5
To start with I created a tunnel that I could use as a copy for most of my project. I did this by creating a cuboid in modeller and I then hollowed it out as well as cutting a hole into some of the sides. I did this according to my design pack and I then got some of the different pieces and started to

Production log

Embed Size (px)

Citation preview

Page 1: Production log

To start with I created a tunnel that I could use as a copy for most of my project. I did this by creating a cuboid in modeller and I then hollowed it out as well as cutting a hole into some of the sides. I did this according to my design pack and I then got some of the different pieces and started to put them together. To start with I put each piece onto a separate layer so that it was easy to co-ordinate.

Page 2: Production log

I then decided to do a few more of them. However in a lot of the larger corridors I filled up some of the holes that were going to lead to nowhere and I opened up some more holes that I were also going to use. After that I created a larger room which was going to be my main place in the environment. I created this by simply making a box and scaling it to the size that I wanted.

Page 3: Production log

After that I needed to link up the larger room with the corridors and this proved to be a more difficult task that expected. First I had to decide the width of the corridors and put them into place. Then I deleted the wall that was where it was going to link up and I selected certain points on the sides of the walls. I then created a polygon where it was going to be and I repeated until it was completely sealed in.

Page 4: Production log

Then I had to create the assets that were going into my main room. This was easy to do except for the chair. Because of the certain style of chair I wanted, it was difficult at first to figure out how it could be done. However I finally realised that I could create a sphere and then cut some of it out to create the effect that I wanted. The table and computer were slightly easy to do as they were just simple objects made out of cuboids and I then had to texture them before importing them in. I got them in a line by going onto each side view and lining them up. I then copied and pasted each row in until the room was full.

Page 5: Production log

Then I looked at my design pack and saw that apart from the other side it was complete. I could have just made the same thing for the other side, however I saw that it was a complete mirror and because of this I decided to just copy the corridors and paste them to the other side. I had some trouble copying the wall to the main area so I decided to just do that manually. I then needed to texture my walls. This was simple as I just wanted them to be a simple colour which was a dark grey.