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What is Sport Education? Sport Education is a curriculum and instruction model designed for delivery in physical education programs at the upper elementary, middle school, and high school levels. It is intended to provide children and youth with more authentic and enjoyable sport experiences than what we typically see in typical physical education classes. This model was developed and introduced by Daryl Siedentop in 1984 and has since be adapted and successfully implemented across 4-12 programs nationally and internationally. Students participate as members of teams in seasons that are longer than the usual physical education unit. They take an active role in their own sport experience by serving in varied and realistic roles that we see in authentic sport settings such as captains, coaches, trainers, statisticians, officials, publicists, and members of a sports council. Teams develop camaraderie through team uniforms, names, and cheers as they work together to learn and develop skill and tactical play. Goals The three major goals that guide program development in Sport Education are for students to become competent, literate, and enthusiastic players (Siedentop, 1994). This means that teachers must design learning experiences that facilitate students learning what this means and what it would look like in realistic settings. According to Siedentop (1994); A competent player has sufficient skills to participate satisfactorily, can execute strategies that are appropriate for the complexity of the game being played, and is a knowledgeable player. A literate player understands and values the rules, rituals, and traditions of sport, and is able to distinguish between good and bad sport practices in a variety of sport settings. An enthusiastic player is one who preserves, protects, and enhances the sport culture through participation, involvement, and appropriate behavior Objectives In order to achieve these goals, students need to develop a set of objectives which Siedentop (1994) has identified.

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Page 1: physical education

What is Sport Education?

Sport Education is a curriculum and instruction model designed for delivery in physical education programs at the upper elementary, middle school, and high school levels. It is intended to provide children and youth with more authentic and enjoyable sport experiences than what we typically see in typical physical education classes. This model was developed and introduced by Daryl Siedentop in 1984 and has since be adapted and successfully implemented across 4-12 programs nationally and internationally. Students participate as members of teams in seasons that are longer than the usual physical education unit. They take an active role in their own sport experience by serving in varied and realistic roles that we see in authentic sport settings such as captains, coaches, trainers, statisticians, officials, publicists, and members of a sports council. Teams develop camaraderie through team uniforms, names, and cheers as they work together to learn and develop skill and tactical play.

Goals

The three major goals that guide program development in Sport Education are for students to become competent, literate, and enthusiastic players (Siedentop, 1994). This means that teachers must design learning experiences that facilitate students learning what this means and what it would look like in realistic settings. According to Siedentop (1994);

A competent player has sufficient skills to participate satisfactorily, can execute strategies that are appropriate for the complexity of the game being played, and is a knowledgeable player.

A literate player understands and values the rules, rituals, and traditions of sport, and is able to distinguish between good and bad sport practices in a variety of sport settings.

An enthusiastic player is one who preserves, protects, and enhances the sport culture through participation, involvement, and appropriate behavior

Objectives

In order to achieve these goals, students need to develop a set of objectives which Siedentop (1994) has identified.

1.     Develop skills and fitness specific to particular sports.

2.    Appreciate and be able to execute strategic play in sports.

3.     Participate at a level appropriate to their stage of development.

4.     Share in the planning and administration of sport experiences.

5.     Provide responsible leadership.

6.     Work effectively within a group toward common goals.

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7.     Appreciate the rituals and conventions that give particular sports their unique meanings.

8.     Develop the capacity to make reasoned decisions about sport issues.

9.     Develop and apply knowledge about umpiring, refereeing, and training.

10.Decide voluntarily to become involved in after-school sport.

Features

What makes sport unique and different from other types of physical activity? Siedentop (1994) developed six features that make sport special.

Seasons o Sport is played in seasons

Affiliation o Students participate as members of a team

Formal Competition o A schedule of competition is built into a season amidst

practice sessions Culminating Event

o Sport recognizes individual and team performance through a concluding event

Keeping Records o Records of individual and team performance provide

feedback to students and encourage goal setting for improvement

Festivity o Sport is exciting and meaningful to participants and should

be reflected in a sport season

Seasons & Formal Competitions

<!--[if !vml]--> In the sport education model sports are played in “seasons” rather than units. Using the term season  makes the physical education experience more true to being part of an authentic sport season. Just as in authentic sport games are played throughout the season with a concluding culminating event. 

Most kids get involved in sports because they want to play! Usually the first question students have when coming to physical education is, “Do we get to play today?” The idea of games throughout a season is appealing to students because it offers frequent opportunities to play. In a sport education season students participate as a team in skill practice and games; all building team unity. Using instructional models such as the tactical approach to teaching games can also be incorporated into a sport education season to allow a game form to be played every day. This game form allows teams to practice specific skills while being involved in team play at the same time.

The following sample block plan for a high school soccer season shows how skill practice, games, and features of authentic sport can be incorporated within the sport education model to teach fundamentals of the game of soccer while allowing ample “play” time and festivity.

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Soccer Season:Day 1:- Drills to determine students present skill level-  Dribbling & passing drills-  Keep away possession game 

Day 2:-  Intro to sport education-  Teams announced-  Roles & Responsibilities sheet-  Fair play agreement-  Team posters  

  Day 3:  -  Passing & trapping skill practice in teams-  6 v 6 game focusing on passing and trapping

Day 4:-  Shooting drills in teams-  6 v 6 game:  shoot as often as possible 

Day 5:  -  3 v 3 intro game-  Review questions of passing and shooting-  3 v 3:  concentrate on passing and shooting

Day 6:-  3 v 3 intro game-  Supporting the ball carrier-  3 v 3 concentrate on supporting the ball carrier   

Day 7:-  Positioning explanation-  6 v 6 game practicing playing correct positions

Day 8:-  6 v 6 intro game-  Coaches organize individual practice sessions for their teams

Day 9:-  6 v 6 games:  time to practice skills and prepare for tournament

Day 10:-  6 v 6 intro game-  Restarting play explanation (throw-ins, corner kicks, goal kicks)-  Skill stations:  practice for tournament

Day 11:-  Jeopardy assessment to review soccer rules/positions-  Explain tournament grading rubric-  6 v 6 play:  think about grading rubric criteria

Day 12:-  Soccer tournament

*  Not an elimination tournament … points awarded for wins, goals scored, and the ability to prevent opponents from scoring

Day 13:-  Soccer tournament

Day 14:-  Awards ceremony-  Self assessment-  Team assessment

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        Seasons with the sport education model are usually longer than the typical physical education unit.  Longer seasons allow students to feel more affiliated with their teams, better experts in the sport, and more skilled players. For most sports the ending culminating event is a tournament. Non-elimination tournaments are encouraged to provide maximum participation to all students. A variety of ways of developing tournaments or scoring points can be used to allow this to happen. The sport education model also encourages an awards ceremony or banquet to recognize the individuals and teams for skill, teamwork, and role performance that have taken place during the season, and again show the festivity that sport holds.  

Affiliation

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A major part of the sport education model is the idea of students becoming members of a team. At the beginning of a sport season students are put in to teams with which they both practice and compete for the duration of the season. This close time spent together creates team pride and spirit. Team aspects of sport that are part of the sport education model add to this feeling of pride and the festivity that sport holds. There are many different ways in which team affiliation can be built during a season. The following are a few ideas of things that can be incorporated to give students a sense of belonging while building team spirit and affiliation:

·    team names - countries, animals, food, etc. ·    team posters, crests, banners, and flags·    team chants or cheers·    team uniforms·    team mascots·    team pictures·    individual team warm-ups; team practice courts·    team awards

Culminating Event

In most organized sports the season is ended by a culminating competition. Using culminating events in physical education helps build team affiliation. This aspect of festivity is sometimes lacking in the traditional physical education class. However, in sport education each season ends with a culminating event. This might be a three vs. three volleyball tournament, a pickleball round-robin, or a dance recital. Festivity is the  emphasis in the culminating event. The culminating event is the climax of the season and should draw in all students to participate.

The festivity coordinator could be a role that you would place in charge of making the culminating event festive. Some of his/her responsibilities might include:·    Creating awards for the end of the event (most improved, MVP, best sportsperson)

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·    Running and planning the awards banquet ·    Creating a bracket poster·    Creating team posters ·    Using old trophies to recreate awards with team pictures on them·    Display records or statistics on a display board·    Write and publish a season newsletter

Keeping Records

In all sports numerous records are kept throughout the season. Records of both individual and team performance are kept in order to provide feedback to players and add to the tradition of sport. This same aspect of sport is transferred in to the physical education setting through the sport education model. Records provide feedback for students and teams and encourage goal setting for improvement. The roles and responsibilities that are set up through the model allow for easy opportunities to incorporate the keeping of records during practice and games if individual and team performance. For instance, statistics can be taken by a teams statistician and can even be taught by the statistician to the rest of his or her teammates. Records, such as the statistician’s statistics, could also be used by a coach to design a practice specifically addressing a team’s needs.  Publicists may also use stats and other team information to create articles, newsletters, or awards.