37
Jeremy Boggs Creative Lead, Center for History and New Media Managing Projects in the Digital Humanities

Managing Projects In Digital Humanities

Embed Size (px)

DESCRIPTION

Presentation given at Digital Dialogues, February 10, 2009, organized by the Maryland Institute for Technology in the Humanities.

Citation preview

Page 1: Managing Projects In Digital Humanities

Jeremy BoggsCreative Lead, Center for History and New Media

Managing Projectsin the Digital Humanities

Page 2: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Five Phases

• Strategy - The big picture

• Scope - Specific requires and goals

• Content - The Stuff.

• Design - How the Stuff looks and works

• Development - How to get the Stuff to the user.

Page 3: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

No phase should finish until the previous phase is finished

Page 4: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Timeline for Project

Strategy

Scope

Content

Design

Front-End Dev

Back-End Dev

Page 5: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Areas of Responsibility

Design

DevelopmentContent

BrandingAestheticHow users interact with content

Data StructureProgrammingFront-end and Back-end

Text, Images, VideoInformation ArchitectureWhat users will interact with

Page 6: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Strategy and scope encompass content, design, and development

Page 7: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Strategy

Page 8: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Strategy

• Usually comes in the form of a grant

• What you’re building, broadly.

• Why???

Page 9: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Gulag: Many Days, Many Lives

Page 10: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Strategy - Gulag

• Create resource for teachers and students to learn more about the Soviet Gulag

• Archive hard-to-access sources

• Provide ways for the public to share stories.

Page 11: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Scope

Page 12: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Scope

• Tangible components to realize Strategy

• Outlines responsibilities for each person

• Translates user needs and objective into specific requirements to build.

• Make a Scope Document!!!

Page 13: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Scope - Gulag

• Upload ~300 primary sources, with Russian translation

• Create exhibit with ~20 pages, organized by theme

• Create plugin to let users follow a prisoner through exhibit

• Create a form to allow for public contributions

Page 14: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Content

• Information Architecture

• Content Inventories

• Site Maps

Page 15: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Content Inventory

Page 16: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Site Map

Page 17: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Content Outcomes

• Sitemap with overall structure of the site, relationships among pages

• Inventory of content; what gos on each page or “state” in your project.

Page 18: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Design

Page 19: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Design = Communication

• What do you want to communicate?

• What do you want users to remember?

• How do you want users to respond?

Page 20: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Wireframes

Page 21: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Point of Wireframes

• Make sure all content is accounted for on each page; A visual content inventory.

• Display relative importance of content

• Serve as basis for...

Page 22: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Color Mockups

Page 23: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Pre-Mockups

• Talk to stakeholders about look and feel

• Create mood boards, color palettes

• Help people make informed design decisions

Page 24: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Design Critique

• Designers: Explain WHY you made specific decisions

• Avoid talking about likes: “I like green,” or “I don’t like Garamond.”

• Do the design choices work for the message you want to convey, the experience you want to provide?

Page 25: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Development

Page 26: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Front End Development - HTML, CSS

Page 27: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Back End Development - PHP, MySQL

Page 28: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Don’t Reinvent the Wheel

• Create a starter kit.

• Use a CMS: Drupal, Omeka, WordPress

• Use Frameworks: Zend, CodeIgniter, CakePHP

• Use Libraries: Yahoo UI, Prototype, jQuery

Page 29: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Strategies for Success

• Make responsibilities, deadlines clear.

• Efficient communication

• Create a hub for sharing information

Page 30: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Milestones

Strategy

Scope

Content

Design

Front-End Dev

Back-End Dev

Page 31: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Milestones

Strategy

Scope

Content

Design

Front-End Dev

Back-End Dev

Page 32: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Clear communication

• Responsibilities - Assign roles, tasks.

• Expectations, goals - Scope is important to all.

• Meetings

• Have a purpose, agenda, specific timeframe

• Someone leads.

• Evaluate afterwards.

Page 33: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Project Management Apps - Basecamp

Page 34: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Project Management Apps - Trac

Page 35: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Project Management Apps - PB Wiki

Page 36: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Provide a central place for project team to share info, keep track of progress.

Page 37: Managing Projects In Digital Humanities

Jeremy BoggsC Digital Dialogues, February 10, 2009

Be a Cheerleader!