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ExpIoring Immersive Education within Real-life Contexts Mark A.M. Kramer | @MAMK © 2014 Mark A.M. Kramer | @MAMK

iED Europe - 2014 - ExpIoring Immersive Education within Real-life Contexts

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Page 1: iED Europe - 2014 - ExpIoring Immersive Education  within Real-life Contexts

ExpIoringImmersive Education within Real-life Contexts

Mark A.M. Kramer | @MAMK© 2014 Mark A.M. Kramer | @MAMK

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Context | Structure

● Background● Augmented Scenarios● Current iED Scenarios● Emerging Scenarios● Designing Immersive Experiences● Reflections

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Presenter

is a Nomadic Researcher / Lecturer Doctoral Candidate & UX Designer who is examining the impact of technology enhanced learning on communication and education

© 2014 Mark A.M. Kramer | @MAMK

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http://personas.media.mit.edu/

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Current Affiliations

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Current ResearchEthnographic Research

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Current Research

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Current Research

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Previous Experience

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Augmented Reality

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http://mediaconvergence.economist.com

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Retro-AR

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Google Goggles

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Augmented Scenarios

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FJORD Augmented Reality

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AR Scenarios

Ubiquitous | Pervasive

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Nokia Future Technologies

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AR Scenarios

http://glass-apps.org/wp-content/uploads/2013/06/google-glass1.jpg

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watch this video

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VIDEO: Polar Rose - Recognizr

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VIDEO: HuddleLamp: Spatially-Aware Mobile Displays

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VIDEO: Say Hello to Project Tango

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VIDEO: Project Tango Journey

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INTERLUDE

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VIDEO: Google I/O 2014 - Cardboard: VR for Android

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VIDEO: Google Cardboard Virtual Reality Kit

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Current iED Scenarios

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Multi-screening

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Audio Tours - Museums

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iBeacons

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Current Scenarios

Virtual

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http://pmcdeadline2.files.wordpress.com/2014/02/minecraft-2__140227213724.jpg

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Source: Robin Ashford https://c4.staticflickr.com/8/7438/buddyicons/[email protected]?1371773468#25095603@N07

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Current Scenarios

Mixed

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Immersive Gaming - Ars Electronica Center - FH Hagenberg

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https://asunews.asu.edu/files/images/Decision%20Theater%20-%20Drum.jpg

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Current Scenarios

Physical

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http://www.visitdenmark.de/sites/default/files/vdk_images/Attractions-Activities-interest-accommodation-people-geo/Amusement-parks/legoland_park_miniland.jpg

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http://i.ytimg.com/vi/92rYjlxqypM/maxresdefault.jpg

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http://www.gadgetsmalta.com/wp-content/uploads/2014/07/ingress.png?w=536

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http://www.giga.de/wp-content/gallery/ingress-mitarbeiter/mcc.jpg

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Current Scenarios

Inspiration

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http://www.soundwalk.com/#/ABOUT/

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Emerging Scenarios

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Designing Immersive ExperiencesFrom a Designers Perspective

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Apply “Service” [Experience]Design Methods to plan, model, create

Immersive [Experiential] Education

Service [Experience] Design

http://thisisservicedesignthinking.com

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How can participatory design and co-creation methods shape meaningful Immersive Education Experiences?

Participatory Design / Co-creation

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Prototype

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http://www.seriousplay.com/uploads/19622/2000414_prod.png

Serious Play

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http://www.teatrovalleoccupato.it/wp-content/uploads/2014/08/FONDAZIONE-TEATRO-VALLE-BENE-COMUNE-CON-IL-TEATRO-DI-ROMA.png

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http://www.talkinbusiness.net/cms/wp-content/uploads/2013/06/Lego-Serious-Play.jpg

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Reflections

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WEARABLE TECHNOLOGY

SOURCE: https://2.bp.blogspot.com/-zCeI8crM9Do/Uzf7YkT9K8I/AAAAAAAAbvA/62BnrarVcbg/s1600/weareable+tech.png

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Considerations:

● Physical Health● Mental Health● Limitations of technology

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Critical Perspective

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Conclusio:

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Mark A.M. Kramer @MAMK | www.mamk.info

[email protected] +436603602256

Xing LinkedIn

Contact:

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References:Roman Rädle, Hans-Christian Jetter, Nicolai Marquardt, Harald Reiterer, Yvonne Rogers. 2014. HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration. To Appear: In Proceedings of the 2014 ACM international conference on Interactive tabletops and surfaces (ITS '14). ACM, New York, NY, USA.