.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden proposing to Lily hoping she’ll say yes connoting a sense of equilibrium in the narrative.
Scene: Shot 15 Character name: Lily and Hayden at the Church scene. Shot type/Camera Angle: Eye level long shot of the Church as it slowly zooms in to the couple.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Church scene where Lily and Hayden are about to get married.
Scene: Shot 16 Character name: Hayden and Lily Shot type/Camera Angle: Eye level mid-shot of Hayden and Lily.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden and Lily turn to each other as they’re about to put the rings on. Scene: Shot 17 Character name: N/A Shot type/Camera Angle: Eye level close up of candle as it tilts upwards.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden and Lily standing at the alter smiling at each other.
Scene: Shot 18 Character name: Lily and Hayden Shot type/Camera Angle: High angle close up of Lily putting a ring on Hayden’s finger.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily putting the wedding ring on Hayden’s finger to declare their love.
Scene: Shot 19 Character name: Ace (Antagonist) Shot type/Camera Angle: Eye level mid-shot as Ace heads towards the door. Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace heads towards the door looking at Lily and Hayden confirm their vows with the rings. Scene: Shot 20 Character name: Ace Shot type/Camera Angle: Eye level close up of Ace turning back.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace turns back to look at Lily one last time before he leaves.
Scene: Shot 21 Character name: Lily Shot type/Camera Angle: Eye line match of Lily as she turns away.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily turns away from Ace connoting she doesn’t have feelings for him. Scene: Shot 22 Character name: Lily Shot type/Camera Angle: Eye level mid-shot of Lily walking through the park again.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily walking through the disserted park again.
Scene: Shot 23 Character name: Lily Shot type/Camera Angle: Eye level close up of Lily stepping into a puddle connoting tension.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily stepping into a puddle as she continues to walk through the disserted park.
Scene: Shot 24 Character name: Ace Shot type/Camera Angle: Eye level tracking shot of Ace as he follows Lily in the park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily being followed by Ace in the disserted park. Scene: Shot 25 Character name: Ace Shot type/Camera Angle: Eye level close up of knife in Ace’s hand.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace holding a knife as he follows Lily, creating a sense of shock in the audience minds. Scene: Shot 26 Character name: Lily Shot type/Camera Angle: Eye level close up of Lily as she turns around
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily turns around shocked connoting that she’s now being confronted by Ace.
Scene: Shot 27 Character name: Lily Shot type/Camera Angle: Eye level close up of Lily as she wakes up in bed
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Non-diegetic music stops playing as the diegetic sound of Lily’s heavy breathing is heard.
Action: Lily wakes up in a panic as if she just had a nightmare. Scene: Shot 28 Character name: Mid shot of Lily as the camera tilts down to reveal Ace Shot type/Camera Angle: Eye level close up of Ace turning back.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic music starts again. ‘Shelter’ by Birdy is played to synchronize the action.
Action: Camera reveals Ace in bed with Lily. Scene: Shot 29 Character name: Lily Shot type/Camera Angle: Eye level close up of Lily as she goes back to sleep.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily looks confused as she goes back to sleep, connoting no disequilibrium.
Scene: Shot 30 Character name: Ace Shot type/Camera Angle: Slow zoom close up to an extreme close of up Ace’s eyes as they jolt open.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace’s eyes jolt open connoting horror within the scene.
Scene: Shot 31 Character name: Ace Shot type/Camera Angle: Eye level full shot of Ace standing in the middle of a busy street. Edited to the people around moving in fast forward motion.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace standing in the middle of a busy street. Scene: Shot 32 Character name: N/A Shot type/Camera Angle: Eye level point of call of the swings swinging in the park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The diegetic sound of the swings in the park creaking.
Action: Swings swinging in the disserted park.