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New Futures for Education: Beyond the information age. WFS México, 7 November 2003 Dr. Wendy L. Schultz Infinite Futures http://www.infinitefutures.com/

New Futures for Education: Beyond the Information Age

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Page 1: New Futures for Education: Beyond the Information Age

New Futures for Education:Beyond the information age.

WFS México, 7 November 2003Dr. Wendy L. Schultz

Infinite Futureshttp://www.infinitefutures.com/

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Current pressures

• Infrastructure inadequate• Infrastructure decay• Infrastructure lag• Teacher shortage• Budget crises

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Education foresight projects• Country foresight reports on

education: UK, Denmark, Hong Kong, USA (California, New England, Hawai’I)

• Regional reports: European Centre for the Development of Vocational Training; OECD Programme on Educational Building.

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NEA higher ed futuresMarket driven:

• MacUniversity

• Educational

Maintenance Org.

• Outsourced

• Warehouse

• Wired

Quality driven:

• Access

Community

College

• Community U.

• Global Tech

• Cutting Edge U.NEA, online at http://www.nea.org/he/future/index.html

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“New” delivery systems…On-line classes hailed as:• Flexible, asynchronous• “Information-age” media• More accessible … the finest minds,

from the world to your laptop

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…or old models re-clothed?

• On-line classes often structured in lock-step: sequential daily input

• Simply a transfer of print-based curricula to the internet

• Teaching often outsourced to “gypsy scholars” -- cheaper in budget crises

• Commercial: commodification of knowledge transfer.

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Industrial edis dead. Next?• We no longer need

to create the standardized factory worker;

• We do need an adaptable work force that can acquire new skills quickly and continuously.

Vos and Dryden, The Learning Revolution, 2001; http://www.thelearningweb/education-future.html

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A myriad of models:• Centralized

(Singapore)• Decentralized

(New Zealand)• Computers and

chicks (Sweden)• Certification• Corporate

• Give it away (MIT)• Internet sales (U.

of Phoenix)• Foundation

(ACoT)• Learning

organization• Neo-Confucian

Vos and Dryden, The Learning Revolution, 2001: http://www.thelearningweb/education-future.html

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MIT gives it away free.

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Get me out of the factory...

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…and into a community.

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Students in 2020…• They layer identities -- multiple

cultures, many interests, nomadic careers, etc.

• Post-millennial career women shatter the glass ceiling by getting more education than their brothers.

• A “Participation Generation” -- tailoring products for themselves, collaborating on services they expect.

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How do they play?• Mass customization: their toys,

consumer goods, clothes tailored to their exact desires.

• Immersive media -- virtual reality and role-playing.

• Participatory: networked games, synchronous and asynchronous.

• Make their own movies/fiction/games.

• Not team but extreme sports (catching big air).

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New media, new languages• Texting… like many pidgins:

– Explosively deconstructs formal rules– Accelerates -- but simplifies.

• Gaming:– Promotes situational awareness: immediate

apprehension of the gestalt of a situation;– Accelerates observe-and-respond reflexes --

but degrades emotional depth.

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In 2048, the last literate person dies.

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It begins withhypertext & hypermedia...• Enables in-depth annotation;• Mixes print and other media;• Allows multidimensional

structuring of narratives and logical arguments….

e.g., Earth by David Brin

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It builds withsmart ink & infinite books

• MIT’s Media Lab: “smart ink” embedded in the paper and electronically activated; the resulting“infinite books” would also be infinitely interactive;

e.g., The Diamond Ageby Neal Stephenson

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It expands withman-machine interfaces

• Current research on neuron-chip connections and thought-activated computers, means future wireless access at the speed of thought,

e.g., Oath of Fealtyby Larry Niven and Jerry Pournelle

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And grows exponentially withambient intelligence• Ubiquitous microprocessors,

embedded throughout the built environment, communicating wirelessly:

“ambient intelligence”

e.g., Star Trek’s computer access...

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Until achievingnon-linear rationality• Shattering the linearity of print-based

information presentation:– Stringer’s “navihedrons”– PersonalBrain– ThinkMap:

The Visual Thesaurus

• …what happens when an entire generation grows up in layered, multidimensional, multi-directional info environments?

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u kood3000 In

year thethis. red

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u kood2100 In

year thethis. red

--a navihedron poster.

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In 2048, the last literate person dies.

linear

thinker

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Mental structures change...

Can we extrapolatethe mind of tomorrow

-- and its education

needs?

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From Ravenclaw to Gryffindor• From pre-defined, structured print

to build-your-own multi-media– from hot to cool, from left / logical to right / intuitive

• From memory to experience– read the instructions, or – test to destruction?

• From industrial to organic

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“Geodesic” thinking….• Not the end of literacy --

the end of linearity:– The rise in systems thinking, and

chaos and complexity as scientific paradigms, as well as…

– Emergence of new oral culture on the foundation of voice input, and…

– Immersive media/ambient intelligence, and…

– Hypermedia organized by navihedrons, leads to…

• Point-to-multipoint thinking, rather than linear cause-and-effect thinking.

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The next generation of students:“homo gestalt”? • systems thinkers --

stress linkages;• “post-cultural” --

no fixed cultural view;

• expanded senses;• techno-telepathy;• void consciousness;• fluid, mutable social

structures.

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What will the newdelivery systems be?• Reading, writing, and

repeating

• Online commercial classes

• Lifelong, adaptive, self-organized, open source

• Education by infection? by meditation?

• Expired

• Tired

• Wired

• Biopsychologically

inspired?

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We educateto create our futures.

Our challenge: not merely anticipating the needs,

but anticipating the minds of the childrenwho will create the 22nd century.

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Thank you.

WFS México, 7 November 2003Dr. Wendy L. Schultz

Oxford, EnglandInfinite Futures

http://www.infinitefutures.com/