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Portfolio in Educationa l Technology 2

Portfolio in Educational Technology 2

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Page 1: Portfolio in Educational Technology 2

Portfolio in Educational Technology 2Presented to: Ms. JovenGrace f. Cabahug

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Content OutlineThe studentWhat is Ed-TechTechnology Boon or Bane?Systematic approach to teachingThe Role of Educational Technology in LearningRoles of educational technology in learningCone of ExperienceLearning through Ed- TechConceptual model of LearningThe student after Educational Technology 2

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THE STUDENTs

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Name: Jullie Ann Yara BañaderaBirthday: January 8, 1996Age: 20Address: M. Gamo Street, Poblacion District II, BROOKE’S POINT,PALAWANCourse: Bachelor of Secondary Education- Mathematics

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NAME: GUIEA CABANDAY

AGE: 19

ADDRESS: BRGY. PANGOBILIAN,BROOKE’S POINT, PALAWAN

COURSE: BACHELOR OF SECONDARY EDUCATION- MATHEMATICS

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What is Ed- Tech?

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Educational Technology is define by the Association for Education Communications and Technology as “the study and ethical practice of facilitating Learning and improving performance by creating, using and managing appropriate technological process and resources.

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there is a lot that we can do that we could not do then.Contributes much to the improvement of the teaching- learning process and to the humanization of life.Teaching and learning can be more novel, stimulating, exciting engaging with the use of multimedia in the classroom.

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Bane

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When not used properly, technology becomes a detriment to learning and development The learner surfs the internet for pornography The learner gets glued to his/her computer for computer assisted instruction unmindful of the worldAnd so fails to develop the ability to relate to others. Because of our cell phone, we spend most of time in the classroom texting

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The system approach views the entire educational program as a system of interrelated parts. It is an orchestrated learning pattern with all parts harmoniously integrated in to the whole: the school, the teacher, the students, the objectives, the media, the materials, and assessment tools and procedures. Such an approach integrates the older, more familiar methods and tools of instruction with the new ones such as the computer. 

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Parts of Systematic InstructionAs depicted in the chart, the focus of the systematic instructional planning are the LEARNERS

Define objectivesConsiders the student’s need, interest and readiness

Choose appropriate methodTo be utilized and used by the teacher

Choose appropriate exercises/ experiencesLearning Activities that could spell out the instructional objectives.Choose appropriate materialsThe use of learning materials, equipments and facilities necessitates assigning the personnel to assist the teacher.

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 Assigning personnel rolesWho are the persons involved in the instruction and their tasks.

Implement the instructionActual mode of instruction in which all plans are being utilized.

Evaluate OutcomesExamining if the instructional objective was attained or not

Refine the processGetting the system fixed before entering to other cycle. 

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Technology-refers to all possible ways that people use their invention to satisfy their needs and desire

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-it gives the teacher the opportunity to create a new and meaningful learning experiences.

It can play as:Traditional RoleConstructivist Role

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Traditional Role-The learner learn from technology serves as the teacher and source of knowledge. They learn from what the technology is presented to them.

Constructivist Role-In this point of view, technology serves as the learners learning tools.-It gives opportunity for technology and learner’s interaction for meaningful learning.

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Levels of Cone of ExperienceEnactive- Direct experienceDirect, purposefulContrivedDramatizedIconic- pictorial experiencesDemonstrationsStudy tripsExhibitsEducational TelevisionMotion PicturesRecordings, radio, still picturesSymbolic- highly abstract experienceVisual symbolsVerbal symbols

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Cone of experience

-is a pictorial device use to explain the interrelationship of various types of audio- visual media, as well as their individual “position” in the learning process.

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Principles on the cone of Experiences

The cone is based on the relationships of various educational experiences to reality, and the bottom level of the cone, “direct purposeful experiences,” represents reality or the closest things to real, everyday life.

The opportunity for a learner to use a variety or several senses (sight, smell, hearing, touching, movement) is considered in the cone.

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Direct experience allows us to use all senses.

Verbal symbols involve only hearing

The more sensory channels possible in interacting with a resource, the better the chance that many students can learn from it.

Each level of the cone, its base moves a learner a step further away from real- life experiences, so experiences focusing only on the use of verbal symbols are the furthest removed from real- life.

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DIRECT PURPOSEFUL EXPERIENCES -are first hand experiences which serve as the foundation of learning . In this level, more senses are used in order to build up the knowledge. In this level, the learner also learned by doing things by him\herself . Learning happens through actual hands-on experiences.

CONTRIVED EXPERIENCES-In this level representative models and mock-ups of reality are being used in order to provide an experience that as close as reality. This level is very practical and it makes learning experience more accessible to the learner.DRAMATIZED EXPERIENCES-The learners can participate in a reconstructed experiences that could give them better understanding of the event or a concept.  

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DEMONSTRATIONS-It is visualize explanation of important fact , idea or process through the use of pictures , drawings, films, and other types of media in order to facilitate clear and effective learning. STUDY TRIPS- this level extends the learning experience through excursions and visits on the different places that are not available inside the classrooms. EXHIBITS- It is a somewhat a combination of some of the first levels in the cone. Actually , exhibits are combination of several mock ups and models. Most of the time, exhibits are experiences that is "for your eyes" only but some exhibits includes sensory experiences which could be related to direct purposeful experiences.

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TELEVISION , MOTION PICTURES,RECORDINGS and RADIO- they are related to one each other. Because of the rapid development of the modern technology, a lot of people believe that educational technology is not aware that these stages are only a small portion of Ed-Tech. For television and motion pictures, it implies values and messages through television and films.VISUAL and VERBAL SYMBOLIC- they are both used hand-in-hand. These two levels are the most complex and abstract among all the exponents of the cone of experience. In the visual symbolic level, charts, maps, graphs, and diagrams are used for abstract representations. On the other hand, the verbal symbolic level does not involve visual representation or clues to their meanings. Mostly the things involved in this level are words, ideas, principles, formula, and the likes.  

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LEARNING THROUGH EDUCATIONAL

TECHNOLOGYTECHNOLOGYThe increasing complexity of work and social

life demands that people possess conceptual understanding and intellectual skills in order to gain the desired level of city competence. The development of high level city genitive soils is a complex task that has not been sufficiently addressed in education. 

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Meaningful Learning

-If the traditional learning environment gives stress to rote learning and simple memorization, meaningful learning gives focus to new experience that departs from the learning of a sequence of words but gives attention to meaning.

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It assumes that:

oStudents already have a prior knowledge that is relevant to new learning.

oStudents are willing to perform class work to find connection between what they already know and what they can learn.

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Discovery learning- This is differentiated from

reception (meeting pint of meaningful and discovery learning) in which ideas are presented to students in a well- organized way, such as through detailed set of instructions to complete an experiment.

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Dimensions of meaningful and discovery learningNotice the increase in discovery from rote learning

Math drillsTrial and error puzzles Applying science lab formulasLecture/ textbook readingSimulationsAdventure activitiesData proving / ResearchArt / music creation

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Generative learningIn here, we have active listeners who attend to learning events and generate meaning from this experience and draw inferences thereby creating personal model of explanation to the new experience in the context of existing knowledge.

This is viewed as different from the simple process of storing information. Motivation and responsibility are crucial to this domain of learning.

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ConstructivismHere, the learner builds a personal understanding through appropriate learning activities and a good learning environment. The most accepted constructivism principles are:

Learning consist in what a person can actively assemble or himself and not what he can just ask from someone else.

Role of learning is to help the individual live to his personal world.

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STUDENTS AFTER EDUCATIONAL TECHNOLOGY

Educational technology is a systematic and organized process of applying modern technology to improve the quality of education. After studying this subject, we, the student, are more motivated to return to learning and working because modern technical equipment is widely available at any given movement. we can now work independently with our own prior to our knowledge and learning about technology. We are also much more interested and have a better reception of information because we receive knowledge, visual, and kinesthetic way. Another is, we can now also developed valuable research skills at a young age because technology gives immediate access to an abundance of quality information which leads to learning at much quicker rates than before. And lastly, we, the students and our teachers have access to an expanse of material. There are plenty of resourceful, credible websites available on the internet that both teachers and the students can utilize. The internet also provides a variety of knowledge and doesn't limit students to one persons opinion.