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Sylvester Arnab, PhD Disruptive Media Learning Lab, Coventry University s.arnab@ coventry.ac.uk dmll.org.uk @sarnab75 @disrupt_learn Play & Learn in a Hybrid Space

Gamification and pervasive learning

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Page 1: Gamification and pervasive learning

Sylvester Arnab, PhDDisruptive Media Learning Lab,Coventry [email protected]

@sarnab75 @disrupt_learn

Play & Learn in a Hybrid Space

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#disrupt_learn

linear-broadcast-spaceauthority

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hybrid-spacecollaborative-curated

#disrupt_learn

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Learning is becoming more pervasive

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Understanding motivation

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A holistic and modular approach

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Trans-Disciplinarity and Co-Creation/Design

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Game Design Thinking programme

6 weeks

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Pervasive gaming vs. gamification

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H2020 BEACONING ProjectBreaking Educational Barriers with Contextualised, Pervasive and Gameful Learning

(BEACONING)

ICT-20-2015

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Conclusion

• Physical experience

• Mental challenge

• Social experience

• Immersion.

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dmll.org.uk

Thank You!

@disrupt_learn @sarnab75

Sylvester Arnab, [email protected]

Blog: https://sylvesterarnab.wordpress.com/