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Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design Unit 78 – Digital Graphics for Computer Games HA2 – Transformation – Game Synopsis My Character My game is set in the present day in Russia. By day my character is a normal everyday man with an office job. But when my character sleeps he begins to see strange things in his sleep that are unexplainable and soon they pass over into his everyday life. Gameplay in my game is split into two different modes, the first of which is the single player experience. Where you play the characters life and you live the horror with him. My character usually dresses in a suit and tie and has long brown hair; he has brown eyes and is quite tall. My character also carries around a briefcase with him pretty much wherever he goes. My character is not a fighter so the whole point of it is to try and not alert your enemies, you can do this by doing many things. The first of which is hiding, you can also sneak around then or distract them but throwing rocks, bottles or anything you can find. The second mode is the multiplayer. Multiplayer My idea for multiplayer in this game is like hide and seek, it will be a team based game mode, one team of innocent people and the other team is made up of the creatures haunting our character. The point of the multiplayer is to hide from the creatures without them finding you. The game mode will have a time limit so it doesn’t go on too long but it can also be won by the creatures if they capture all of the people. Another idea I have for multiplayer is where the people have guns and have to fight with the creatures.

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Salford City CollegeEccles Sixth Form CentreBTec Level 3Extended Diploma in Creative Media ProductionGames Design

Unit 78 – Digital Graphics for Computer GamesHA2 – Transformation – Game Synopsis

My Character

My game is set in the present day in Russia. By day my character is a normal everyday man with an office job. But when my character sleeps he begins to see strange things in his sleep that are unexplainable and soon they pass over into his everyday life.Gameplay in my game is split into two different modes, the first of which is the single player experience. Where you play the characters life and you live the horror with him. My character usually dresses in a suit and tie and has long brown hair; he has brown eyes and is quite tall. My character also carries around a briefcase with him pretty much wherever he goes. My character is not a fighter so the whole point of it is to try and not alert your enemies, you can do this by doing many things. The first of which is hiding, you can also sneak around then or distract them but throwing rocks, bottles or anything you can find. The second mode is the multiplayer.

Multiplayer

My idea for multiplayer in this game is like hide and seek, it will be a team based game mode, one team of innocent people and the other team is made up of the creatures haunting our character. The point of the multiplayer is to hide from the creatures without them finding you. The game mode will have a time limit so it doesn’t go on too long but it can also be won by the creatures if they capture all of the people. Another idea I have for multiplayer is where the people have guns and have to fight with the creatures.