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Page 1: Macromedia flash presentation2

Sir {Naeem Mushtaq}

Aaqib MehranRehan Malik

Gordon College Rawalpindi

Page 2: Macromedia flash presentation2

Introduction

:Adobe Flash (formerly Macromedia Flash) is a multimedia platform used to add animation, video and interactivity to web pages.

Flash manipulates vector and raster graphics to provide animation of text, drawing and still images.

Flash is frequently used for advertisement, games and flash animations for broadcast .

Adobe systems (formerly by Macromedia) Developer

C++ Written in

Microsoft Windows and Mac OS X Operating system

Multimedia Type

Proprietary commercial software License

CS6 (May 7, 2012) Stable Release

Page 3: Macromedia flash presentation2

His

tory

:

Adobe Flash professional is a successor of a software product known as FutureSplash Animator, a vector graphics and vector animation program released in May 1996.

It was developed by FutureWave Software, a small software company whose first product, Smallsketch, was a vector based drawing.

In December 1996, macromedia bought FutureWave and so re-branded and released FutureSplash Animator as Macromedia Flash v1.0 in 2005. Adobe systems acquired Macromedia; subsequently, in 2007, Adobe Flash CS3 professional; the next version of Macromedia Flash was released.

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Vers

ions

:Year Release Year Release2003 Macromedia Flash

MX(7)1996 Future Splash Animator

2005 Macromedia Flash 8 1996 Macromedia Flash 1

2007 Adobe Flash CS(3) pro 1997 Macromedia Flash 2

2008 Adobe Flash CS(4) pro 1998 Macromedia Flash 3

2010 Adobe Flash CS(5) pro 1999 Macromedia Flash 4

2011 Adobe Flash CS(5.5) pro 2000 Macromedia Flash 5

2012 Adobe Flash CS(6) 2002 Macromedia Flash MX(6)

Page 5: Macromedia flash presentation2

Form

at:

Flash files are in swf format, traditionally called "Shockwave Flash” movies, “Flash movies” or “Flash applications”, usually have a.swf file extension.

Flash video formats: .flv, .f4v, .f4p, .f4a, .f4bFlash audio formats: Mp3, AAC(Advanced audio coding), ADPCM(Adaptive differential pulse code modulation), NAC(Nellymoser Asao Codec) and speex.

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Scri

ptin

g L

angu

age

:ActionScript is the programming language used by Flash. It is an enhanced superset of the ECMAScript programming language, akin to JavaScript, but provides additional features and functionality intended for processing animations.

Page 7: Macromedia flash presentation2

FIL

E:

 It allows creating, opening and saving archives …Import has exceptional power; it inserts to the current movie nearly all types of archives (sounds, videos, images and even Flash movies).

 Publication Settings option from which you can modify the characteristics of the publications. It also enables to

configure the printing pages, print them, etc…

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CO

MM

AN

D-:

  Allows administrating the Commands (group of saved sentences that allows to emulate what user can introduce to the edition environment) that we had saved in our animation, to obtain other news from the Macromedia page or execute what we already have.

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CO

NT

RO

L-:

 From here we can modify the properties of the movie reproduction Play, Rewind, Test Movie.

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TOO

L B

AR

-:

Selection (arrow) Tool :  It is the most used tool among all. Its main use is to select objects, it allows selecting the borders of the objects, the fillings (with only one click), the borders (with double click), zones on our choice... Moreover, its adequate use can save time of our work.

Page 11: Macromedia flash presentation2

LIN

E T

OO

L-:

  It allows creating straight lines in a quick way. The lines are created as in any program of drawing. Click and drag to show up a straight line until the desired end point. Once created, the line can be modified just by placing the cursor near the line: above of the extremes for dragging them, and in any other part near the straight line to curve it.

Page 12: Macromedia flash presentation2

Pen

Tool

:

  creates polygons (and moreover straight lines, rectangles...) in a simple way. Many people find this tool to be complicated, although it's one of the most powerful tools that Flash provides. Its use consists in clicking on the places that we want to define as vertices of the polygons. In order to create curves, indicate the anchor points, which limit curvature, and then drag the tangent on them

Page 13: Macromedia flash presentation2

Ova

l Too

l:

  The Oval Tool enables drawing circles or ellipses in a fast and simple way.The Oval and Rectangle tools in Adobe Flash Professional enable us to create basic geometric shapes and apply strokes and fills; we can also specify rounded corners.

Page 14: Macromedia flash presentation2

Penc

il To

ol:

We uses the Pencil tool in Adobe Flash Professional when we want to draw lines and shapes. It is used in much the same way as we would use a real pencil to draw on a piece of paper. To apply smoothing or straightening to the lines and shapes as we draw, select a drawing mode for the Pencil tool in the bottom of the Tools panel.

Page 15: Macromedia flash presentation2

Ink

Bot

tle T

ool

:

   It is used to change quickly the color of a stroke. It is applied to objects with borders, changes the color of the boundary with one click in the Colors Mixer Panel.

We can apply solid colors, gradients, and bitmaps to lines or shape outlines.

Page 16: Macromedia flash presentation2

E

yedr

oppe

rs T

ool

 :

 Its mission is to "Capture" colors to use them afterwards .We uses the Eyedropper tool in Adobe Flash Professional to copy fill and stroke attributes from one object and immediately apply them to another object.

Page 17: Macromedia flash presentation2

Sub

sele

ctio

n To

ol :

Using the Subselection tool in Adobe Flash Professional we can reshape a motion path by exposing the control points and Bezier handles on the path that correspond to each position property keyframe. We can use these handles to reshape the path around the property keyframe points to adjust the animation.

Page 18: Macromedia flash presentation2

L

asso

Too

l:

The Lasso tool in Adobe Flash Professional enables us to select objects on the Stage by encircling them with a marquee. There are three options when using the Lasso tool: freehand (the default setting), Polygon Mode, and Magic Wand.

Page 19: Macromedia flash presentation2

  It creates a place for text where we click. Where we can add any type of text of our choice.

We can create three types of text fields in Adobe Flash Professional: static, dynamic, and input. All text fields support Unicode:

Static text fields display text characters that don't change dynamicallyDynamic text fields display dynamically updating text, such as game scores or user namesInput text fields allow users to enter text in forms or surveys

TE

XT

TOO

L:

Page 20: Macromedia flash presentation2

R

ecta

ngle

Too

l :

The Rectangle tool in Adobe Flash Professional enables us to create basic square geometric shapes and apply strokes and fills; we can also specify rounded corners.

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Bru

sh T

ool

:

 Its functionality is equivalent to the pencil, but its stroke is much more thicker. It is usually used for fills. We can modify its thickness and stroke shape.

Page 22: Macromedia flash presentation2

Pain

t Buc

ket T

ool

:

It lets us apply fillings to the created objects. Many other programs of drawing don't allow to apply fillings if a border doesn’t limit the zone, it does. The color applied by this Tool can be modified from the Colors Mixer Panel or from the subpanel Colors that are in the Tool Bar.

Page 23: Macromedia flash presentation2

Era

ser T

ool

:

 It works like the Brush Tool. Nevertheless its function is to erase everything what "it draws.”

Modes of erasing:Erase normal: Erases strokes and fills on the same layer.Erase Fills: Erases only fills; strokes are not effected.Erase Lines: Erases only strokes; fills are not effected.Erase selected fills: Erases only selected fills.

Erase inside: Erases only the fills on which you begin the Eraser stroke.

Page 24: Macromedia flash presentation2

Vie

w:

•Hand tool: The Hand tool  lets us pick the movie display window and place it at the desired location. It is specially helpful with movies whose dimensions are large and extend beyond the display area. In such cases, scroll bar usage can be quite cumbersome and Hand tool is preferred.

•Zoom tool: We can zoom in and out using the zoom tool. The shape of the mouse cursor changes depending upon the activated modifier.

Page 25: Macromedia flash presentation2

TOO

L B

AR

OPT

ION

S:

Adjusting Objects : It is used to make objects to "fit" with others, i.e. if it is possible, to intersect its borders, then

objects seem to be "grouped".

Smoothening  : It softens the straight segments in less rigid lines.

Straightening:   It does the inverse work. It converts the rounded segments in

more straight ones.

Page 26: Macromedia flash presentation2

Col

or M

ixer

Pan

el:

The Color Mixer Panel as its name indicates is used to create our own colors and to select colors that we like.This panel is just another way to control the colors that we use for lines/strokes and fills/gradients. It offers us a wider palette of shades than the default color picker, and more ways to enter values--making it easier to match colors picked from a JPEG image or an HTML document

Page 27: Macromedia flash presentation2

We

can

crea

te d

iffer

ent t

ypes

of

Fills

:Solid Fill: It consists in a filling formed by a single color.

Linear Gradient: It is a special filling type, a color does a gradient until it converts into another one. It can shade from top to bottom or from one side to the other.

Radial Gradient: It is identical to the previous one, but the gradient shade performs a circular pattern.

Bitmap: It lets you put an image existing in the movie as filling (you can even import it in that precise moment).

Page 28: Macromedia flash presentation2

Tim

elin

e:

The Timeline in Adobe Flash Professional organizes and controls a document's content over time in layers and frames. Like movie film, Flash documents divide lengths of time into frames.

Page 29: Macromedia flash presentation2

Layers:

Layers in a document are listed in a column on the left side of the Timeline.

Frames:Frames contained in each layer appear in a row to the right of the layer name. The Timeline header at the top of the Timeline indicates frame numbers.

Playhead:Playhead indicates the current frame displayed on the Stage. As a document plays, the playhead moves from left to right through the Timeline. By default, the playhead loops when it reaches the end.

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Tim

elin

e:

Page 31: Macromedia flash presentation2

THE END