Holistic perspectives on a blended learning environment

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first public version, as presented on 26th and 27th of April, 2010 in Pori, Finland (IBS program at SAMK university)

Transcript

  • 1. holistic perspectives on a blended learning environment an inter-disciplinary bachelor report

2. holistic? blended learning?

  • mixing online & real-life experiences

looking at the big picture 3. central question

  • how canwe
  • makeit *
  • better?
  • *it = learning, teaching and IT systems in this specific context

4. the challenge

    • who?
    • what?
    • where?
    • when?
    • how?
    • why?
  • learning isnot limitedto
    • a single teacher knowing everything
    • a set body of standards
    • the classroom
    • a certain period in life
    • one strategy or approach
    • the same motivation for everybody

5. structure

  • context
  • individual
  • group
  • technology
  • quality
  • changes
  • future

6. context

  • innovative business services
  • satakunta university of applied sciences

7. individual 8. group 9. technology: what? 10. technology: how? 11. every piece is unique but 12. common challenges

  • people
  • grouping, peeking, usability, fragmentation
  • technology
  • process integration, too many places
  • content
  • sharing, quality definition, publishing

13. quality 14. quality heuristics check-lists 15. change suggestions 16. 17. 18. future options?

  • IBS as a facebook application?
  • all coachings on Skype or in Second Life?
  • mandatory attendance in all sessions?
  • how is IBS different?
  • what is the key value proposition?

19. simple scenarios individual large network re-use creation curator artist remixer knowledge-worker 20. a curator

  • knows sources/people
  • takes time to select material
  • displays it in a closed environment
  • and gets money for letting people in
  • example : exhibition, newspaper, library
  • core principle : keeping acultural heritage

21. an artist

  • pursues original ideas
  • expressed in selected, varying doses
  • takes inspiration from history & observation
  • example : journalist, painter, musician
  • core principle : truth, beauty, emotion

22. a remixer

  • re-purposes & combines (unrelated) material
  • piggybacks on recognition of original sources
  • more inputs, more outputs, less control
  • example : Grey Album, Girl Talk, GoMix.com
  • core principle : stretching imagination

23. a knowledge-worker

  • has to balance all the previous roles
  • is constantly exposed to a large network of collaborators (colleagues, partners)
  • has to find a way toadd valueto others work
  • example : securities analyst, consultant, coach
  • core principle : tangible, effective results

24. so what? individual large network re-use creation improve judgement fostercreativity train tool- & material-usage ease collaboration 25. but how? individual large network re-use creation facilitated discussion design thinking limited tools, consistent training, conventions integrated, social, boundary- less technology 26. two things to do

  • pick the roles to train people for
  • make sure technology supports them in every possible way

27. more, smaller circles 28. serendipity & innovation

  • In the fields of observation chance favors only the prepared mind.
  • Louis Pasteur
  • to createinnovativebusiness services, students need to find theunexpected
  • technology can foster and ease discovery, regular exchange and production

29.

  • 21 stcentury learning?
    • theres an app for that

30. thank you! questions, critique, tomatoes? 31. sources

  • slide 2
  • blender image:http://blubberybastard.tripod.com/scrimshaw/blendr.jpg
  • earth sketch:static.howstuffworks.com/gif/earth-day-activities-57.jpg
  • slide 10: The knowledge funnel, Roger Martin
  • slide 11:
  • Anderson et. al. 2004, David Armano (2x)
  • Merill's instructional design guidelines (from Schneider 2005)
  • 7 wastes in lean manufacturing (compare eg. Womack 1996)
  • Taylor and Maor's socio-constructivist features of online teaching (from Schneider 2005)
  • IsoMetrics Usability Categories, operationalized from ISO 9241, Part 10 (Gediga, Hamborg 1999)
  • slide 22: David Armano,darmano.typepad.com/logic_emotion/visualizations/
  • slide 23: Louis Pasteur, Lecture, University of Lille (7 December 1854)

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