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1
Reality–Storyboard
Shot1POVshotofpolicemancharacter,onbikeridingintofarm.Colouring:fairlybrightandnormallooking,giveexpressionofrealityAround10secondshotofcharacterridingintotheyard
Shot2POVshot:policemanputsdownhisbikeandturnsacornerAround5seconds
Shot3POVshot:policemanadvancesonthe‘guard’characterupahead,guninhandpointedtowardshimAround8secondswhileheadvancesontheguard
Shot4POVshot:policemangoesrightuptothe‘guard’andcatcheshisattentionAround3or4secondswithsuspensebuildingmusic
Shot5POVshotFightingscenestarts–musicintensifiesandthe‘guard’turnsaroundandfacesuptothepoliceman.Policemankicksthegunoutoftheguard’shandAround7secondshot
Shot6POVshotPolicemangrabsguardbythecollar,liftshimupandthrowshimatthewall.Dramaticmusicbecomesmoreintensetobuildwiththeactionofthefightingscene.CamerapansroundasthepolicemanpullstheguardforwardandthrowshimtowardthewallAround5-10secondshot
Shot8Closeupshotofguardbeingstrangledbypolicemanwithropeonwall.MusicgoesfrombeingintenseandfastpacedtoslowbeforebecomingsilentAround4seconds
2
Reality–Storyboard
Shot9Policemanadvancesagain,furtherroundthefarmyard(holdingoutgunagain).POVshotMusiccreepsbackinagain,slowtocreatesuspense–around3seconds
Shot10POVshot:policemanshootsanother‘guard’fromadistance,guarddropstothefloor.SFX:gunshotsoundAround5seconds
Shot11POVshot:policemanswingsaroundagaintoseedrugdealerwith‘drugee’inlargeclosedarea,andapproachesslowlyDramatic,suspensefulmusic,SFX:footstepsongravelAround5seconds
Shot12POVshot:policemanquicklyadvancesondrugdealertotryandstopthe‘drugdealing’.Drugdealerfightsback,morefastpacedintensemusicAround3-4seconds
Shot13POVshot-fightsceneDrugdealersgoestohitpolicemanwithknife,butpolicemangrabsknifeandbeginstorunafterdrugdealerAround5seconds
Shot14POVshot–drugdealerrunsawayandpolicemangiveschasewiththeknifeIntense,fastmusicAround7seconds
Shot15POV:policemanpushesthe‘drugdealer’intotyres,andpullsoutknifetostabhimwithMusicintensifies,beforebecomingquieterandlessfastasthedrugdealerdiesAround5-10secondshot
3
Reality–Storyboard
Shot16POVshot–thewords‘levelcompleted’appearonscreen–alertingtheaudiencethatthishasinfactbeenavideogameandnotrealityCamerathenpansouttoshowthisvideogameonaTV,with‘gameover’soundeffectandmusictohighlightthefactthatit’sagameAround5secondshothere.
Shot17Highangleshotofboyonvideogame–lookingtowardstheTVasleveliscompletedMusicpetersouttosilence,hereachesforremote&changeschannelAround5secondshot
Shot18Over-the-shouldershotBoychangeschanneltoNewschannel–(becarefulofreflectioninglassifshootingthroughwindow)Around6seconds,soundsuddenlyflicksovertonewsreport
Shot19ShotofTVscreenwithnewsreport.Newsreaderdressedsmartly,readsstoryverysimilartotheeventsfromthevideogame.Around20seconds,withdetailedinfoandhintstoreallife
Shot20Closeupshotofgameplayingboy,lookingworried,asheisunsureifit’shisfaultornotAround2seconds,whileTVsoundcontinuesinbackground
Shot21CutbacktoshotofTV.Newsreaderfinishesreport,givingmorehintstothevideogamebeingreallife.Around10secondswithlotsofdetail,titlesrollacrossthebottombanner
Shot22Longshotofboygettingupfromseat,lookingveryworried,andleavingtheroom,beforeshuttingthedoorbehindhim
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