Upload
cynthia-calongne
View
1.023
Download
0
Embed Size (px)
DESCRIPTION
Discusses the importance of personalization and affect while providing an overview of pedagogy, andragogy and heutagogy and how they are applied in virtual worlds, augmented reality apps and alternate reality games. Presented at the WW2012 Conference, July 23-27, 2012, Las Vegas, NV during the Breakout Session 1 by Dr. Cynthia Calongne on July 24, 2012.
Citation preview
Creative Commons Attribution-NonCommercial-ShareAlike
Minds Over Matter: Constructivism and Emerging Media
Dr. Cynthia Calongne, Colorado Technical University WW2012, July 24, 2012
Education & Emerging Media Topics
ConstructivismJust in Time Teaching (JiTT)
Tools and TechnologiesMobile ComputingWeb 2.0VoIP
Immersive LearningAugmented Reality3D Educational Games Virtual Worlds and Simulations
2010 View of the Future of Education
Is the New Normal Anything But?NUTN Summit 2010 by Sener, Kannel, Cheney-Steen & Calongne
The future -- from business as usual to the radical cyber dystopia and educational anarchy to a quantum leap (Sener; Calongne)
Findings: degrees are not going away, credit hour pricing model is a barrier to modularized learning, learning management systems need to adapt to integrate modern technologies and fast growth requires a stabilizing influence
Distinguishing students who work vs workers who study
http://senerknowledge.com/blogs/six-scenarios-nutn-panel-smashing-successhttp://senerknowledge.com/blogs/more-nutn-six-scenarios-panel-virtual-worldshttp://www.amazon.com/dp/B007RG6DH4
The Future of LearningEmotional Engagement
Personalization & AffectAndragogy and Heutagogy
Mobile Apps3D Virtual Worlds
Augmented RealityEducational Games
Alternate Reality Games
Mapping the Learning Genome
Energizing learning retention via personalization, socialization, affect and deep immersion to maximize
critical thinking and problem solving experiences
Emotional Engagement
Students Design a Mayan Temple as an Immersive Learning Environment
The Benefit ofAffect
Preserving theMagical
Experiences that
We Value
Constructivism
Social Development Theory – Lev Vygotsky
1. Social interaction leads to social behavior, consciousness and cognitive development2. The More Knowledgeable Other3. The Zone of Proximal Development (ZPD)
Learning occurs in the ZPD between performing a task under guidance and doing it independently
http://www.learning-theories.com/constructivism.html
Process and Roles
Pedagogy – how classes are structured and taughtThe memorization of basic facts and rulesDetermined and directed by the teacher
Andragogy – adults learn through trial and errorActivity-based and applied learningDetermined by the teacher and directed by the learner
Heutagogy – the study of self-determined learning Developing learning skills and knowledge creationDetermined and directed by the learner
http://www.learning-theories.com/vygotskys-social-learning-theory.htmlhttp://www.nssa.us/journals/2007-28-1/2007-28-1-04.htm
Augmented RealityProject a phone pad and use it with your phone in your pocket
Photo by Lynn Barry, Pranav Mistry, MIT Media Labhttp://www.pranavmistry.com/
http://www.media.mit.edu/
Alternate Reality
Jane McGonigal – Institute for the FutureAlternate Reality Games, SXSW2012
http://www.slideshare.net/avantgame/iftf-creating-alternate-realities
Emergensight - the superpower possessed by the most extraordinary collaborative individuals. They can thrive in a chaotic, collaborative environment that arises from ambient sociality where like-minded strangers use social media and networking.
Rheingold, H. (2012). Net smart: how to thrive online. Cambridge, MA: MIT Press.
Multiuser Virtual Environments (MUVEs)
Virtual Worlds - Commercial EnvironmentsSecond Life http://secondlife.comReaction Grid/JIBE http://reactiongrid.com/2011/home.aspxInworldz http://inworldz.com/
Open Source Virtual WorldsOSGrid http://www.osgrid.org/Virtual Harmony http://harmonyestate.dyndns-ip.com/Military Open Simulator Enterprise Strategy (MOSES)http://fvwc.army.mil/moses/
Educational GamesQuest Atlantis http://www.questatlantis.org/Game-Based Learning MOOC http://bit.ly/gamesmoocMassively Minecraft http://massivelyminecraft.org/WoW in School http://wowinschool.pbworks.com/w/page/5268731/FrontPage
References
Sener, J. (2012). The Seven Futures of American Education: Improving, Learning & Teaching in a Screen-Captured World. http://www.amazon.com/dp/B007RG6DH4
Sener, J. (2010). Is the New Normal Anything But? NUTN Summit 2010. http://senerknowledge.com/blogs/six-scenarios-nutn-panel-smashing-successhttp://senerknowledge.com/blogs/more-nutn-six-scenarios-panel-virtual-worlds
Learning-Theories.com (2012). Social Development Theory (Vygotsky).http://www.learning-theories.com/vygotskys-social-learning-theory.html
Learning-Theories.com (2012). Constructivism. http://www.learning-theories.com/constructivism.html
References II
Eberie, J. and Childress, M. (2004). Heutagogy: It Isn’t Your Mother’s Pedagogy Any More, National Social Science Association. http://www.nssa.us/journals/2007-28-1/2007-28-1-04.htm
Rheingold, H. (2012). Net smart: how to thrive online. Cambridge: MIT Press.
Jane McGonigal – Institute for the Future, Alternate Reality Games, SXSW2012 http://www.slideshare.net/avantgame/iftf-creating-alternate-realities
U.S. Department of Energy http://genomics.energy.gov
Games-Based Learning MOOC Signup (2012). A Massive Online Open Course based on the theory of connectivism. http://bit.ly/gamesmooc
Additional Information• Virtual Harmony
– http://harmonyestate.dyndns-ip.com/– http://www.youtube.com/watch?v=bi9Qz11xRkE
• Sustainable 3D Worlds– http://unity.em840.com/Virtual_Harmony/Welcome.html
• Presentations– http://www.slideshare.net/lyrlobo/presentations
• Emerging Media and Innovation– http://ctusoftware.blogspot.com
• Military Open Simulator Enterprise Strategy (MOSES)– http://fvwc.army.mil/moses/ and http://fvwc.army.mil/
• Ephemeral Project Wiki on MOSES– https://107.7.21.233/redmine/projects/moses/wiki/Ephemeral
• What does your dream library look like? http://martavallelibrary.wordpress.com/2009/05/08/what-does-your-dream-library-look-like/
Minds Over Matter
Dr. Cynthia CalongneColorado Technical [email protected]
For a copy of this presentation, visit:http://www.slideshare.net/lyrlobo/presentations
Many thanks to my fellow researchers: Dr. Andrew Stricker, Barbara Truman, Francisca Yonekura, the MOSES research team, the GamesMOOC community, John Sener,
Betty Stricker, Dr. Tony Cook and AU Innovations and Integrations Division