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SCORE Presentation at Open University
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Wollongong
main campus one hour drive from Sydney airport
seven smaller locations along the coast
UOW Dubai Campus
UOW Wollongong Campus
plus teaching partnerships in ten international locations
OER Past & Present: an Australian Perspective
• National focus – Schools and VET
• shared resources
– Higher Education • learning designs• OER only recent
• Institutional Focus• lecture capture• shared resources
Historical comparison of terminology & constructs for reuse
1980 1990 2000 2008
Lesson Plan
Shell Engine Learning Object
Learning Design
Generative Learning Object
Activity-based maybe y y n y y
Content-free n y y n y maybe
Fixed pedagogy maybe y y n y y
Learning sequence y maybe maybe n y maybe
Customizable high medium medium low high medium
Reusable medium high high high medium high
Repurposable low medium high high high high
Granularity large medium medium small large medium
Internet
a very early OER from me with sustained history of repurposing for new platforms: 1980 mainframe, 1982 Apple floppy disk then PC,
BBC etc, 1999 online version it’s not just content – it’s an interactive database
firstfleet.uow.edu.au
How to facilitate uptake:
•support centres•technology•grants•reward & recognition•workload formulas•clearinghouses
…Learning Designs
Learning Objects
and
…Learning Designs
•SOURCE, UK
•AUTC, OZ
www.learningdesigns.uow.edu.au
We identified a number of 'proven' applications which seemed to have the potential to be used across contexts (institutions and/or subjects) and were at different stages within the SoURCE Customisation Cycle.These included: •The Elicitation Engine (EE)•The Personal Learning Manager (PLM)•fOCUS•Colloquia•The Educational Activity Template Software (EATS)
Australian Universities Teaching Committee:
“In a climate where individual institutions are experiencing increased costs at the same time as they face increased demand for more flexible approaches to learning, AUTC considers there is benefit to be gained in developing shared resources and disseminating successful, generalisable templates between institutions.”
Distilling the essence
aim :to assist dissemination of the best online and multimedia projects previously funded by CAUT and CUTSD by distilling the essential Learning Design behind the project
Learning Design Category
Learning Objects, Tools & Templates
Learning Design Exemplars
Learning Design Guides
Problem Solving
Investigate eShell Natural Resource Management Research Methods Online OnlineTeaching and Learning in Multimedia
Review, Access, Question, Decide, Report, Reflect Review, Interpret, Construct, Justify Explore, Describe, Apply: a problem focused learning design
Role Play Email Role Play Templates Quick Start Role Plays Designer's Template
Environmental Decision-MakingFirst FleetMekong e-SimMiddle East PoliticsPolitical ScienceSecurities Markets Regulation
enRole, Research, React, Resolve, Reflect
Mental Models
Molecular Level Construction Tool Predict-Observe-Explain eShell
VisChem Predict-Observe-Explain
Observe, Represent, Refine
Assessment Online Self & Peer Assessment Tool
Generic Skills Development
Explore, Describe, Apply: a problem focussed learning design
Review, Access, Question, Decide, Report, Reflect: structured problem solving
Observe, Represent, Refine: developing scientifically-acceptable mental models of non-visible physical phenomena
Review, Interpret, Construct, Justify:a situated problem focussed learning design
enRole, Research, React, Resolve, Reflect: developing and using online role play learning designs
Project EnROLE: Encouraging Role-based Online Learning Environments
Growth 1990-4 1995-9 2000-4 2005-6 2008
EnRoLE Goal
No. role plays developed
2 7 23 43 100
No. role player designers
2 11 36 54 150
Blended Approach to Community Building
Year 1
- university clusters - build state network
Year 2
cascade to another state of Australia
EnROLE Uptake Model
building a community of practice
NEED
recognition
support & reward
workload & sustainability
EnROLE STRATEGY
repository & peer review
evaluation & publication
partnerships
128 role plays158 role play designers32 new role plays21 new role play partnerships
ABSTRACTStudents adopt the roles of stakeholders and respond to proposed development issues in the Mekong River basin of South-East Asia in the context of a public inquiry. This enables students to develop multiple perspectives on development projects, as well as a range of generic graduate attributes.
KEYWORDS
Development, Mekong, Sustainability, Graduate Attributes, Environmental Decision Making
CONTACTA/Prof Holger Maier, School of Civil & Env Engineering, University of Adelaide, [email protected]
DESCRIPTIONAs part of the Mekong e-Sim, students adopt the roles of stakeholders and respond to proposed development issues in the Mekong River basin of South-East Asia. Through research and interaction with other roles, participants build a case as to whether the proposed development should proceed, which they discuss during an on-line public inquiry.AUDIENCE/GROUP SIZEThe Mekong e-Sim is designed to cater for between 50 and 150 students from various institutions. As the focus of the Mekong e-Sim is the exploration of the economic, social and environmental impact of large engineering projects, such as the construction of magadams, its target audience includes students from a variety of disciplines, including engineering, environmental science, geography, anthropology, Asian studies, Media studies, law etc.LEARNING OPPORTUNITIESThe learning objectives of the Mekong e-Sim include:To gain an understanding and appreciation of the complexity of environmental systems and the implications this has for decision-making in relation to development projects.To learn to see development projects from multiple perspectives.To gain an improved understanding of the effect of development projects on the environment and society.To develop communication, research, critical thinking, negotiation and decision-making skills and an appreciation of cultural differences and approaches.
43 EnROLE events involving 816 participants in 3 Australian states
EnROLE Partnerships Framework
*
Mekong Family Tree
RoundtableFamily Tree
Learning Design has a dual impact on OER:• learning designs provide
good practice models for stitching together OERs
• learning designs spell out how an OER is an exemplar of good practice
learning designs as OERs themselves?
OER Past & Present: an Australian Perspective
• National focus – Schools and VET
• shared resources
– Higher Education • learning designs• Open Ed Resources
• Institutional Focus• lecture capture• shared resources
University of Southern Queensland
2007 1st Australian member of the OCW Consortium provides 10 courses
Open Courseware
OER Past & Present: an Australian Perspective
• National focus – Schools and VET
• shared resources
– Higher Education • learning designs
• OER only recent
• Institutional Focus• lecture capture
• shared resources
of 1000 items shared institutionallyabout 100 items so far shared globally into Content without Borders…