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priyanka-balasubramaniyan
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Gamification in Education
Students are interested to learn with fun rather
than focusing only on a systematic study.
Gamification in education means the intersection
of learning and fun which has tremendous
potential in education space. When Gamification
is implemented in learning, the students will be
able to learn persistent, be creative, take risks,
pay more attention and solve critical problems
easily.
What does Gamification of education exactly
mean?
Gamification in learning is a technique which
motivates the students to learn, influence their
behaviour and enable them to engage in studies
via gaming elements. The interest of the learners
can be captured and they will be inspired to learn
more & more as it involves engagement and
enjoyment. It concentrates more on inducing
learning in studies than games. Hence it is termed
as non/ game context.
Then main objective of education system should
be enabling the students to engage, recognize
their interests, know what to learn and create a
self learner attitude. Gamification approach will
definitely satisfy this goal. The game elements
include progress measuring techniques
(progression), narration, control over the action,
challenges, problem solving, social connection,
fun, discovery, count down, immediate feedback
and achievements.
Gamification in education enables the students to
learn on their own, to identify & manage their
tasks, try again without restrictions, discover
motivators for learning and so on. It is different
way of learning with differentiated instruction
which will turn class into a game of rewards &
learning into a game, improve teacher/ student
interaction, engage students and help them to
learn their best.
Gamification is a great concept to be
implemented in schools as it enables the students
to be more creative and interactive in classroom
which will in turn boost their learning.