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Presentation for an in-house panel at IPRH, UIUC.
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Gaming Research: Strategies and Resources
a Taxonomy of Means and Ends
Kevin HamiltonAssociate Professor and Program Chair
New Media / School of Art and Design (FAA)
Gaming Research: Strategies and Resources
as an Engineering Problem growing
Strategy $$$
as non-Engineering Disciplinary Work popular but shrinking
as Trespass or Hack meager, ephemeral
as Parasite meager, sustainable
Gaming Research as an Engineering Problem
How to efficiently deliver and monetize interfaces to increasingly immersive virtual
spaces
Gaming Research as an Engineering Problem
Console Gaming
Gaming Research as an Engineering Problem
Virtual Worlds / MMOG
Gaming Research as an Engineering Problem
Education and Training
Gaming Research as an Engineering Problem
Education and Training
Gaming Research as an Engineering Problem
Pervasive Games
Gaming Research as Disciplinary Work
Interpretation and critique of games and their impact
Pursuit of disciplinary work within games
Gaming Research as Disciplinary Work (Fine Art)
Cory Arcangel
Photoshop CS: 110 by 72 inches, 300 DPI, RGB, square pixels, default gradient "Spectrum", mousedown y=1098 x=1749.9, mouse up y=0 x=4160 (2008)
Gaming Research as Disciplinary Work (Fine Art)
Brody Condon
after Grunewald
Gaming Research as Disciplinary Work (Fine Art)
Brody Condon
Twentyfive fold Manifestation
Gaming Research as Disciplinary Work (Fine Art)
Jon Haddock
Isometric Screenshots
Gaming Research as Disciplinary Work (Fine Art)
Scalable City
Gaming Research as Trespass or Hack
Non-monetize-able misuse
Critical tourism
Protest
Gaming Research as Trespass or Hack
Non-monetizeable Misuse
Radical Software Group
Gaming Research as Trespass or Hack
Critical Tourism
Gaming Research as Trespass or Hack
Protest
SimCopter Hack (@rtmark)
Gaming Research as Trespass or Hack
Protest
Gaming Research as Trespass or Hack
Protest
Gaming Research as Parasite
Depends on industry structures for supportand distribution, but income merely covers the
cost of development.
Game as toy, catalyst to marginal ends.
Gaming Research as Parasite
Elektroplankton
Gaming Research as Parasite
Flow
Gaming Research as Parasite
WTF
Gaming Research as Parasite
Bloom
Gaming Research as Parasite
Sodaconstructor