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Designing a Medieval Castle *Crenellation / Battlements (on top of castle wall) *Wall Walk (sidewalk on top of castle wall) *Tower (cylindrical or cubical) *Ashlar *Great Hall (main building) *Kitchen (another building) *Armory (another building) *Dungeon (usually underground) *Ouibuliette (underground dungeon accessible through a hole) *Solar (2nd story of Great Hall) *Finial (thin piece of stone/wood at the top of a tower) *Moat (a deep ditch or a body of water around a castle) *Portcullis (a grid gate behind the main gate) *Murder Holes (holes in the top of gate for dropping objects on people) *Arrow Slit (a thin window for archers) *Postern Gate (backdoor / escape route for castle) *Barbican (stone protection for gate; like a gatehouse) *Drawbridge (a door / bridge over the moat) Amy Zschaber www.artfulartsyamy.com

Medievel castle building handout

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Page 1: Medievel castle building handout

Designing a Medieval CastleYour castle must include all 5 elements from Part A.Your castle must include at least 5 elements from Part B.

Basic "Anatomy" of a Castle

Part A*Crenellation / Battlements

(on top of castle wall)

*Wall Walk (sidewalk on top of castle wall)

*Tower(cylindrical

or cubical)*Ashlar*Great Hall 

(main building)

Part B

*Kitchen (another building)

*Armory(another building)

*Dungeon(usually underground)

*Ouibuliette(underground dungeon

accessible through a

hole)

*Solar(2nd story of

Great Hall)

*Finial (thin piece of

stone/wood at the

top of a tower)

*Moat(a deep ditch or a body

of water around a

castle)

*Portcullis(a grid gate behind

the main gate)

*Murder Holes(holes in the top of

gate for dropping

objects on people)

*Arrow Slit(a thin window for

archers)

*Postern Gate(backdoor / escape

route for castle)

*Barbican(stone protection for

gate; like a

gatehouse)

*Drawbridge(a door / bridge over

the moat)

Amy Zschaber www.artfulartsyamy.com