Implementing digital storytelling in the classroom ppt

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<ul><li> 1. IMPLEMENTATION OF DIGITAL STORYTELLING IN THE CLASSROOM BY TEACHERS TRAINED IN A DIGITAL STORYTELLING WORKSHOP (Brief Paper) SITE 2008 by Bulent Dogan, Ed.D. and Dr. Bernard Robin, Ph. D. University of Houston 3/5/2008 </li> <li> 2. Digital Storytelling (DS) <ul><li>DS: process of creating a short movie </li></ul><ul><li><ul><li>Script or an original story </li></ul></li></ul><ul><li><ul><li>Images, video, music </li></ul></li></ul><ul><li><ul><li>Narration </li></ul></li></ul><ul><li><ul><li>2-10 minutes </li></ul></li></ul><ul><li>Some sample uses in education </li></ul><ul><li><ul><li>Teaching content </li></ul></li></ul><ul><li><ul><li>Empowering students </li></ul></li></ul><ul><li><ul><li>Teaching writing </li></ul></li></ul><ul><li><ul><li>Meeting technology standards (Banaszewski, 2002; Salpeter, 2005; Weiss, Benmayor, O'Leary &amp; Eynon, 2002). </li></ul></li></ul>INTRODUCTION </li> <li> 3. The Laboratory for Innovative Technology in Education (LITE) <ul><li>Dearth of research on DS </li></ul><ul><li>LITE workshops at the University of Houston </li></ul><ul><li><ul><li>Elementary, Middle, High school teachers </li></ul></li></ul><ul><li><ul><li>Summer 2005 </li></ul></li></ul><ul><li><ul><li>DS and its uses in education. </li></ul></li></ul><ul><li>Goal of the workshops </li></ul><ul><li><ul><li>to introduce educators to DS </li></ul></li></ul><ul><li><ul><li>to explore how it can be used as an effective teaching tool in their classrooms. </li></ul></li></ul>INTRODUCTION </li> <li> 4. Workshop Objectives <ul><li>Learn about the different types of digital stories. </li></ul><ul><li>Examine the elements of digital stories. </li></ul><ul><li>Acquire hands-on experience. </li></ul><ul><li>How DS can be used to promote 21 st century skills. </li></ul><ul><li>Important considerations for educators who want to begin integrating DS. </li></ul>INTRODUCTION </li> <li> 5. Purpose of the study <ul><li>To document teachers use of DS in the classroom after attending the workshop at the UH. </li></ul>INTRODUCTION </li> <li> 6. Research questions <ul><li>To what extent do teachers trained in the University of Houstons DS workshop integrate DS in the classroom? </li></ul><ul><li>If they have used digital stories in the classroom, in what ways have they been used by the teachers? What purpose did teachers have in using digital stories in the classroom? </li></ul><ul><li>If they were not used, what were the barriers that kept teachers from using DS in the classroom? </li></ul>INTRODUCTION </li> <li> 7. Methodology <ul><li>Research Design </li></ul><ul><li>Participants </li></ul><ul><li>Instrumentation </li></ul><ul><li><ul><li>Instrument I </li></ul></li></ul><ul><li><ul><li>Instrument II </li></ul></li></ul><ul><li>Data Collection </li></ul><ul><li>Data Analysis Procedures </li></ul>METHODOLOGY </li> <li> 8. Results for Research Question 1 RESULTS <ul><li>77.4% of the participants unaware of DS before the workshop </li></ul><ul><li>Half of the respondents didnt use DS in the classroom. </li></ul><ul><li>How did you use it? Who used it? </li></ul><ul><li><ul><li> I created my own digital stories the most selected response </li></ul></li></ul><ul><li><ul><li> I used digital stories created by others </li></ul></li></ul><ul><li><ul><li> I had my students to create their own </li></ul></li></ul><ul><li>Frequency: Digital Stories created </li></ul><ul><li><ul><li>By students- the most frequently used </li></ul></li></ul><ul><li><ul><li>By self and others </li></ul></li></ul><ul><li><ul><li>By self </li></ul></li></ul></li> <li> 9. Interpretations for Research Question I <ul><li>Survey I: Almost all teachers wanted to use DS </li></ul><ul><li>Response rate: 58% </li></ul><ul><li>Only half of the respondents (in Survey II) used DS in the classroom. </li></ul>CONCLUSIONS </li> <li> 10. Results for Research Question 2 <ul><li>Sample uses </li></ul><ul><li><ul><li>By students </li></ul></li></ul><ul><li><ul><li><ul><li>Video yearbook, </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>History fair project, </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Description of field trips taken, </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Social and science investigations, etc.. </li></ul></li></ul></li></ul><ul><li><ul><li>By Teachers </li></ul></li></ul><ul><li><ul><li><ul><li>As opposed to PowerPoint </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Highlighting a time in history </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Sharing personal experiences </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Teaching a subject matter </li></ul></li></ul></li></ul>RESULTS </li> <li> 11. <ul><li>Purpose </li></ul><ul><li><ul><li>Perceived use vs. Emerged themes </li></ul></li></ul><ul><li><ul><li><ul><li>Perceived in Survey I </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li><ul><li> teaching a subject or content area (46%), </li></ul></li></ul></li></ul></li></ul><ul><li><ul><li><ul><li><ul><li> student projects or presentations (29%), </li></ul></li></ul></li></ul></li></ul><ul><li><ul><li><ul><li><ul><li> supplement curriculum (6%). </li></ul></li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Emerged Themes in Survey II </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li><ul><li> teaching a subject or content area (50%), </li></ul></li></ul></li></ul></li></ul><ul><li><ul><li><ul><li><ul><li> student projects or presentations (50%), </li></ul></li></ul></li></ul></li></ul>Results for Research Question 2 (contd) </li> <li> 12. Results for Research Question 2 (contd) <ul><li>Perceived vs. Observed impacts on students </li></ul><ul><li><ul><li>Perceived impacts (Survey I) </li></ul></li></ul><ul><li><ul><li><ul><li> Presentation skills was rated highest 74.2%. </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li> Technical skills were rated to have the least impact </li></ul></li></ul></li></ul><ul><li><ul><li>Observed impacts (Survey II) </li></ul></li></ul><ul><li><ul><li><ul><li> Increase in technical skills had the highest mean </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li> increase in engagement level had the second highest mean </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Increase in presentation skills </li></ul></li></ul></li></ul>RESULTS </li> <li> 13. Results for Research Question 2 (contd) Further Implementation <ul><li>Types of Digital Stories </li></ul><ul><li><ul><li>In Survey II </li></ul></li></ul><ul><li><ul><li><ul><li>Personal or narrative stories (52%) </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Stories that inform or instruct (47%) </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Stories that re-tell historical events (35%) </li></ul></li></ul></li></ul><ul><li>Cross-Curriculum Use </li></ul><ul><li><ul><li>All interviewed teachers shared DS with other teachers </li></ul></li></ul>RESULTS </li> <li> 14. Interpretations for Research Question II <ul><li>Broad range of ideas on the use of DS </li></ul><ul><li>3 main themes emerged from the data: </li></ul><ul><li><ul><li>impacts on 21st century skills, </li></ul></li></ul><ul><li><ul><li>impacts on motivation and engagement level, </li></ul></li></ul><ul><li><ul><li>impacts on special groups of students. </li></ul></li></ul><ul><li>The creation process of DS and 21st century skills </li></ul>CONCLUSIONS </li> <li> 15. Interpretations for Research Question II (Contd) <ul><li>Technical skills vs. Presentation Skills </li></ul><ul><li>Possible explanation: </li></ul><ul><li><ul><li>Differences between the two survey participants </li></ul></li></ul><ul><li><ul><li>observation results </li></ul></li></ul>CONCLUSIONS </li> <li> 16. Results for Research Question 2 (contd) Interview Questions <ul><li>Motivation factor &amp; Directors chair Effect (Banaszewski, 2005; Paull, 2002) </li></ul><ul><li>Interviewed Teachers </li></ul><ul><li><ul><li> Its like theyre creating the new Hollywood </li></ul></li></ul><ul><li><ul><li> Getting to use computers and technology 21 st century kids </li></ul></li></ul><ul><li><ul><li>Chance of self expression: They were so inspired to create that they got to tell a story about themselves </li></ul></li></ul><ul><li>Students academic performance </li></ul>RESULTS </li> <li> 17. Interpretations for Research Question II (Contd) <ul><li>Impacts of DS on special groups of students (Salpeter, 2005; Weiss, 2002). </li></ul><ul><li><ul><li>Interviewed teachers: </li></ul></li></ul><ul><li><ul><li><ul><li> Students felt more confident about their work. Response to an open-ended item </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Another teacher: DS for targeted groups of students, such as students who are new to U.S. </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>Interviewee #2 saw benefits with his marginal students </li></ul></li></ul></li></ul>CONCLUSIONS </li> <li> 18. Results for Research Question 3 Barriers <ul><li>Expected problem: Time issues </li></ul><ul><li>Results: Access to hardware </li></ul><ul><li>Lack of technical assistance and support: No problem </li></ul><ul><li>Open-ended responses </li></ul><ul><li>Interviewed teachers: no major problems. </li></ul>RESULTS </li> <li> 19. Interpretations for Research Question III <ul><li> Time issues vs. Access to hardware </li></ul><ul><li> Access to software : also a problem </li></ul><ul><li> Lack of technical assistance and support </li></ul><ul><li><ul><li>Possibly due to more technologically proficient teachers in Survey II </li></ul></li></ul>CONCLUSIONS </li> <li> 20. Other results/considerations <ul><li>Teaching Style </li></ul><ul><li><ul><li>Interviewed teachers </li></ul></li></ul><ul><li>Digital Storytelling Outside of the Classroom </li></ul><ul><li><ul><li>Both survey results indicated this </li></ul></li></ul><ul><li><ul><li>Other teachers or family members </li></ul></li></ul><ul><li><ul><li>potential uses for DS outside of the classroom </li></ul></li></ul><ul><li>Digital Stories: Easy to Use, Learn and Teach </li></ul><ul><li><ul><li>One of the 5 themes </li></ul></li></ul><ul><li><ul><li>easy to create and teach with available resources </li></ul></li></ul><ul><li><ul><li><ul><li>Photo Story 3 </li></ul></li></ul></li></ul><ul><li><ul><li><ul><li>digital images. </li></ul></li></ul></li></ul>CONCLUSIONS </li> <li> 21. Future Potential of DS <ul><li>Future Potential in K-12 </li></ul><ul><li>Implementation of DS depends on </li></ul><ul><li><ul><li>access to technology, </li></ul></li></ul><ul><li><ul><li>proper training of the users, </li></ul></li></ul><ul><li><ul><li>and on-going technical support. </li></ul></li></ul><ul><li>Remarkable FEATURES about DS: </li></ul><ul><li><ul><li>creates motivation </li></ul></li></ul><ul><li><ul><li>draws attention easily </li></ul></li></ul><ul><li>Motivating factors </li></ul><ul><li><ul><li>directors chair effect , </li></ul></li></ul><ul><li><ul><li>the chance for self expression, </li></ul></li></ul><ul><li><ul><li>opportunity to use computers </li></ul></li></ul>CONCLUSIONS </li> <li> 22. Future Research <ul><li>Lack of structured research on DS in classroom </li></ul><ul><li>General consensus: positive reviews from educators. </li></ul><ul><li>Effective and broad research studies on various aspects of DS is needed </li></ul></li> <li> 23. THANK YOU! <ul><li>Email: [email_address] </li></ul><ul><li><ul><li>For more information </li></ul></li></ul><ul><li><ul><li>a copy of detailed power point version of this presentation </li></ul></li></ul><ul><li><ul><li>Research ideas and projects </li></ul></li></ul><ul><li>Email: [email_address] </li></ul></li> </ul>