graphic novel A term coined by Will Eisner to describe his semi-autobiographical novel A Contract with God (1978), written and illustrated in comic book style, the first work in a new format in which an extended narrative is presented as a continuous sequence of pictorial images printed in color or black and white and arranged panel-to-panel, with text given in captions and dialogue usually enclosed in balloons. . . . This new literary form is viewed with suspicion by traditionalists who regard it as a marketing ploy aimed at attracting adult readers to comic books by removing the stigma attached to them. Click here to read the entry on graphic novels in Wikipedia or see the Yahoo! list of graphic novel Web sites. See also: fotonovela.
This collection of four stories takes us back to the Bronx of the 1930s as seen through Eisner's own eyes, when tenement blocks were crammed with European immigrants jostling their way to a better life.
Graphic novels represent a format, rather than a genre.
Comics are presented in a format defined as sequential art – thus the panels, the text bubbles, and all of the usual trademarks of your local newspaper’s comic strips. In terms of genre, remember that while superhero tales traditionally dominated the comics industry in the U.S., today’s graphic novels range into every possible genre, from literary fiction to memoir to fantasy.
• Graphic Novels: Where to Start? By Robin Brenner. Originally publ. on KDLA website, now reproduced on wiki Gnreviews: Online Reviews of Graphic Novels
Benefits of reading and using graphic novels include, but are not limited to, sequencing and showing dialogue between characters. Most importantly, graphic novels can hook reluctant readers into becoming interested and enthusiastic readers.
Graphic novels exist in a broad range of genres: humor, romance, suspense, political satire, soap operas, horror, porn, Japanese manga, nonfiction journalism. In 2006, Publishers Weekly reported, 2,800 new titles were published. For the first time, graphic novels surpassed standard comic books in sales, $330 million to $310 million."The days when publishers aimed at only 15-year-old boys - or 50-year-old men who are shopping for their inner 15-year-old - those days are over," said Calvin Reid of Publishers Weekly. •The big battle: It's edge versus respectability as graphic novels go mainstream
who happen to be working with elementary-age children is that there are many graphic novels currently available for this audience that are not only age-appropriate but also praiseworthy for their imaginative story lines, interesting characters, and captivating illustrations. • Graphic Novels for Younger Readers by
"Little Lit" provides comix for kids Art Spiegelman's "Maus" helped shift public perception of comicbooks away from mere juvenilia. Now he's trying to push it back down the age ladder again. Co-edited with his wife, Francoise Mouly, Spiegelman has produced "Little Lit: Strange Stories for Strange Kids," a comicbook for children, or more accurately, a delightful album of sophisticated, G-rated comix.
and acclaimed as "the most affecting and successful narrative ever done about the Holocaust "(The Wall Street Journal). The first volume introduces readers to Vladek Spiegelman, a Jewish survivor of Hitler's Europe, and his son, a cartoonist trying to come to terms with his father, his father's terrifying story, and history itself.
originally started by Robin Brenner when she was a library technician (currently she’s a teen librarian in Brookline, Mass.), then relaunched Oct. 2, 2011, and populated by several reviewers, including Robin.
Blossoming — Recommended Amy Unbounded is one of the most charming series in comics. Amy is an imaginative, rambunctious nine-year-old, the daughter of a weaver and a barbarian ex-warrior clockbuilder living in the queendom of Goredd. Until now, she’s been independent, but as she becomes aware that she’s growing up, she has hints that becoming an adult might not be a completely pleasant experience. Previously, she’d get carried away in her fantasies about living lives more interesting than her own. Although her silliness usually has a positive effect on those around her, she’s learning when *not* to make herself part of the story.
For a young child to read a graphic novel, much less a wordless one, many essential literacy skills are required, including the ability to understand a sequence of events, interpret characters’ nonverbal gestures, discern the story’s plot, and make inferences. Best of all, these skills don’t merely apply to Owly or to graphic novels. They are the critical skills that govern all reading comprehension, making Bryonna’s triumph with Owly into a lesson that has also helped her with other reading materials.
Owly is a kind, yet lonely, little owl who knows what it means to be human. Relying on a mixture of symbols and expressions, these animated and heartwarming tales are a perfect read for all ages.
The first graphic novel in the series contains two enchanting novellas, “The Way Home” & “The Bittersweet Summer,” wherein Owly discovers the meaning of friendship, and that saying goodbye doesn't always mean forever.
• Catalog blurb for Owly (Vol 1): The Way Home Preview
Meet Buzzboy...the World's most upbeat super hero! Drawn in the style of the "Adventures" animated TV series, Buzzboy is chock-full of action, humor, and overall weirdness that makes it just good, free-for-all fun.
Pinky & Stinky are fat little piglets, but just because they're cuties that doesn't mean they're not brave astronauts! Determinedly, they embark on a daring mission to be the first pigs on Pluto, but things go horribly wrong as soon as the journey begins and they crash land on the moon. Soon they find themselves playing a pivotal role in the moon men's battle to free themselves from the oppression of the American space program! This is an unabashedly fun book, like Star Wars mixed with Pokemon, if you can believe that! Packed with action, adventure, and cute little cuties!
Meet Barry Ween, the smartest living human. What does a ten-year-old boy do
with a 350 I.Q.? Anything he wants. Cranky, egotistical, arrogant, and foul-mouthed, Barry wants to conduct his experiments and be left alone, but it never seems to work out. Hurdles that Barry must outmaneuver range from time warps, to art thieves, to accidentally turning his best friend into a dinosaur.
Barry Ween (Series)
Meet the Gang | Preview the IssuesFind Out Why Everyone Loves Barry Ween!
The year is 50 BC, and all Gaul is occupied. Only one small village of indomitable Gauls still holds out against the invaders.
But how much longer can Asterix, Obelix and their friends resist the mighty Roman legions of Julius Caesar? Anything is possible, with a little cunning plus the druid Getafix's magic potions! Their effects can be truly hair-raising … Asterix the Gaul adventures
Graphic novel version “. . . Sfar’s comic may well appeal to
real kids more than the original does. Its philosophical pronouncements, while wise as ever, are gently embedded in the story rather than acting as punctuation marks on each short chapter. Sfar transforms Saint-Exupéry’s voice — still a bit stuffy for kids, a bit snide for adults — into a living person, who dearly loves his Little Prince. (One effective sequence, invented by Sfar, has the Prince leaping from atop the plane in a joyous somersault to play with a delighted Saint-Exupéry.)”
• A Star to Steer By, by Dan Kois, New York Times, November 5, 2010
• See also The Little Prince Adapted by Joann Sfar by Xaviar Xerexes
Manga can be roughly translated as "comic books“; in reality it is a much more complex subject. Manga can include almost every subject imaginable from funny stories to serious literature. Technical manuals and even legal case histories have been released in manga format. Looking at some books about manga, especially those of Frederik Schodt, will probably be the best way to understand this unique form of publishing.• Anime and Manga Terminology, a section of The
Librarian's Guide to Anime and Manga, a website authored by Gilles Poitras
What is anime? (ah-nee-may, is one way to romanize the pronunciation)
Anime, as defined by common fan usage, is simply any animation that is made in Japan for a Japanese audience. In Japan the word simply means any animation made anywhere in the world. Commercial anime dates back to 1917. Modern anime dates from the 1960s with the work of Osamu Tezuka, best known in the U.S. for “Astro Boy”, Tetsuwan Atom in the original Japanese.• Anime and Manga Terminology
How big is manga in the US? Manga sales in the US have escalated in
the past decade, from $60 million in 2002 to $200 million in 2007. In fact, the explosive popularity of manga along with the cross-promotion of American comics through Hollywood are the driving forces behind the increasing prominence of graphic novels in the United States overall.
• Prough, J. (2010). Marketing Japan: Manga as Japan’s New Ambassador. ASIANetwork Exchange, 17, 3. 54-68.
boys." The genre includes action-packed, dramatic and humorous stories about sports, adventure, superheroes and sci-fi. These comics are primarily written to appeal to males between the ages of 8 to 18, but its appeal doesn’t stop there: Many girls, young adults and businessmen regularly buy, read and enjoy shonen manga series such as Naruto, Bleach and Slam Dunk.• Introduction to Shonen Manga
MIRACLE GIRLS Manga Meet Toni and Mika-identical twins as
different as day and night. Toni is a star athlete, out-going, and popular. Mika is shy, quiet, and academic. Although they look like ordinary junior high school students, when they unite, these twins produce Miracle Powers. Telepathy, teleportation, and magic are all used to help the girls get through the day. Nobody knew about Toni and Mika's powers until a nosey classmate discovered their secret. Can the twins keep their powers a secret or will they be exposed to the world?
(カードキャプターさくら ) is a magical girl story about a 10 year old girl Kinomoto Sakura who has to use magic to collect cards, which have escaped from a magical book. The cards can take the form of various objects, and some of them are very powerful.
Graphic Novels, Seriously Despite their nascent popularity, graphic
novels are often still typecast as hewing only to the superhero plot line, invoking the male power fantasy. While fantasy is still a mainstay of the genre, the scope and diversity of the graphic novel has broadened to include much more sophisticated subject matter, including nonfiction, biography, and compelling narratives melded from on-the-ground reporting and research from some of the world's latest war-torn and traumatized regions.• Evan St. Lifer -- School Library Journal, 8/1/2002
named Nyuki. Written and drawn by biologist Jay Hosler, this story explores an elaborate insect society. Nyuki has a lot to learn about life in the hive and not much time to do it. But, with help of her sister Dvorah, a dung beetle named Sisyphus and a sarcastic flower named Bloomington, she might have a chance to figure it all out.
two dozen categories covering the best publications and creators of the previous year (such as Best Short Story, Best Graphic Album, Best Writer, and so on). The finalists on the ballot are selected by a blue- ribbon committee that considers thousands of entries submitted by publishers and creators. The nominees are then voted on by all parts of the comic book industry: writers, artists, and other creators; publishers; editors; and retailers and distributors. • The "Oscars" of Comics
The Harvey Awards are one of the comic book industry's oldest and most respected awards. The Harveys recognize outstanding achievements in over 20 categories, ranging from Best Artist to the Jack Kirby Hall of Fame. They are the only industry awards both nominated by and selected by the full body of comic book professionals.
The Ignatz Awards, named for the character in the classic comic strip Krazy Kat by George Herriman, is a festival prize that recognizes outstanding achievement in comics and cartooning. • None for younger readers, however.
Shouldn’t kids read real books? . . ., graphic novels offer the same benefits of regular books: introducing young people to new vocabulary, “book language,” and stories and information to teach them about their world and spark their imaginations. In fact, Stephen Weiner reports that “researchers concluded that the average graphic novel introduced readers to twice as many words as the average children’s book”1 and Francisca Goldsmith points out that “the kind of abstraction that competent and comfortable text reading requires is also demanded by the graphic novel.”2 • http://www.ipl.org/div/graphicnovels/gnsSchoolsNLibs.htm