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Remixing Play into a GamePlan Reuse the mechanics of play for creative and strategic thinking Needs analysis Pick common games Strategy - mechanic s mapping Design a gameplan Pitch/ implemen t your gameplan

Remixing play into a gameplan workshop

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Page 1: Remixing play into a gameplan workshop

Remixing Play into a GamePlanReuse the mechanics of play for creative and strategic thinking

Needs analysis

Pick common

games

Strategy-mechanics mapping

Design a gameplan

Pitch/implement

your gameplan

Page 2: Remixing play into a gameplan workshop
Page 3: Remixing play into a gameplan workshop

Motivation

Page 4: Remixing play into a gameplan workshop
Page 5: Remixing play into a gameplan workshop
Page 6: Remixing play into a gameplan workshop

“Games are a particular manifestation of play, not

its totality…

They happen to be a good starting point for an

investigation of play…

…because the formality of their rules makes the

machinery of play easier to observe and analyse”

(Upton, 2015 p.11)

Page 7: Remixing play into a gameplan workshop
Page 8: Remixing play into a gameplan workshop

Remixing Play into a GamePlanReuse the mechanics of play for creative and strategic thinking

Needs analysis

Pick common

games

Strategy-mechanics mapping

Design a gameplan

Pitch/implement

your gameplan

Page 9: Remixing play into a gameplan workshop
Page 10: Remixing play into a gameplan workshop

• Goals (objectives, aspirations, winning conditions)• People (beneficiaries, users, etc.• Context (domain, industry, etc.)

Needs analysis

• Pick 1-3 games you know• Unpick the mechanics• Game strategies

Pick common games

• Reuse the mechanics to inform strategy• Test each strategy-mechanics mapping• Iterate the process

Strategy-mechanics mapping

• Describe your gameplan• Test the gameplan Design a

gameplan

Pitch your gameplan

Page 11: Remixing play into a gameplan workshop

• Goals (objectives, aspirations, winning conditions)

• People (beneficiaries, users, etc.

• Context (domain, industry, etc.)

Needs analysis

Page 12: Remixing play into a gameplan workshop

• Pick 1-3 games you know

• Unpick the mechanics/rules

• Game strategies

Pick common games

Page 13: Remixing play into a gameplan workshop

• Reuse the mechanics to inform strategy

• Test each strategy-mechanics mapping

• Iterate the process

Strategy-mechanics mapping

Page 14: Remixing play into a gameplan workshop

• Describe your gameplan

• Test the gameplan

Design a gameplan

Page 15: Remixing play into a gameplan workshop

Pitch/Implement your gameplan

Page 16: Remixing play into a gameplan workshop
Page 17: Remixing play into a gameplan workshop

Our GamePlan for today• Get into groups • Go through the Remix Plan process• Needs analysis (15 minutes)• Pick and unpick common games (20 minutes)• Strategy-Mechanics mapping (20 minutes)• Design your GamePlan (20 minutes)• Pitch your GamePlan (15 minutes)

• AddingPlay cards – for inspiration to enrich your gameplan

Page 18: Remixing play into a gameplan workshop
Page 19: Remixing play into a gameplan workshop

Use these cards to inspire and enhance your gameplan? (20

minutes)

New iterations? (10)