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INTERACTIVE MEDIA Educational Technology 2

Interactive media

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Page 1: Interactive media

INTERACTIVE MEDIA

Educational Technology 2

Page 2: Interactive media

OUTLINE Definition of Terms Examples of Interactive Media Potential of Multimedia in

Education Impacts of Multimedia in Education Ways Multimedia Technology Is

Used in Education Advantages Disadvantages

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DEFINITION OF TERMSINTERACTIVE – offers multiple choices or

scenarios- the viewer chooses which

sequences or subjects to explore- “interacts” with the viewer by

responding to these choices

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DEFINITION OF TERMSMULTIMEDIA- graphics, music, sound effects,

voice, video, and animation in the same program or presentation

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DEFINITION OF TERMSINTERACTIVE MEDIA- products and services on

computer-based systems which respond to user’s actions by presenting content

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EXAMPLES1. Interactive Television2. Interactive Narrative3. Interactive Advertising4. Algorithmic Art5. Videogames6. Social Media7. Virtual Reality8. Augmented Reality

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OTHER EXAMPLESPrinted interactive media:1. Board games2. Pop-up books3. Gamebooks4. Flip books5. Constellation Wheels

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POTENTIAL OF MULTIMEDIAIN EDUCATION

1. Fast2. Cheap3. Consistent4. Private5. Safe

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POTENTIAL OF MULTIMEDIAIN EDUCATION

6. Personal7. Strong foundation8. Tool to make remembering

longer, easier9. More information faster10.Fun

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IMPACTS OF MULTIMEDIA IN EDUCATION1. It facilitates student-centered

learning.2. It can address several learning

styles and modalities.3. It activates student interaction,

experimentation and cooperative learning.

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IMPACTS OF MULTIMEDIA IN EDUCATION4. Students often work on

computer projects as they never did in paper-and-pencil projects.

5. It facilitates “storylines” or thematic learning.

6. It promotes the constructivist view of learning.

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WAYS MULTIMEDIA TECHNOLOGYIS USED IN EDUCATION

1. Lecture/Presentation2. Collaborative Learning3. Individualized Learning4. Creating Reports or

Presentations5. Assessment

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ADVANTAGES1. The ability to individualize2. The ability to change outcomes

based on input3. The learning style is individual

and exclusive4. Learners take more productive

role

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DISADVANTAGES1. Using instructional technologies

requires a great quantity of resources

2. Learner control problems

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“We are bombarded today by such a quantity of images that we can no longer distinguish direct experience from what we have seen for a few seconds on television. The memory is littered with bits and pieces of images, like a rubbish dump.”

- Italo Calvino, novelist

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“Live to express, not to impress.”