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These are the slides of my presentation at the GALA Conference 2013 (www.galaconf.org) celebrated in Paris in October 2013. In this presentation we provide the main lessons learned in the last years on how to evaluate serious games through experimental research. You can also see a narrated video version of this presentation on Youtube: http://youtu.be/1adNftYngRE
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2. THE EXPERIMENTS IN NUMBERS 3. 1,523 BD Size in MB 651 Students 13 Ed. institutions 4 Experiments & Serious games 1 Case where researchers=teachers 4. THE GAMES Puzzle gameLOST IN SPACETHE BIG PARTYLA DAMA BOBADonations 5. ALL IS DONE IN-HOUSEEXPERIMENT DESIGNGAME DESIGN & DEVELOPMENTSTUDY SUPPORT 6. Group Comparison CG Vs EG BestOption!VsEXPERIMENTInstruments Pre and post tests Learning Analytics 7. Target population What appeals to them?Design for Learning AnalyticsGAME DESIGN 8. Control is key! PRACTICAL ISSUES Check absolutely everythingEveryone is evil until he proves the oppositeUse simple technology 9. Thanks for your attention!! Questions? Javier Torrente [email protected]