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Gaming to re engage boys in learning

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Page 1: Gaming to re engage boys in learning

Gaming to re-engage boys in learning

Ali Carr-Chellman

Page 2: Gaming to re engage boys in learning

A problem

•Boys culture isn’t working in their school

While some plans for girls are adopting

Page 3: Gaming to re engage boys in learning

In University

• About 70% --girlsBoys apart from school– game, gamble   and this is started in their childhood↑why?

Page 4: Gaming to re engage boys in learning

While they are 3-13 years old…

• They lose their motivation for schools1. Zero tolerance(eliminate weapon toys or

violation from children)→ It makes boys isolation in school

2. Lack of male teacher14%→7% ・・・ 93% is femaleBoys think ‘this place isn’t for boys, for girls’

Page 5: Gaming to re engage boys in learning

• 3. Kindergarten is the old second grade, folks

In very early time(3 years), boys are told ‘you need to do what the teacher asks you to all the time’  ↑ it gives children pressureTeacher indirectly told ‘be a girl’ ↑where is coming from?

Page 6: Gaming to re engage boys in learning

• From adultProvide children bad things for their natural growing  ← and it’s particularly bad for boys

・ need to meet them where they are. ・ need to put themselves into boy culture.= adults need to accept boys

Page 7: Gaming to re engage boys in learning

Detail solution

• Design better games boys interested in and excited

・ change the culture and the feelingsParents, school board members have

・ money– good game costs much money

Page 8: Gaming to re engage boys in learning

• Teachers’ attitude against children playing game

---despise

But this is boys’ cultureTeacher should be much more openAnd accepting boy cultures in their classroom

→boys don’t think ‘this is a place for girls’And they will leave the elementary school with satisfying